As a novice teacher and freedom hero, Arthur's entry difficulty is naturally not too high. Arthur has three skills. A skill has a speed bonus, so it can easily hit the target. The second skill, "close your eyes, rotate and jump", is a range skill, which can be described as a group of god of war skills; The big move is a bloody nightmare. Even a novice can easily become an MVP while losing his head.
2. Dian Wei:
Dian Wei is also a hero who doesn't need roulette casting. He has the skills to control, slow down, and the real damage of terror, and several versions have become more and more fierce after adjustment.
As a standing hero, Dian Wei can do anything as long as the passive layer keeps up. What remains to be done is to drop the skills after the start of the team battle, and then pull the A battle to the last moment. Playing a group to enlarge the trick, the residual blood can escape with a skill, and it can also have a good record, with low cost and high return. Dian Wei's entry difficulty is simply zero.
3. Liu Chan:
Liu Chan has two control skills, one skill and one speed bonus. The two skills can be controlled for nearly four seconds, which is enough time for teammates to complete the killing. At the same time, Liu Chan's passive skills in dismantling towers are also very strong, which is self-evident to the team and very easy to use.
4. Zhuang Zhou:
As a team gain hero, Zhuang Zhou's Zhuang Zhou is not difficult to get started. Although a skill is released slowly, it is better than a long distance and can easily hit the enemy. Zhuang Zhou's skill is not cast by roulette, and the only criterion for testing Zhuang Zhou is the release of big moves. As long as you throw a big move reasonably, you can become a qualified Zhuang Zhou.
5. da ji:
Da ji is also a novice hero. What's more worth mentioning is that da ji has two non-directional skills, which are rare among mage heroes, proving that da ji is not difficult to get started.
Because skills are non-directional, da ji's operation is very simple. He just needs to walk reasonably, and then after completing the output, he throws his skills out and runs. However, da ji didn't become a chicken rib because of the simple operation. The instantaneous high explosion made da ji easily kill the fragile enemy hero, which was not only easy to use but also very practical.