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Mutation attribute recommendation of role mutation strategy for biochemical mutants
Role mutation in biochemical variants is a very important way to play. What I bring to you this time is the strategy of role mutation in biochemical variants, and it is also a recommendation of mutation attributes. It is a very comprehensive content. Friends who want to know about the role mutation can refer to it, hoping to help you.

Role mutation strategy

Mutation allows you to further adjust the variety.

Drag the left point near an attribute, and the attribute will be strengthened.

For example, dots are close to charm and intelligence, and charm and intelligence will be greatly enhanced.

Of the two, the closer the dot is to charm, the greater the improvement of charm than intelligence.

Other attributes that are far away from the dot will decrease, such as the vitality and charm in the picture, but the strength, agility and intelligence will decrease.

The closer the dot is to the center of the circle, the fewer attributes are added and decreased, that is, the lower the degree of adjustment.

When the dot is at the center of the circle, no attribute is corrected.

A single attribute increases by 72 points at most (at this time, the single attribute reaches 100), and the other four attributes decrease by 18 points, for a total of 72 points.

If you add two attributes, the total * * * can be increased by 54 points (for example, vitality is 30 points and strength is 24 points), and the other three attributes are reduced by 54 points.

You can also add 54 points to a single attribute, and the adjacent attributes will not increase or decrease, and the other three attributes will decrease by 18 points.

In short, the number of points is the same, but you can use it to make the character become yourself.

Specifically, intelligence. Although intelligence increases the number of decryption attempts, if you are careful when decrypting, you usually won't waste too many steps.

Therefore, when you don't want to attack the main skill, you don't need to invest too much intelligence to decrypt it.

recommend

Strength+vitality: can resist and fight, two-handed weapon.

Strength+Agility: High damage, fast speed, double holding.

Agility+intelligence: the legal system or shooting system of doing things remotely.

Intelligence+charm: it can be understood as an engineer's game, and props can be used more flexibly.

Resistance mutations can be averaged, and the increase and decrease methods and attributes are similar.