Overview of full buffering effect
Dumbbell: If you add strength, you should also add damage.
That red bottle: it has endurance and should not run far.
Red and blue capsules: blood volume and shield, plus the first floor 10.
Shoes: moving speed
Wings: translated, it means the increase of falling damage. I don't know what this is, but I haven't tried his gain.
Things like coffee beans: Add the hunger value and you will be hungry more slowly.
Sniper mirror: There is a certain chance to trigger a fatal blow, causing high damage.
Rocket: Increase the jumping height.
Pig: With the increase of resources, you have the opportunity to pick up more things.
It's like a rocket launcher: it seems that the faster you move, the higher the damage.
Denture: killing an enemy on each floor increases the maximum health by one point, that is, 1 killing a person on one floor plus 1 point, adding 2 points on the second floor, and so on, plus cattle.
Knife: drinking blood sword, sucking blood.
Horseshoe: increase the explosion speed.
Horn helmet: The lower the blood volume, the higher the damage.
Bulldozer: Have a chance to repel.
Orange juice: increases attack speed.
Milk: It has strong bones. Is it armor or something you don't understand?
Adrenaline: Increase your own value if your blood volume is less than 30%.
Can: Critical Strike and Attack Speed
Broccoli: automatic blood return
Frog: One jump on each floor.
Plaid shirt: increases the damage to resources.
Cuckold: Increases the speed and damage of the bow.
Thor's Hammer: There is a chance to trigger AOE damage.