There are many ways to animate people's walking, and the control through bone tools can be said to be the most basic method. Basic methods of walking animation;
1. Open the animation software and create an animation file.
2. Change the name of the layer on the timeline to thigh layer.
3. Then use the rectangle tool, close the brush stroke and draw a rectangle (not the thigh) in the scene, press F8 to turn the thigh into a movie clip, and press Q to adjust the control point to the upper position.
4. Create a new layer and change the layer to calf.
5. Also draw a rectangle as a calf and turn it into a movie clip.
6. Press the Q key to open the adjustment tool and adjust the control point to the upper position.
7. Use bone tools to connect the control points of thighs and calves.
8. At this time, we can drive the thighs to move together by controlling the movement of the calves. Then make the effect of the other leg in the same way, and finally make the walking effect with frame-by-frame animation.
Every time a character lifts his foot while walking, the foot will bring the weight of his body forward and shift his center of gravity to the other side of his foot. Shoulders always move in the opposite direction to hips and legs.