1, throwing technique:
Face-breaking Strike: When approaching the enemy ←/→+C?
Lock strike: when approaching the enemy, O ←/→+D.
2. Special skills:
Round escape: ↘+A
3. Nirvana:
Iron ball rotation:? Company a or company c? (Press A+B+C+D at the same time to cancel quickly)
Crushing and storage of iron balls: ← Storage →+A or C?
Iron ball flying swallow chop storage:? ↓↓↓→+B or D?
Sabotage of voting: When approaching the enemy, → ↘↓ ↙ →+C
4, super killing skills
Iron ball kill:? ↘→↘↙←+A or C?
The iron ball is out of control: ↓ ↘→→+A or C
Extended data:
In 1994 and 1995, Zhang Juhan was the bottom character in the game, but in 1996, he was greatly strengthened. JC and JCD…… with super judgment, no solution and strong instructions ... once pushed this character to the peak, and then 97 was weakened. 0 1 ball-turning instruction was changed to 623A/C, and 03 added a more practical super-kill iron ball size.
The initial role setting was more fierce than now, but the moment with Kim became more or less smooth. Super killer iron ball runaway is just an attempt, but it was well received, so it was adopted. This skill is set to imitate the golden phoenix foot.
"Zhang Juhan" is the official writing method in China, but in China, it is usually called "Chen Guohan", so we should distinguish it here.
Continuous technical guidance
KOF97
Squat C+ iron ball rotation (A or C combo) 2 combo
Jump D+ squat A+ iron ball rotation (a or c combo) 3 combo
Melee C+ iron ball (front down and back down+fist) 12 combo
Jump D+ squat A+ destroy throw (nearly down+front +C)2 combo.
Jump D+ Squat A+ Iron Ball Slant (Down Front+Down Front+Fist) 13 combo
KOF200 1
Jump D→ near B→ big injury throw