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Exile road 3. 15 version S 16 ancestor secret collection seasonal talent tree change list
The Road to Exile has updated the 3. 15 version S 16 ancestor's secret season, and the new version has changed some talent trees in a balanced way. Let's take a look at the changes in the talent tree of Exile Road with the secret season of the ancestor of 3. 15 version S 16.

-Xintianfu Formation-Shelter: added to the northwest of the starting position of monks in the temple. It can reduce the curse effect on your body by 10%, increase the dedication effect on the ground by 10%, and reduce the curse effect on your body by 20% when dedicating the ground.

-Xintianfu Group-Cautious guarding: added to the northeast of the starting position of Ranger. You can reduce the charge used by 10%, increase the effect of charge on you by 5%, and increase the charge you get by 20% if you cause crit recently.

-Xintianfu Group-Natural Therapy: increase the starting position of Ranger Southeast. It can prolong the effective time of the potion by 20%, increase your effect by 10%, and relieve your paralysis and sluggishness when using the potion.

-Small talent around the starting position of monks in the temple-Attack summons biological damage: instead of increasing attack damage by 10%, it increases physical damage by 10%.

-Core talent-Golden Bell Hood: It is no longer "regenerate 1.5% health every second when affected by the gain effect of defense skill", but "remove bleeding effect when using defense skill" and "remove corrupt blood when using defense skill".

-Core talent-Elemental catalysis: "Weapon damage penetrates 3% elemental resistance" is no longer provided, and it is changed to "attack damage penetrates 3% elemental resistance of the enemy."

-Core talent-force of nature: No longer provides "weapon damage penetrates 6% elemental resistance", but instead "attack damage penetrates 6% elemental resistance of the enemy."

-Core Talent-Element Injection: It is no longer "Weapon damage penetrates 5% element resistance", but "Attack damage penetrates 5% enemy element resistance."

-Core Talent-Elemental Command: "Weapon Damage Penetrating 4% Elemental Resistance" is no longer provided, but "Attack Damage Penetrating 4% Elemental Resistance" is changed.

-Core Talent-Vitality Extraction: Renaming solemn and stirring ceremony. No longer provides "life potion gets 1 potion every 3 seconds." Pre-talent no longer provides "potion health recovery increase 15%", but "life skill damage increase 16%" (previously 12%).

-Cornerstone Talent-Power of Blood: updated with a more accurate description. Change the description of "You can't apply the stolen life recovery effect" to "You can't apply the stolen life recovery effect."

-core talent-primitive spirit: no longer provides "magic regeneration rate increased by 20%." Change it to "The effect of the drug acting on you is increased 10%." Small talents around no longer provide "5% increase in potion effect on you."

-Core Talent-Essence Extraction: "Magic potion is gained every 3 seconds 1 potion recharge" is no longer provided. Changed to "20% increase in agency fees obtained" (15% in the past).

-core talent-biology: no longer provides "the effect of drugs on you increases by 8%." Changed to "Life potion gets 1 potion every 3 seconds."

-Core Talent-Secret Method: No longer provide "the charge of the potion used is reduced 10%", or "the effect of the potion on you is increased by 8%", but changed to "the potion gains 1 charge every 3 seconds" and "the magic recovery of the potion is increased by 30%" (previously it was 25%).

-Core talent-Iron Command: instead of providing "every 1% attack damage block chance increases 1% damage", it is changed to "every 5% attack damage block chance increases 5% attack damage."

-Core talent-Powerful Puncture: Now it has "reduced physical damage to the punctured enemy by 25% (previously 10%)." Pre-talent no longer provides "5% reduction of physical damage caused by puncture damage to the punctured enemy."

-Core talent-Quick Puncture: Now there is "the puncture damage you cause to the punctured enemy is reduced by 15% (previously it was 10%)."

-Core talent-Xu Li: Now it provides "When you use defense skills, you can recover 1 0% of magic power in1sec" (previously it was 20%).

-The second small talent of the roadblock talent group: instead of providing "protection duration extension 10%", it is changed to "attack damage increases 12% when you are in the protection state."

-Perseverance talent group small talent: There is no longer a "5% increase in the protection effect on your body"

-Perseverance talent group small talent: There is no longer "increased protection effect on your body 10%." Changed to "Your armor is increased by 20% under protection" (previously 15%).