First, study vision early? In fact, I prefer to call it the tail running wildly, rather than the trend of controlling the enemy that Director EDG wants to talk about. Ming Kai almost never takes the initiative in the wild. His wildest rule is to brush the enemy temporarily, and there is no time to take care of it. His line brush brushes a circle or a semicircle. Choose a place where the enemy might catch up with him, or find a place where your hero should catch the axe. They all try their best to do what they can with their heroic sports characteristics, and the rest of the team will help.
Second, pay attention to the edge of the eye field of vision? The most important support point is to understand the distribution of visual LOL in various positions, and rely on vision to control the movements of wild enemies as much as possible. Squatting with him is a bit complicated, but it's actually very simple. I learned his whole scene as early as S5. The most important thing is that LOL directors sometimes go blind, go deep into the online grass, and then the whole line of defense, such as giving him a big surprise. Even now, the real beast is doing well, and sometimes it is even broken two or three times.
Third, understand the control of eye field of vision? Game directors with very large level gap are very disciplined and cooperate with their own experience online. The factory director opened a map at the peak of LOL, and all other fields were basically full board games. Everyone knows that this is a terrible place. At that time, Uzi mentioned that their technology was obvious, and then there were snipers in the factory. Because of the importance of ideas, the lack of time and popularization can be said to be complete. ?
Finally, in fact, I think the director is as inspirational as those young people in the novel. For various reasons, he can't practice technical operation and can only live on limited talent.