Click to view: Detailed explanation of Jedi survival map.
Allocation of resources
The red dot in the picture is a very popular skydiving spot, which is rich in materials and suitable for steel gunners to skydive.
The yellow area is second only to the red area, but it can also meet the resource needs of most players.
The poor place without punctuation marks is suitable for players who like to focus on early development.
map analysis
Important information location: San Martin, Jingcheng, Mansion, Military Base, Pecado, S City, Nankuang. The following is how to play the old maps of various cities. Players can click on the specific resource point name below to view the strategy of the corresponding town.
Military base waterworks, Jingcheng, L City, San Martin Building, Pecado Port, Bearing Highland Power Station, Quarry, Unknown Island, New Mountain City, seaside town, Little E City, Prison Island, A City, Impala Town, Railway Station and Kengtian Cemetery.
Weapon distribution
There are many guns in Jedi survival. Different firearms have different adaptability to players. Some players like assault and are more suitable for submachine guns and rifles. Some players like long-range sniper, so sniper rifle is more suitable for you. The following deep space high-altitude gameplay brings some refreshing points in the distribution of weapons. Let's take a look at the players we want to know.
The guns are distributed in UMP9, and all towns will brush them, so the refresh rate is high. UZI is a weapon that will appear in the streets. Victor, rich or poor, there is a possibility that this gun will appear. M 16A4 is a very common gun in big cities such as Saint Martin and Lion City. Generally, the probability of brushing in small places is also relatively high. M249 airdrop AUG airdrop GROZA (dog hunting) airdrop AKM is more common in some big cities, but some small towns also have SKS San Martin, Beijing, luxury houses, military bases, Pecado, S City and South Mine. Go ahead and find your SKSMK 14. VSS refresh probability is small, and there are not many players in 98K bakery. Many big cities can find mini 14 full map refresh, but wild areas generally do not appear. M24 air-dropped SCAR will have a higher probability of getting this kind of gun in several big cities. M4 16 is rich, you can find it AWM airdrop.
Click to view: Complete Works of Jedi Survival Weapons
Family skills
There are many buildings on the desert map in the Jedi Survival. Each building has a different architectural structure, and the degree of obesity and poverty is also different. Many players don't know much about the structure of desert maps. You can look at some popular architectural names and strategies brought by deep space high play below.
Name search time resources detailed explanation boxing hall 1.5 minutes
Degree: super fat
High probability secondary supplies, rifles, assault sniper, all of them.
There are about 2 boxing halls in the whole picture.
50' s casino
Degree: Ordinary Fat
The roof is inversely proportional to the fat inside.
Only in Pecado (Las Vegas)
Motel 25S
Degree: Ordinary Fat
The brush rate of advanced materials is slightly lower, and the higher the same floor, the better.
Around many big cities, there are medium-sized lion city office buildings in 3 minutes.
Degree: Not bad.
Search needs more time.
The lion city center, which covers a huge area, is unique.
Big disc 24S
Degree: average
Appear in the center of some big cities, and resources are distributed in the grass and stands in the middle.
Big warehouse 45S
Degree: fat
You can climb to the second floor inside, and the second floor is often painted with secondary materials.
The uncompleted residential flats in the 1930s
Degree: Fat fat
High probability rifle, second-class material
Many players' preferred parachuting locations are scattered all over the map.
Da Nong Cang 1 1S
Degree: average
Judging from my face, I tried to pick up the deep space three-stage head and searched two warehouses without a gun.
Bake for 5S
Degree: fat
Divided into four searchable points, with a high probability of 98K, rifles and secondary resources.
See more: Complete Works of Jedi Survival Architecture