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Ark: Survival and Evolution —— Frame number optimization and profile correction method
The number of frames of Ark's survival and evolution has always been a concern of players! Today, Bian Xiao brings you a method to modify the personal data of Ark Survival and Evolution shared by players! Can significantly increase the number of frames, running smoothly! Let's see how to optimize the number of frames and Bian Xiao!

Modification method: there is a DefaultEngine.ini file in ARKShooterGameConfig, which can be backed up first to avoid changing it back when there is a problem.

Open it with Notepad and find the following yellow text modification:

[/script/engine. Renderer settings]

r.MobileHDR=True

r.AllowOcclusionQueries=True

r.MinScreenRadiusForLights = 0.030000

r.minscreenradiusfordepthprass = 0.030000

r.PrecomputedVisibilityWarning = False

r.TextureStreaming=True

Compat。 UseDXT5NormalMaps=True

r.AllowStaticLighting=False

r.NormalMapsForStaticLighting = False

r.GBuffer=True

r.GenerateMeshDistanceFields = True

r.shadow . DistanceFieldPenumbraSize = 0.050000

r.TessellationAdaptivePixelsPerTriangle = 8.000000

r.SeparateTranslucency=True

r.CustomDepth=0

r.DefaultFeature.Bloom=False

r.default feature . AmbientOcclusion = True

r.AutoExposure=True

r.default feature . motion blur = False

r.DefaultFeature.LensFlare=False

r.default feature . AntiAliasing = 1

r.EarlyZPass=2

r.EarlyZPassMovable=True

r.ClearSceneMethod= 1

r.MSAA . composingsamplecount = 0

R. wireframe wireframefullthreshold = 5.000000

Rimal-DS

r.SSAOSmartBlur=0

Theoretically, you can play more smoothly after saving. Of course, although fluency has improved, it will not become flying, and fluency is only relative. Slag graphics cards will still explode from time to time.