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Seek the talent of 3. 13DZ strong output, and by the way, send the macro of this talent ~ ask for help ~
1, output technology —————————————— To be honest, many posts I saw when I visited the forum were nothing more than some difficult posts about output technology and talent. I also read a lot and asked DZ, who is in the same trade and has good skills, but he finally practiced. There is a saying that "plans can't keep up with changes". Every BOSS battle may encounter different situations and need to be moved. It depends on skills, potions, cooling time of chrysanthemum tea, etc. Or you are the head of the team, and you must play an advantage in your voice. It will only be difficult to achieve a perfect cycle. I am young and have good eyes. Every time BUFF stares at the upper right corner of the screen, he always finds it difficult to achieve a perfect cycle. Only 3 or 2 stars, but only 1 star. In hesitation, it can be imagined that the output failure is caused by shadow attack. Therefore, in terms of output skills, what I want to say is that there is no best output skill. There is no perfect cycle, only the output mode that suits you best ————————————————— 2. Talent problem ——————————————————————————————————————————————————————————————————— He should work hard and play games well. Therefore, in my opinion, there is no limit to the output of each talent, because there is no limit to everyone who is good. What I'm mainly talking about now is talent. In fact, there are many sayings at present, such as 5/5 1 and151,and the sword weapon specialization and sword specialization that individuals have been using from 2.43 to 3.05. In fact, I still like gloves very much, especially the handsomeness of Haishan Boxing. But gloves are always not displayed, and I gradually like swords after taking evil deeds (another influence is because of egg knives. . . ) At the time of version 2.4X, the specialty of sword was really overbearing, but recently I visited the forum and saw that the debate between the specialty CD of sword and the specialty CD of sword was limited to the back and forth between soldiers. I'm really too lazy to scold opinions. Before everything is verified (to be fair), I killed the "sword skill weakening" with a stick; "Sword is rubbish, waste. Boxing experts are king "(hard) Really, would you please stop being so self-righteous? Everything is still unknown, isn't it? Besides, what others like is your way? So I don't want to comment on the weapon specialization of combat talent. I just want to say that my personal preference, 5/515, is ruthless. When I used this talent to export mistress and not fat, many people said that ruthless attack (when you use finishing skills, you have a 20% chance to restore 25 points of energy to each combo point) was bad, and it really didn't feel so good. This thing looks at the face. I really feel that the 20% trigger is very low, very low, and it is estimated that it can be triggered 3-4 times. 10/5 1 has been used for a long time. Until the last 1 month, the small guild where people belong sprinted to the sun well, only to wash away their dignity and tried two methods. One is to point out the growing deboning and blood spatter, and the other is to point out the ruthlessness and blood spatter because the income of the previous version of deboning is really large. Under the national T6 equipment, T-45 thousand is still easy to appear. If 5/5 1/5 played for 2500+ seconds, then clicking 10/5 1 played for about 2900+, and clicking 10/5 1 played for about 2800+. I don't know .10000.000000000007 Again, I didn't say which talent is bad and which talent is good. This is the same as the discussion of "weapon specialization", which varies from person to person. Therefore, F is open. What I can give you is that every talent you think has to be tried several times before it can be exported. Don't try it at the stake. DZ is a profession that relies on team BUFF. More real than stakes and reading data analysis posts. I believe this will help you find more suitable talents ———————————————————————————————————————————————————————————————————————————————. 1 Especially when Longji is playing at 70, I heard that this thing is most suitable for thieves. After waiting for six months, I have been playing the guild, and finally I have to say that it is really the best. Even if it is weakened, I don't know whether the trigger probability statistics of Procodile are accurate. Long J, I keep seeing the built-in CD of 20S, which is actually used once every 40-45 seconds. Even so, I think it can be triggered about three times in two minutes, that is, the speed of 325 in 30 seconds is still very good. I don't know why people always say that the dragon ridge is rubbish. My thief has always been a fighting talent. Playing for a year, at least 10 months is a fighting talent. I have been holding the dragon's spine for almost half a year, and I always feel very stable. It can be triggered about 3 times in 2 minutes. So after WY opened the F, I think the dragon ridge is still an indispensable ornament for fighting thieves (don't say anything about throwing it into the warehouse again, it's pretentious, right? My general attributes are attached here: 260+ hit, 265,438+07 haste, 30.58% crit, and 2442 attack strength. I read the analysis post. It seems that the more you chop (as if the faster you attack, the flatter you chop), the easier it is to trigger the dragon ridge. Interested friends can try the difference between irrelevant and tangential. ② Forget it, TBC is really the best. If I remember correctly, the built-in CD of 45S has been hacked 10 times, and the attack intensity of 440 has increased. ③ The traitor's crazy armor penetration has been strengthened. If the income of armor-piercing has really improved, it must be said that this is a very powerful ornament. I touched my conscience and said: this thing is a built-in CD of 10, but! ! Note ... but I just got 1 month, and I like its appearance, so I have been using it. So I don't believe in any technical stickers, and I don't believe in any data analysis stickers! What I see in my eyes is that the effect of this thing is about to disappear and will be triggered again soon. The total time of a BOSS war fault rarely exceeds 20s, which is my own personal experience. I was killed by a car when I cheated out of the house. . Is it because I'm too handsome? I experienced it for a month and came out again. I immediately encouraged my friend to score points, and sure enough, he also said that it had been triggered. Therefore, friends who are crazy about traitors can try. In a 6-minute battle, they enjoyed 42 armor-piercing rounds (4) and the stars spiraled for 5 and a half minutes. I have to mention another ornament after armor penetration strengthening, the astral spiral that the robot dropped. 2.43, because the team has just entered Haishan, it is not a big guild that plays several BOSS every week. The robot is a fixed one, so that the thieves in the regiment have this thing. 2.43 is really abnormal, the trigger frequency is almost 20 seconds, plus 20 strikes. I have to say it was a good time. 3.05, because I wore a suit of armor and tried it. It can be triggered once in 45 seconds and twice in 2 minutes. Alas, I wonder what will happen to 3. 13. But for DZ friends who don't have accessories such as sheets, this is a good time to start, and personally feel that the drop-off rate is extremely high. You can start from the armor penetration level above 100. I have no idea how it works. Ditto, forget the tsunami amulet and hate the people who showed off in the forum! It was weakened in this way. 6. Shame clips are excellent. 45 seconds stable trigger 230 attack. It has won the love of many thieves for its stability. ⑦ Grey tongue. I'm sorry, I really don't know how to evaluate this ————————————————————————————————————————————————————.