Second-class tango (enemy petrified twice or petrified twice)
Three-level slow dance (double our total attack or double the enemy's total attack)
Level 4 folk dance (all enemies exchange places or exchange places with pets themselves)
Five-level tap dance (all enemies accept pets or accept pets themselves)
Six-level samba (the enemy is dead or he is dead)
Seven-level folk dance (the whole state is abnormally lifted or forgotten by the dancers themselves)
Level 8 flamenco dance (all enemies or all of us resurrected)
Nine-level mambo (self-explosion causes damage to all the other people or an enemy self-explosion causes damage to all of us)
Ten-level cha-cha (successfully add blood to your own side without magic, if you use PK, you will quit the battle, and if you use it at ordinary times, you will return to the landing point)