Now let's talk about some major schools of elements.
First of all, let's talk about drawing and adding points.
The magic memory movement must be full. Elemental lighting and magic show are personal preferences, so it is recommended to make up. Shield 1 scarecrow 1 fallen palm 1, this version of the magic book, forget it, level 5, as many as one expert medicine, which is 3000g.
The most common drawing point should be dark light. Darkness is full of three skills, light is full of lightning and electric ball is full. The dark side is proficient in fullness. Ice wall and Lei Xuan 1 will do. Whether it is a single brush or a team, this bonus is very strong. Yes, Mononoke can use black cats and electric balls. Playing monsters can put a black hole and then put the wrong lightning.
Then the ice is black. As well as light and darkness, are similar, and great skills have been added to the ice feast. This point is weaker than light and darkness, mainly because there is not much chance to release polar ice when brushing alone, but under the protection and control of teammates, polar ice banquet does great harm to monsters.
Another kind of painting is very powerful, that is, the black cat heavy artillery type. Bonus points mean that black cats and other teams' black cats have all bonus skills. Black cat, elemental lighting, magic show, dark mastery, magic crit, magic backhand, ancient memory, shululu are all made up, and then put on the crit suit, the damage of that black cat will be very terrible. Of course, black holes, ice walls, thunder and lightning, and flame impact all add at least 1 minute. Full-size electric balls are also useful for drawing.
There are also some bonuses, such as light ice, ice fire, dark fire, three repairs and so on, which are used less and need strong equipment support, so I won't introduce them here. Brush drawing still mainly focuses on three skills: black cat, electric ball and black hole.
PK bonus points
Mainly black cats, snowmen, obscene streams and three gorgeous streams.
Let's talk about snow flow first. The snowman is full and the black cat is above 15. Then use the high-order ice wall to slow down and use the high-order fire column to arrest people. Very overbearing during performance time. Great skills usually involve 1 black holes and the arrival of Jack, who can greet opponents after they are blown to the sky by pillars of fire. This element is quite obscene. As soon as the magic show begins, you can see 56 huge snowmen skipping towards you. People often hate this element the most. The play of this element is to put a snowman all over the screen and then catch people with a pillar of fire. If you are pushed, the snowman and the black cat will be on the wheel. If you want to get close, you will be on the ice wall. If you are hit, the scarecrow will fly.
It's easier to use and has no shortcomings [this version is useless even if you wear anti-suit]
Many elemental masters use three courses to cultivate gorgeous skills. I also heard that a Korean talent has developed four series of great skills.
As the name implies, three skills, black hole, polar ice, Czech arrival, are produced.
The higher the level of this element, the stronger it will be and the faster it will be released. There is basically no weakness and no restraint. First of all, Sp is nervous. It is recommended to try again above level 50, preferably above level 55.
Long-range black cats, medium-range snowmen, close-range black ball mines rotating ice walls, dropping pumpkins instead of jumping back, interrupting each other's skills and avoiding attacks. Even the tricks are extremely rich. Under the suppression of the three series of big tricks, the hands are flexible and changeable. Basically, there are all kinds of tricks in any profession, and few of them immediately open the shield. Even the recruitment methods are extremely rich.
Specific bonus points.
General: Perseverance and determination. It was weakened after modification, and some people did not add it.
Slimming and crouching plus 1
Magic way: dispel magic 1 or full. It is full. Make it bigger.
Combat Magic: Fallen Palm 1, suitable for getting up and guarding the corpse or using continuous strokes.
Scarecrow 1, save your life.
The energy shield is full, and PK is full of security.
Sky Strike 1 or full, the master can fill it up, misplace the sky strike to catch people, or use it in combination.
Call: The contract calls hedl, without adding, 1, 5 or full. 1 level harassment, 5-level shotguns, full-level resistance, making opponents extremely disgusting. How much to add depends on SP.
Element: Jack detonates a bomb and adds at least five pumpkins in the air. You can jump a little, and add pumpkins in the air as a back jump.
Electric ball: class 5 Lei Xuanfeng
Snowman: 10 or more, used to suppress the opponent's moving space.
Black cat: 10 or more, increasing the scope.
Flame shock: if you can rise, try to rise as much as possible. The most commonly used element is manual skill.
Lei Xuan: 1 is enough, and it will be increased to 5 at dawn.
Black ball: above 5. Level 5 is a black hole front, and the higher the level, the better the melee effect.
Ice wall: 5 or higher. The deceleration of the advanced ice wall is overbearing. After being slowed down by the ice wall, you can safely let him eat a pillar of fire. Advanced ice wall is more suitable for blocking long-range attacks.