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How should the operation of spider flow be carried out without killing animals?
Spider Stream is powerful only because people who use Spider Stream have the most suitable operation with Spider Stream, so Spider Stream, not to mention this novice, can't give full play to its power without special training.

When there are 1 and 2 spiders, face the Prophet+1 and 2 G, don't fight, hide back to the base, because the wolf's speed advantage can't beat it. I'm not afraid to stay at home. After all, spiders reach the golden age of mf speed when they reach 4, which is not good for orc. If he catches monsters at your door, you can take the skeleton to help the wild monsters. He has absolutely no spare money to earn. Four can get rid of him and train quickly. In the second book, I will learn mining quickly. When the orc is just 67, you should avoid fighting, or you will be caught in the net. Pay attention to buying group defense and group governance before the war. Orc with a large number of collisions is difficult to attack spiders with good formation. Group therapy is very useful and can also offset the double killing of wc.

Early stage: You should make sure that your main purpose is training, and it is very important to reach 47 of 3 as soon as possible. Without aura, it is difficult for any master of any race to take advantage. The use of skeleton staff is very important. Don't let 47 lose too much blood, and it will obviously improve the mf speed. If you have confidence in your own strength, you can also bring a crutch with you (first recruit a good skeleton as a meat shield), return it every time you pick up the treasure, and summon the skeleton again before you leave. But I don't recommend it, because if someone else's troops catch you, it is easy to cause losses without 47 troops.

Mid-term: You may have 5-7 spiders and two heroes at this time. At this time, when facing the enemy, we should understand the obvious advantages, and death entanglement should be used to kill the unit. If it is obviously weak, it should be used to protect units and heroes first. If it is evenly matched, protect your own unit first, and establish an advantage before killing. (You can also use the priest to recruit two skeletons first, because you can make full use of the cooling time. Everyone knows that using the a+ left button can get into the attack state faster, but I still suggest that you use the right mouse button to issue the first command of engagement, and then shift+a other units. The advantage of using the right button is that the spiders will be arranged in an arc, so when the other side focuses on attacking a spider, as long as it is pulled back, the enemy needs to bypass the whole arc and continue to attack it, which is obviously impossible, which ensures that the spider will continue to attack instead of running around or being forced to drill. Shift is used because you can have time to temporarily operate your hero. Anyway, you can continue to adjust when you are busy. At the same time, heroes or spiders at both ends of the arc can go around the back of the arc when they are attacked intensively. At the same time, it is difficult for the enemy's arc center to be opened by the volley unit. First, it is the farthest distance, and second, it is easy to get stuck by its own unit. Also, the spider's first operation is to pull away rather than drill, because it is easy to restore blood volume with the supply of the car. Even if there is really little blood, pull the arc back before drilling, because the survival rate of spiders is much higher with halo. Moreover, after being pulled back, it also reduces the possibility of being trampled and accidentally injured by King Niutoushan. Then pay attention to upgrading the attack defense (especially the civil war). For high attack units, upgrading attacks is very profitable. Some people may think that defense is not important. In fact, in the case of cars, many of them are for consumption. More than 6%+000 blood is very important, which can greatly reduce the operating pressure. Some people will say that ud is the poorest, so it is very important to let the enemy train quickly in the early stage, and the treasures with little effect should be sold before breaking through 50 people. Do you have group therapy when spiders lose half their blood on average and the enemy still has many units? Don't be greedy and go back to the city. We should also pay attention to suppressing the population in the medium term. Breaking through 50 prematurely will definitely make your economy worse.

Later period: There are many cases of adding destruction. You can choose to be afraid of Traxex Naga as 3 heroes or not. Thanks to the use of defensive balls, you can now aim at enemy heroes. Spider's spider silk attack is a defect, and there are often masters who return to the city at the moment when the spider silk reaches the body, which makes people depressed. In fact, we can also use it. When a row of spider silk reaches the body at the same time, the nc hero can instantly kill a half-blood hero, even without a chance to return to the city. Dew point hatred is also a good choice as a meat shield. Because of ud hero's strength, there is actually nothing to say.