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Adventure island problem; Flash's growth strategy and bonus points (ability score and skill score)
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Make man: intelligence 4 strength 4, don't tell me you have no patience, you will know the importance of a little ability later.

Before 10, agility plus 25, plus luck.

10~40, 2 points and 3 shipments per level.

Class 40 ~70, 1 min, 4 times per class.

Skill point bonus 1

Final state: 20 episodes, 8 remote, 20 threesome, 3 curse, 10 invisibility.

Or 10 curse 3 invisibility

Someone wrote a post saying it was useful to curse the boss. Give it to the boss. Being beaten by the boss can save a lot of blood, but I think it is quite difficult to beat the boss before Feifei is 3 years old. I hope those Feifei who have embarked on the road of playing BOSS alone will discuss it!

[Add Order]

10 level to find Batman to change jobs in the bar of waste city, plus 1 points.

1 1~ 14 at each level 1 remote 2-point concentration.

15~ 18 each level 1 minute remote 1 minute concentrated 1 minute double flight * Long range full, good to grab monsters *

19~2 1 each level 2 concentration 1 threesome.

Level 22, 1, concentrated in two three * concentrated in all *

Levels 23-25, two threes per level, 1 curse.

Level 26, 3 Stealth * Stealth is 1 point duration 1 second, so adding 3 points at a time can last for 30 seconds *

Grade 27 threesome

Level 28 2- Flying 1 Stealth/or 1 Curse

Levels 29-30: 3 invisibility and/or 3 curses per level.

Note: Chaos and invisibility are in conflict. Personally, I think chaos is better, and invisibility is used to escape, which takes little time. I tried to kill Yueniu with invisibility, but Yueniu became invisible. Haha, other monsters don't know, but the premise of anti-submarine warfare is that you hit the moon cow or other monsters with the same moon cow and then you use stealth. Do you think it can hit you? Other monsters haven't tried it. If there are friends who have tried or don't believe it, you can test it and provide better information for everyone. * Werewolves are proved to be anti-submarine, and you don't take the initiative to attack. Others attacked him. If you are within the attack range of a werewolf, you will also get hurt. *

Supplementary proof: some friends have provided many monsters, which have been anti-stealth.

There are two kinds of anti-invisibility, 1: I can see you following, but he can't hit you.

2: I can see you and attack you as if you were invisible.

Supplement: Chaos not only reduces the monster's physical and defensive power, but also makes it impossible to cast magic at a fixed time 1 when killing magical monsters.

If chaos is level 3, stealth can only be learned at level 18, chaos at level 20, and stealth at level 1. Here, assigning personal hobbies to level 3 is the premise of learning invisibility.

Note: Before turning to 2, you can add 3 points to concentrate on the operation. If you feel that there is nothing missing in the training, you can choose to fill the remote control first.

Two-round skill point

Final state: 19 Accurately hide weapons, 30 strong throwing, 20 lightness skill 18 quick target, 20 recovery 14 life absorption.

[Add Order]

Level 30 is still looking for Batman to change jobs at the Waste City Bar+1 point accuracy.

Job-changing task: Go to the second picture on the right of the waste city to find an NPC standing in a very high place, go to a place where there are ice cyclops and blue mushrooms to fight monsters, and ask for 30 black balls * Remember to bring enough red medicine and blue medicine *

3 1-39 +2 point accuracy +65438+ 0 point strength per level. It's definitely not as cost-effective as adding precision first without precision first.

40-46 +3 strength per level

47-52 +3 points per level. Of course, you can also add lightness skill first to see your strange skills!

53-59 +3 Lightness Skill Points per level, and the rest is added to recovery.

60-66 each level +3 points, the remaining 2 points plus blood sucking.

67-70 +3 points of blood sucking per liter.

Skills review:

Accuracy directly affects the target ability and minimum attack power. The capacity of each standard is+10, and the minimum increase is 18** for every 2 points. A friend said why even numbers 2/4/6...20 don't add the minimum attack, which is correct, only 1/3/5... 19 adds the minimum attack, which is why many people choose it. Point 20 does not add the minimum attack, but only 10 standard capacity and 1 hit. The attack is basically unaffected.

The quick bid is two points less, and the duration is only 20 seconds less. The speed of bidding is fixed. Generally, catching monsters requires lightness and speed. I'll add lightness skill first, then quickness, and I'll get stuck in the middle for about 2-5 seconds. As soon as the Lightness Skill sign flashes, I will add Lightness Skill. At this time, it will soon be gone. I think you can't send a standard if you add lightness skill, which basically belongs to the problem of network speed. Otherwise, I think it's best to increase the speed to 19, because there is a time difference, which is caused by adding lightness skill at the end of your lightness skill. This is purely a personal opinion, don't refer to bad ones!

How do you like to allocate these two points depends on what you pay attention to.

The power supply must be fully charged. Attack probability +200%, occurrence probability 50%

There is also the problem of recovery and life absorption! Personally, I think this issue is very controversial. By the way, my opinion!

First of all, I don't think the skill of "blood sucking" is useless, but I think it is a bit inappropriate to add 30 skill points to blood sucking among the many skills of Assassin 2. Personally, I think we should pay attention to the recovery of skills that everyone thinks are "useless".

The following are the data and information of both!

Life absorption

Type: Active (LV30)

Effect: Absorb the damage value given to the enemy according to the absorption rate to make up for HP. (Absorption value is limited to maximum HP50%)

Condition: Restore LV3

skill

MP attack that consumes health (%) Absorb (%)

1 12 102 3 1

2 12 104 32

3 12 106 33

4 12 108 34

5 12 1 10 35

6 12 1 12 36

7 12 1 14 37

8 12 1 16 38

9 12 1 18 39

10 12 120 40

1 1 12 122 4 1

12 12 124 42

13 12 126 43

14 12 128 44

15 12 130 45

16 24 132 46

17 24 134 47

18 24 136 48

19 24 138 49

20 24 140 50

2 1 24 142 5 1

22 24 144 52

23 24 146 53

24 24 148 54

25 24 140 55

26 24 152 56

27 24 154 57

28 24 156 58

29 24 158 59

30 24 160 60

Recovery operation

Type: passive (LV20)

Effect: the recovery amount is increased, and HP is recovered at the ladder rope according to the recovery interval (seconds).

HP=( 10+ additional reply), MP=(3+ additional reply)

Skill LV123456 789111314151617/kloc.

Reply interval 29 28 27 26 25 24 23 22120181715141312/.

The additional HP reply amount is 3691215182124 27 30 33 36 39 42 45 48 5154 57 60.

MP adds the reply amount12345678910165438+031415161765438+.

It can be seen that HP 70 and MP 23 are obtained every 10 second * whether on the rope or on the ground. Of course, if you are exercising, HP will not increase. I don't know if you've ever played the Mage, but I've played my friend's Mage, and it feels great. Why? Because you don't need to save the blue, you can recover quickly. When Flash was a junior, he was still worried about a threesome for 30 yuan, right? * A round-trip flight is 16MP, which is equivalent to 32 yuan's money * But if the operation is fully resumed, you can save almost 50 yuan's money every 10 second, which is18,000 per hour. If each customs clearance takes 8 hours, it is 14W4, which is quite impressive.

In fact, the role of blood-sucking can not be ignored. 1 level bloodsucking allows me to practice with blue instead of buying blood when playing Dragon Map.

I don't think it is necessary to fill it with blood,

First, I'm worried that the attack power will increase a lot after N-level, but the HP ceiling can't keep up, and there will be a situation that every time I suck blood, I will suck 50% HP ceiling. Isn't that a waste? I think this situation is possible. The HP ceiling will increase by about 20 per liter, and the number of attacks per liter will increase a lot. * I tried to explain it with [blink]: {luk× 0.9+(str+dex)/4 }× (weapon attack power) /25, but it doesn't seem to work. The value calculated in the last test is very consistent with the lower limit of attack power, but I don't know how to calculate the upper limit and what is the relationship between the specific value and these two values. . *

Secondly, I think it's a bit redundant to suck so much blood at once. After all, I still don't often hit 1 monsters that hurt you. And when fighting monsters, I believe that everyone will not add blood in such an unsafe way. * There are 3 1 unsafe reasons for blood sucking. After all, there is a range of bloodsucking plus HP, which hurts you 65438+ at a time. 2. The instability of flash throwing makes your expectation of blood sucking unpredictable. It doesn't matter if it's not bad, but it's expected to be 1/2, so the HP obtained without powerful 30-level vampire HP is only 1 .6 times that of powerful1level vampire HP, which is generally suitable for your training. You just need to add enough blood-you can usually fly in pairs. Usually there are many people present when we fight monsters. I don't think you're going to beat monsters with blood to save some medicine money!

Third, no matter how strong the blood sucking is, it can't compare with the group therapy of the priest. This game is about cooperation.

Assassin skills are really important. It's not worthwhile to spend 30 cents on blood. Just take a few breaths when the blood-sucking level is low. There's a restored MP anyway. What are you afraid of? High blood-sucking level leads to low fast level, low fast level and high HP cost, and it is boring to let your blood come out again. The blood-sucking level is high, but the recovery level is low. Press the key once, and then add MP. How uncomfortable it is.

Superposition of skills: lightness skill or stealth. This should be found by many friends. Use stealth 10, movement speed-10, lightness skill 20 movement speed +40, jump +20. If the two skills are superimposed, will it be movement speed +30? Wrong. After superposition, according to the speed affected by stealth skills, the moving speed is-10, only jumping +20. Personally, I think this problem is a disadvantage of adventure. For example, if you use the attack potion first, the physical attack will be +5, and then the soldier will give you+Fire of Anger, and the physical attack will be+10. The displayed ability value will only be

Level 60! take a picture

Equipment items

Weapon level, price, attack speed, attack

Steel gloves 15 2W fast 12

Bronze Tiger 20 3W Kuai 14

Killing 25.6W is faster than 16.

Crystal blade 30 4W is faster than 45.

Half Moon Blade 32 20W Fast 47

Blade of Dark Shadow 35 37.5W Fast 50

Assassin's dagger 40 42.5W fast 55

Armor grade price luck agility strength HP MP defense magic type

30 pairs of black snow shoes 2.9w-18 5 pairs

Red mask hat 30 3W- 1-2 1- hats

Blue mask hat 30 3W- 1-2 1- hats

Green mask hat 30 3W 1-2 1- hats.

Brown mask hat 30 3W 1-2 1- hats.

30 3W 1-2 1- hats with black masks.

10W-10-24 35 red wind hats

35 blue wind hats 10W-10 24 hats

35 green wind hats 10W- 1-24 hats

Brown wind hat 35 yuan 10W-1-24 yuan hat

Black wind hat 35 10W 1-24 hat

Black and brown mute suit (male) 30 4.5w 2-26- coat

Black and silver mute suit (male) 30 4.5W-2-26- coat

Red and gold silent suit (male) 30 4.5W-20-26- coat

Silver and black silent suit (male) 30 4.5w 1 1-26- coat

Dark brown silent pants (male) 304 w 1-2 1- pants

Black and silver silent pants (male) 304 w- 1-2 1- pants

Red gold mute pants (male) 304 w- 10-2 1- pants

Silver black mute pants (male) 304 w- 102 1- pants

Dark shadow suit (male) 35 1 1.4W-3-30- coat

Hongying suit (male) 3511.4w21-30-coat

Green shadow suit (male) 35 1 1.4w 3-30- coat

Red shadow pants (male) size 35 10.8W- 1-5 size 24 pants

Blue shadow pants (male) 35 10.8W 1-5 24 split pants

Dark shadow pants (male) size 35 10.8W 1 size 5/size 24 pants

Shadows of Woods (male) 40 18W-3- 10 34- coat

The shadow of the sea (male) 40 18w 3- 1034- coat

Woods pants (male) 4016w-1-10 27 split pants

Submarine pants (male) 4016w1-10 27 split pants

Red silent dress (female) 30 4.5W-20-26-Top

Black silent dress (female) 30 4.5w 2-26- blouse

Blue silent dress (female) 30 4.5W-2-26- blouse

Purple silent dress (female) 30 4.5W-2-26- blouse

Red silent skirt (female) 304 w- 10-2 1- skirt

Black silent skirt (female) 304 w 1-2 1- skirt

Blue silent skirt (female) 304 w- 1-2 1- skirt

Purple silent skirt (female) 304 w- 1-2 1- skirt

Red Fei Ying A (female) 3511.1W-4-540 suit.

Blue Fei Ying A (female) 3511.1W-4-540 suit.

Purple Fei Ying A (female) 3511.1W4-540 suit

Shadow of the flame (female) 40 18W-3- 10 34- coat

Flower Shadow Essence (female) 40 18w 3- 1034- blouse

Trousers (female) 4016w-1-10 27-skirt

Pants in the Woods (female) 4016w1-10 27-skirt

For players who practice fast, there is no need to change equipment frequently in the early stage.

I won't say much about the equipment in the early stage. Before the age of 40, it was sold in shops and in the sky. The highest grade of gloves sold in the sky is grade 25. After 30, you basically have to synthesize yourself or buy senior players.

Articles required for equipment synthesis * Level 40 or above.

Level 40

Steel strap: bronze 3 steel 4 animal skin 100 nail 30+4W

[Synthesis] Black wristband: Black Crystal 2+3W5 * Cloud +3*

Pearl mine wristband * There are a few on sale in the market *: Pearl mine 5+3W * Cloud +2*

Red knight gloves * 1 line warriors are sold in large quantities, and it is recommended not to use *: pomegranate 3 keel 200 hides 80 nails 30+4W.

"Synthesis" black knight gloves: black crystal 2+5W

Red meteor shoes * cloud +2*: pomegranate 5 dragon skin 45 black crocodile skin 50 nails 30+4W

Level 50

Steel armor: bronze 4 steel 5 dragon skin 40 nail 35+5W

[Synthesis] Sapphire Armor: Sapphire 6+4W * Cloud +3 26 Attack *

Black Hand Armor: I can only type it * It seems that the snowman and the moon cow have fallen *, and Jim in Backstreet doesn't deserve * Luck +4, so I usually type 26 *

Clear Moon Gloves * Small amount of market sales *: sapphire 3 black crystal 1 dragon skin 40 nails 30+5W.

[Synthesis] Yellow gloves: gold 2 black crystal 1+ money

Red lightning shoes * Cloud +3*: Lunatone 2* 1 * Pomegranate 3 Longpi 50 red crab pliers 150 nails are suitable for steel, bronze, silver, vermilion, lithium ore, purple ore and gold ore.

Level 60

Class 60 basic gloves should be called bronze ares gloves, but Jim in Backstreet doesn't make them.

However, with the Bronze God of War, you can synthesize better gloves at the NPC in the waste gas repair shop.

Black God of War Gloves *5 Luck, 30 Attack, 4 Avoid * Dark Penguin on Black Snowman *82 Monster * Explosion.

Bronze soft silk gloves: Lunatone 1 bronze 8 drill 1 dragon skin 50 nail 50+7W.

"Synthesis": steel soft silk gloves: steel 7 keel 200 7W

Golden soft silk gloves: golden 7 strange cat's eyes 150+8W

Black infinite shoes * Min+1, Yun +3*: diamond 1 Lunatone 1 black crystal 1 dragon skin 75 nail 50+6W.

Level 70

I have seen three kinds of gloves of level 70: * blue lightning armor *4/5 luck, 34 attack, 4 protection * werewolf * level 75 monster * explosion.

* green lightning hand armor *5 sensitivity, 3 1/34/35 attack, 4 protection * black snowman *68 strange explosion.

Fei Biao

Market price fluctuation of attack name supplement area 8 *

15 starfish standard 500 500

17 Gyroscope 500 2W

17 snowball 500 15W* just looks good *

19 Black Sword is about 700 6W

19 gyro is about 800 4W.

2 1 snowflake 500 10W- 15W

2 1 Ling Bing 800 20W-35W

23 Black thorn 1000 80W- 100W

25 Qian Biao 1000 200W-300W

27th mark 800 800W

Another reminder, Feifei's equipment is best to be agile and cheap, so find a cloak after level 50 and add a few cloak agile axes! You should be able to save a lot of ability values to add luck. In the future, the price of advanced equipment is scary, especially the lucky ones, which is not ugly from the perspective of 50-level equipment. So I advocate less agility and less agility. Rely on the agility of equipment to achieve the goal!

Waiting for the jump rope competition of mushroom king

make money

I won't talk about the cost of flash, just how to make money.

Before level 40: Before level 40, small equipment is basically not critical. Every time I go out for training, I don't make money, but I don't lose money. In the meantime, whether you are selling mines, selling popularity or selling garbage, you must live.

After Level 40: You can learn to jump B3. You can jump 100 times a day, and you can earn at least 200W by selling ore.

Remember that when Flash can't play with good equipment, jumping into the mine is the best way to make money.

By the way, I have a trumpet to make money for me, and I stand in the market every day to sell mine equipment! Trade small for big, collect ore and equipment! The daily income is about 100W, and the cost is 1 computer, as well as the daily electricity bill, and of course, you have to buy a license! The most depressing thing is the MM named Min Min Monopoly. Almost every time the price is lower than mine, which makes me dizzy. It's hard to get the market position of 1! Don't learn this! To avoid bankruptcy

! Hehe, as for the source of the ore.

1. Mine

Copper mine: green snail, flower mushroom, thorn mushroom, cannibal flower, black crocodile.

Iron ore: blue snail, dark tree essence, dark axe tree essence, fire pig, starlight elf, ice cyclops, bat,

Lithium ore: small mushrooms, floating pigs, Xinjiang corpse mushrooms, crocodiles, small snakes, blue bubbles, turtles and little snow monsters.

Pearl ore: tree essence, octopus, wild boar, iron pig.

Silver mine: red snail, green mushroom, fire cyclops, monkey, moonlight elf.

Purple minerals: bubble green, axe tree essence, wind cyclops, angel monkey, green dinosaur, fire dinosaur and red crab.

Gold mine: pigs, blue mushrooms, ice cyclops, dinosaurs (not green dinosaurs, but very similar), witches.

Lunatone: Synthesis of the above seven mineral products.

2: Gems

Pomegranate gems: green snail, dark tree essence, fire pig, bat, starlight elf, red crab.

Amethyst gems: blue snail, drifting pig, angel monkey, turtle, snowman.

Aquamarine: small mushrooms, octopus, crocodile and blue crab.

Emerald: dark tree essence, green mushroom, Xinjiang corpse mushroom, monkey, cannibal flower.

Protein gems: red snail, axe tree essence, wild boar, black crocodile, snowman, little black snowman.

Topaz gem: pig, thorn mushroom, wind cyclops, small snake.

Sapphire: bubble green, blue mushroom, fire eye, iron pig, blue bubble, moonlight elf, little black snowman.

Diamonds: flower mushroom, dark axe tree essence, dinosaur, fire dinosaur, (fire pig, wild boar)

Black crystal: green dinosaur, stone man, black stone man, witch.

Xingshi: Through the task of making 50-grade diet pills, the finished products of the above 9 minerals were synthesized or successfully obtained.

3: Earrings

Level 30 Emerald Evil Spirit Magic Defense 8- 12

Level 30 lightning earrings Flame dinosaur magic defense 8- 12

Level 30 Star Earrings Star Elf Angel Monkey Magic Defense 8- 12

Level 35 Cat Eye Earrings Red Crab and Moonlight Elf Magic Defense 13- 17

35 Sapphire dinosaur magic defense earrings 13- 17

Level 40 Blue Moon Earrings Strange Cat Magic Defense 17-23

Level 45 purple earrings cannibal magic defense 23-27

Rank 50 Skull Earrings Taropil Magic Defense 30

Level 50 Love Earrings Mushroom King Magic Defense 30

Level 55 Holly Earrings Little Black Bloody Magic Defense 34-37

Level 60 Flower Earrings Mission Magic Defense 40

Level 65 Earrings Black Beibei Magic Defense 45

Grade 70 Silver Earrings Black Snow Monster Magic Defense 48-50

Level 80 Love Earrings Werewolf Magic Defense 60

Prepare for the legendary BOSS

Grab strange things

Flash is the most skill-oriented operation. Only one jump sign and site are introduced here, and the others are completely mastered by myself.

Jumping bid: I envy you for seeing others jump bid almost at the same time, right? It's simple. You can get this effect by pressing jump and double flight at the same time.

Site: generally keep a real distance of more than 3 cm from the monster, otherwise it is boxing, hehe.

If you can't avoid killing monsters, jump before bidding. Anyway, several commonly used bidding methods are: jumping before bidding, bidding before jumping, and everyone should use it flexibly.

Pattern marking: It's up to you. For example, if you see a rope in front of you, run up, jump on the rope, and then turn around at 180 degrees to mark the monster.

After Feifei reached level 45, she was forced to make up for it, and basically she could compete with wizards of the same level. It is still a problem to upgrade the system to rob the ice mine now! Looking forward to shuriken! Hehe, but let's not talk about fire poison. Although the attack power is high, it is certainly not as fast as ours. It's easy to say that you hit the monster the first time. Hehe, depressed, my internet speed is getting old! Therefore, network speed is the key!

Training location:

/kloc-before level 0/0: novice village * What, you are not a novice practicing trumpet? Bear with it! *

1 1- 15: kill the green water elf * the western suburb of the magic forest *

15-20: It's a bit far to kill the little white pig.

20-25: killing green mushrooms * tree holes * The most depressing thing is 20-30. Killing mushrooms is too bloody!

25-40: Kill the ant nest of thorn mushrooms and mutant mushrooms *

40-45: Kill the grey pig * Pig's territory *

45-50: Kill the fire, poison the eyes, burn the land where the pig burns, and poison the eyes in the nest of the fire *

50-55: Kill man-eating flowers, green dinosaurs, fire pigs and snowmen.

55-60: Kill snowman, big wolf, iron pig and other mushroom king equipment, haha.

60-70: Kill gray wolves, strange cats and fire dragons. ......

After level 50, 1 spikes are no longer needed, and monsters with 2-3 spikes cannot lose money. These places are just popular places. A friend said that if you kill the iron pig with 50 yuan, the iron pig will not make any money. Change equipment at level 60, 2 moves or even 1 move and you will die. By the way, wait for the mushroom king. After 55, the star elves should basically be able to kill seconds, but the loss of money is not much, not cost-effective, and killing the moon elves is not bad.

See the beautiful MM

High quality goods

Now some Feifei feel that their level is high and they are full of gas. It's time to show off your prestige, especially in front of the mage. I feel bored. Everyone agrees with your strength. There is no need to show it now. Being Feifei is Feifei, not being a celebrity! But a chivalrous man, based on helping others, not overbearing! I met several times after level 45, and grabbed monsters with super fans and lightness skill! Also called "others play slowly, help brush the blame"! There are few people, but there is nothing to say. You help me blame everyone's acquiescence. Everyone has a fixed position for a long time. You let others down when you come and go, especially that fan, which made you vomit to the point of urgency. My meeting will definitely reduce your popularity! I advise you to work harder and buy a 40 knife! Otherwise people won't recognize you! The one I saw last time changed the props in the mall for 5 minutes, and then changed them again and again. Love is amazing now, robbing monsters+love now = hey, everyone helped me reduce it to negative and despised him. For Feifei's reputation, everyone should work hard! Otherwise the priest is the best proof! Look at the pastor now, how miserable! Fei Biao is the same, don't let others look down on it.

I know it's not easy for everyone to practice flying, and it's even harder to upgrade, especially standard flying. The operation skill is difficult, and it is very hard to win the bid by jumping. However, since it is flying, so be it. It's easy to practice slowly, it costs money, and even when the level is high, it will grab the blame. Paying always pays off! But in this way. I'm afraid to follow in the footsteps of the priest! Become a hard life! Turn 3 hasn't started yet, it's hard to say exactly!

There is also the transfer area. No matter how good the new district is, it will always become the old district. There is no absolute new area. The number of people is saturated, and it will still be stuck. If there are not many people, what's the point? The game is lively. I'm afraid area 8 is the most populous area now! I think only those who can't get along with each other and those who are not very popular will change regions! Give me extra points!