Sports game teaching plan 1 activity goal
1. Practice double-call long jump, and the distance of long jump is not less than 25cm.
2. Develop children's lower limb strength.
3. Cultivate children's coordination and agility.
Activities to be prepared
1. Courseware-Music: Flying in the Sky
2. Some sandbags and venues.
Activity process
First, import
play music
1. Teachers lead children to enter the venue with music, do imitation actions, walk around the line, etc. And teach your child to take a deep breath.
You are like a group of lovely sparrows, which really makes people like you. Will you be sparrows today?
Second, expand
1. Practice continuous jumping.
(1) Shall we fly like sparrows? Organize children to fly on the field.
(2) Who will learn to jump like a sparrow? Shall we jump all the way from here to the guardrail?
Focus on guiding children to jump continuously, and determine the distance of continuous jump according to their physical strength.
2. Let the sparrow sit on the ground for a while, and you can also see the teacher explain the essentials of two-legged demonstration long jump:
Take off naturally. When taking off, push your feet back hard and keep your balance when landing.
3. The teacher leads the children to practice the basic movements of long jump with their feet.
Remind children to take off accurately and ask them to jump as far as possible.
Through guidance and practice, children can basically master the essentials of long jump with both feet and break through difficulties.
4. Game: Sparrows look for food
Instruct several "watchmen" to stand in the circle, and the rest of the children stand in the circle as little sparrows.
Sparrows jump into the circle to "grab" food, and "keepers" catch sparrows.
Remind the sparrow: be sure to jump into the double circle with your feet.
Change the role and repeat the game.
Third, the end.
Children relax, sparrows like to fly around, so you can fly to find a favorite place to rest.
Sports game teaching plan 2 I. Design ideas:
Paper (wood) sticks are common and familiar things around children. This activity uses the simplest paper stick to play the folk game "jumping bamboo pole", which satisfies the children's psychology of playing folk games and develops their jumping ability. Children in large classes have a positive desire to communicate and cooperate with their peers. Teachers provide this opportunity in time, encourage children to cooperate with each other, * * * solve the difficulties encountered, and * * * experience happiness.
Second, the activity objectives:
1, use paper sticks for activities, learn to jump bamboo pole games and develop jumping ability.
2. Experience the happiness brought by cooperative games with peers.
3. Willing to actively find ways to solve the difficulties encountered in the activities.
Third, the activity preparation:
Experience preparation: the child has watched the video.
Material preparation:
Hold a paper stick in each hand (length 1 m). Tape recorder, magnetic tape.
Fourth, the activity process:
1, beginning with:
Children train with paper sticks and music.
Lead: The weather is really good today. Let's go out riding! (With the change of music, children "ride" in a double circle-big circle-small circle-"ride in a carriage")
Reflection:
At the beginning of the activity, we designed a queue exercise with paper sticks and music. In this link, the two teams changed from "riding" to "double circle"-"small circle"-"riding in a carriage", which embodies the principle of alternating motion and static, allowing children to initially try to cooperate with their peers and lay the foundation for the next link.
2, the basic part:
(1) Play a stick with a paper stick.
Lead: Paper sticks can play the game of riding a carriage with us. What other games can they play with us? Let's try it together, either by ourselves or with friends. (Children's scattered games)
Formation: two columns (see attached figure)
(2) Learn the game of "jumping bamboo pole"
Explain how the game is played
Lead: Just now, the children played many games with paper sticks. Today, the teacher is going to play a new game with everyone with a paper stick-jumping bamboo poles. This game can be played by three or four children. Two of them knelt face to face with bamboo sticks in their hands and knocked intermittently at the same time. Another child jumps or jumps in the middle. You can choose your own friends to try.
Formation: trapezoidal team (see attached figure)
(3) Children try to play the game of "jumping bamboo poles" in a free combination.
Formation: spread out
(4) Provide timely guidance (cooperation and communication) to children during the game.
Lead: Who did you play with just now? How did you jump over the bamboo pole?
Formation: trapezoidal team (see attached figure)
(5) Encourage children to play the game of "jumping bamboo poles" creatively, with the participation of teachers and students.
Lead: Just now, children thought of many different jumping methods when jumping bamboo poles. It is really interesting! The teacher wants to jump with you, too, okay?
Formation: spread out
Reflection:
In the basic part, first, encourage children to "use one thing for multiple purposes" with paper sticks, encourage children to cooperate with their peers, and actively promote the game of three or four people. Then, using the theoretical spirit of trying to learn, the teacher does not demonstrate the gameplay and rules, but guides the children to explore independently (knocking on the bamboo pole)' How do two people cooperate? How does the person who jumps in the middle jump? What should I do if I find something during the jump? Wait a minute. ), so that by trying to discover-and then trying to discover, the process of teacher-student interaction and continuous adjustment of student-student interaction is formed, and both teachers and students can enhance the experience. Finally, through the performance of teachers and students "jumping bamboo poles", the activity reached a climax, highlighting the main position of teachers and students.
4, the game "Call the Stick"
Formation: spread out
Reflection:
At the end of the activity, help the children to adjust the amount of activities in Jiao Da through the game of "making phone calls and catching sticks".
Verb (abbreviation of verb) s reflection on activities;
This activity is mainly to learn the game of "jumping bamboo poles" through paper sticks and develop children's jumping ability. Two goals put forward by psychological education-finding ways to solve the difficulties encountered in activities; Experience the success and happiness brought by cooperative games with peers. The whole activity gave full play to the versatility of paper sticks. At the beginning of the activity, train with paper sticks and music. In this link, the two teams "riding" became a double circle-small circle-cooperative combination "riding car", which embodied the principle of alternating motion and static, and let the children initially try the happiness of cooperation with their peers, laying the foundation for the next link. In the basic part, let children use paper sticks to "use one thing for multiple purposes", encourage children to cooperate with their peers and actively promote the game of three or four people. Then using the theoretical spirit of trial and error learning, the teacher does not demonstrate the gameplay and rules, but guides the children to explore independently (how do two people who knock on the bamboo pole cooperate? How does the person who jumps in the middle jump? What should I do if I find something during the jump? Wait a minute. ), so as to form a continuous adjustment process of teacher-student interaction and student-student interaction through trial and discovery. Through the performance of teachers and students "jumping bamboo poles", the activity will be pushed to a climax, highlighting the status of both teachers and students. After the activity, help the children to adjust the activity of Jiao Da through the game of "shouting sticks".
In the activity, teachers and children study together, achieving a "* * * *" learning atmosphere between teachers and students. In the whole activity process, the cultivation of children's psychological education goals is placed at a certain height. For example, children are often encouraged to cooperate with their peers and guide them to take the initiative to solve problems when they are in trouble. However, this activity alone is far from enough, and it needs to be infiltrated into daily education and teaching activities to make children's psychological quality develop well and healthily.
Design concept of sports game lesson plan 3;
Snakeskin bag is a common item in our life, which has strong plasticity and can be used as a material for children's sports activities. In outdoor activities, children often play games with snakeskin bags spontaneously, and children have also developed many snakeskin bag games. In an outdoor sports game, I found two children playing with snakeskin bags to pull carts. One child is sitting on the bag, and the other child is pulling forward. The children's game of pulling carts aroused the interest of other children. Since children are so keen on playing with snakeskin bags, why don't I try to use snakeskin bags to carry out an activity of playing with snakeskin bags. During the activity, children's early experience of pulling snakeskin bags was used to further explore the interesting towing car with various ways of playing, and a multiplayer cooperative game was tried from the cooperation of two people.
Activity objectives:
1. Explore cooperation to play fun rally cars, exercise the big muscle ability of arms and improve the coordination and balance ability of the body.
2. Fully experience the fun of cooperative games and form a preliminary sense of competition.
Activity preparation:
A number of snakeskin bags are placed in the playground, background music, towels, clothes baskets and so on.
Key points and difficulties:
Explore ways to play fun rally cars in cooperation.
Activity flow:
First, warm-up activities to stimulate children's interest
In the background music, snakeskin bags are used to play the game of "driving" (red light squatting, yellow light standing on one leg and green light running), and cars (two people pulling snakeskin bags in front and back), trucks (two people holding snakeskin bags in front and back) and trains (many people holding snakeskin bags to catch dragons) are played successively.
This sports activity is exploratory and requires children to cooperate with each other and keep trying. In the warm-up activity "traffic light" game, according to the change of red and green traffic lights, two or more people carry out activities, which not only warms up the body, but also paves the way for children to meet the exploration challenge and multi-person cooperation psychologically.
Second, children explore the cooperative gameplay of rickshaws and experience the fun of cooperative games.
1. Children can explore interesting rickshaws freely.
Teacher: We played a lot of cars, cars, trucks and buses just now. Today, Miss Zhao takes you to play with a new kind of car, a rickshaw. Do you know what a rickshaw is? Children talk freely about their understanding of rickshaws.
Teacher: Let the two children play the game of pulling carts in groups. One child sits on the bag as a passenger and the other as a driver. Please interchange "driver" and "passenger". )
Children explore interesting rickshaws in pairs.
Although children have spontaneously launched snakeskin bag games, ordinary bags have been endowed with the image of rickshaws, which has improved the scene and interest of children's games. It is very necessary for children to experience this old material again.
2. Children explore how to play rickshaws.
Teacher: Just now, the teacher found that you have many ways to play rickshaws. Please demonstrate the method of playing rickshaws in groups.
Ask 2-3 groups of children to demonstrate. (Comments by child model teachers)
Ask the children to try a new way of playing. The teacher put forward the activity request: "The gameplay is different from before. Please pay attention to the safety of drivers and passengers. Passengers can't fall off the car. Passengers and drivers exchange with each other to see who pulls fast and hard. " Children try new ways of playing according to their own groups.
In the game, the difficulty is constantly improving. Children not only develop their own physical fitness, cooperation ability and thinking ability, but also develop from casual play to finding ways to play, from single group play to sharing new ways to learn with other groups.
3. Competition game: interesting rally car.
(1) Teacher: Let's play an interesting rally game to see which rally car runs fastest.
(2) Put forward the rules of the competition: ① Please ask each group to prepare after the starting line; (2) hear the password and start pulling forward; (3) exchange the end point for mutual interaction.
(3) Children like racing.
4. Try multiplayer rally games
Teacher: Besides a passenger and a driver, our rickshaw can also carry many passengers and drivers. Please try it. (According to the existing experience of playing the rally car, try to play the rally car game by many people. )
Children cooperate to try a multi-person rickshaw.
Teacher: Please pull out your rickshaws together. Take part in the multiplayer rally.
Trying multi-person rally is to improve the rules again on the basis of one driver and one car. Children will encounter some new problems such as personnel allocation when there are many people, and how to wait for passengers. Children learn how to cooperate and make reasonable arrangements in the game, so as to better complete the game. Cooperative games need children's cooperative quality, and the classroom can participate in them according to the actual situation and play games with children. Let children experience the success and fun of cooperative games.
Third, relax.
1. Passengers and drivers sitting in the "car" massage each other.
2. Help the teacher clean up the site together and go back to the classroom.
Activity reflection:
This activity originated from children playing with snakeskin bags spontaneously. Make use of children's interest and experience in playing snakeskin bags, dig deep and recreate the gameplay of snakeskin bags.
In the warm-up session, the traditional "traffic light" game has been adjusted, from a car played by one person to a truck driven by two people, and then to a bus driven by many people, so that children have more and more comprehensive psychological preparation. Judging from the degree of children's input and the effect of the later games, this session has fully warmed up the children's body and mind.
The scene creation of giving snakeskin bags to rickshaws can be transferred to the scene and enthusiasm of children's games. In the game, it is the key and difficult point for children to explore fun rickshaw play together. During the free trial period, I found that the children were completely immersed in fun and put aside the rules before the game. For example, some drivers and passenger groups have not changed, so that drivers continue to overdraw, and passengers of several rickshaws fall to the ground, and the vehicles do not stop in time. After putting forward the requirements of centralized communication and exploration, the goals of children's games are more obvious, and the awareness of rules and competition is also enhanced. With the requirements of the game, the children tried a round and found all kinds of fun rickshaws. They also found several "quick and labor-saving" ways to play and experienced the fun of cooperation.
Multi-person cooperation is another challenge to children on the basis of two-person rickshaw game. How to negotiate with peers and carry out some reasonable division of labor is a problem that children will face in the game. Judging from today's activities, it is still difficult for children to negotiate with each other, especially when there are several ideas, children are supercilious and strong. It is precisely because children are self-centered that it shows the necessity of multi-person cooperative games, so that children can learn to be modest and cooperate with each other in friction. Teachers who teach in the cooperative link, as well as teachers and nurses in different classes, should pay attention to children's cooperation in time, participate and quit in time, and don't ignore the development of children's ability while ensuring the smooth progress of the game.
The relaxation link helps the other person to massage, relax muscles and increase peer mood. Clean the venue, let the children become the masters of the activities, and form a good habit of packing their own things.
Sports game teaching plan 4 goal: 1, practice jumping forward with both feet and develop jumping ability; 2. Experience the fun of the game.
Prepare:
Little frog headdress, some pictures of pests scattered in "rice fields"
Process:
1, scene performance, the teacher introduced the activity as a mother.
The river here is so clear. See if there are any children of mine. Swimming, swimming, swimming, finally found my baby, baby, say hello to your mother, today your mother gave you a lot of skills, do you want to learn from your mother? (Children casually answer) Tadpoles swim and swim, swim here and there, and slowly grow back for two days (stretching their legs and kicking). Tadpoles continued to swim and swim, and their tails gradually became shorter (twisting their hips), and their front legs grew for two days (extending their arms, holding their arms sideways, and raising their arms). Later, the tadpole twisted its ass and tail and disappeared. Today, I will teach you how to jump forward and catch pests. Do you want to learn from your mother (free activities)?
2. Little frog practices skills
(1) Little frogs are swimming in the pond.
The little frog is going to swim in the river, and his mother will teach you to swim.
(2) ah! Lotus leaves are so beautiful. Today the weather is so fine, let's go to the lotus leaf to bask in the sun (the teacher focuses on the essentials of jumping, feet apart, legs bent, palms forward, fingers apart, jumping gently)
(3) The little frog jumped up and down between the lotus leaves and jumped around.
There are many lotus leaves here, too! Let's jump here and have fun! I'm tired after playing for so long. Sit on the lotus leaf and have a rest!
3. Little frogs catch pests (leapfrog)
(1) catching ground pests (leapfrog)
We little frogs can not only sing and jump, but also have a special skill. Do you know what this is? Frogs catch pests in fields and crops. They are good helpers for farmers' friends. We are beneficial insects, and everyone protects frogs. Mother catches pests and lets the baby learn.
Teacher's explanation: when catching pests, you should squat down, straighten your arms in front of you, touch the ground with your hands, separate your feet, keep your eyes on the insects, and gently jump over to catch them.
Now let's catch and kill pests for the people! (One bucket for each child, put the pests caught in the bucket) Count how many bugs you have caught.
(2) Catch pests in the air (continuous jumping)
We frogs have great skills. We can not only catch pests on the ground, but also catch pests in the air. But it is not easy to catch pests in the air. What shall we do (children casually answer)
Teacher's explanation: before catching bugs, squat down your legs a little, look accurately and jump high. The teacher takes the children to practice several times.
We know that there are many pests in the forest ahead. If you want to catch bugs, you will encounter many difficulties! Can we succeed? Now let's start together! Jump over the stump, swim across the river and jump over the wooden bridge.
Lead: "Recently, my stomach is getting fat …" and "My waist seems to be getting thicker and thicker …" I believe many people have this experience, especially office worke