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How to burn the dancing skills of Poké mon dancers? How to assist in setting? (Explain or correct what I just said) I mean
If your dancer doesn't learn recovery skills, set the priority of killing enemies by throwing cause and effect when encountering many enemies. Clean up the excess first, so that it is not easy to get hurt when you hang it. When the enemy has only 1 left, you can also set it as pet defense. When people dance, then throw bottles when the blood volume is less than how much, so as to ensure that you can continue dancing. When the blood volume is less than how much, pets can attack the enemy's defense. This is to ensure the safety of blood informants. Generally, this setting is no problem. If the game can last for a long time, it is no problem to complete the magic jump directly. However, figure out how many blood bottles you can take. Of course, if you are close to the supply point, you will hardly encounter enemies on the road, and you can do without a blood bottle. This was probably set by my family thief when he burned and killed the thief.