* Technology: technology, Internet, programming, development, computer science, artificial intelligence, virtual reality, games, etc.
* Culture: fashion, history, literature, architecture, design, art, music, photography, dance, collection, sports, etc.
* Life: food, travel, car, home, home appliances, health, pets, reading, education, health, psychology, etc.
* Products: mobile phone, smart home, digital, fashion, beauty, mother and baby, food, household appliances, pets, etc.
* Business: finance, investment, enterprise management, marketing, intellectual property, brand, etc.
Major: law, medicine, architecture, accounting, economics, education, engineering, finance, management, etc.
* Others: animation, comics, film and television, variety, politics, society, social media, government affairs, social services, etc.