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Dragon Valley Arrow God adds points.
Hello, I also trained as an archer recently. It's just 40, and it feels good to add a set of points. Please look at the part of Arrow God first. Now in T3 era, the output of double beer is definitely greater than that of single beer. Therefore, it is mainly auxiliary magic, and the big move must be archery. The magic department is added to the tracking.

Needless to say, anger is harmful, and with the damage coat of arms, 3 arrows all hurt Kaka.

Needless to say, even if you just brush the picture, you should focus on this life-saving skill.

Spiritual exile is of course essential, and increasing agility will increase a lot of harm and fatality.

As for accurate aiming, I recommend that Sister Arrow has less blood and should keep a distance from monsters. For example, playing the lion apocalypse in the future can ensure safety from a distance. The increased range of 2 meters will help you a lot, and you will be much more comfortable when drawing. Moreover, PK has added this state, so you can directly hit his door (throw the temple) from under the bridge, and you can imagine how far you can hit it.

The weapon must be a longbow. I used to use a cross. Although highly sensitive, you will love the longbow if you change it. I like the shot of two-step puncture best, which is about three times as much as the first shot! The loss is very large. No matter PK drawing or precise aiming, the range is absolutely beyond your imagination. The archer is the farthest professional output and gives full play to his own advantages, so it is definitely right to choose a long bow injury and high range to kill high range. So control the longbow.

Aiming is not recommended, because aiming is basically useless now. In the future, an arrow god will be killed by W. It is very easy for an arrow god to be killed by 1W, which is basically a crit. Aiming only reduces the percentage of defense, which must be displayed in white, and crit ignores defense, so it has no effect. Don't waste it here

All of the above are added, and the tracking should be +3. The reason is not explained. The arrow system depends on this big output, so it must be filled up. The matching heraldry is very powerful. Now that 232 points have been added, the remaining points of the Arrow God can concentrate or concentrate. Personal views on energy accumulation. Although it is not full, the actual output is very high. Critical strike can get a short CD of W, 15 seconds, combined with the magical skills of accelerating heraldry and brushing strange pictures.

Let's start with the archer part, which is not shown here. There is not much controversy about the archer general part.

Let's talk about the skills that must be added first.

Rolling, flashing, floating, these life-saving skills are very important for archers. The rational use of copy PK can save fragile little lives, so it must be filled up.

When you stand up, you must add kicking. There is also a flying kick here, which can be omitted, but I feel that this skill is not bad, the CD is very short, and it can accelerate the descent after floating (safer). PK is also very helpful when it is used well, and it is also very fun to knock the strange head with this when painting (it floats immediately after playing, and the effect is very good).

I increased the critical hit to about 3300% for Hawkeye, which is enough. Later, it was fatal, and Hawkeye was basically a crit.

Then the benefits of Erlian are obvious. The damage caused by the short CD is very considerable, and the skill of interrupting BOSS is good. After the physical attack, the damage is still very high. In PK, you can kill your opponent by grinding blood for two times. It is suggested to add 14 points. Now there are not many points left, all the points that should be added have been added, and there are still a few points left that can be randomly selected for multi-segment or puncture. Because I don't often use puncture, the remaining points are +5 on multiple segments. Almost! By the way, there is still power to control, which will help you increase your blood volume after you have more blood volume. Don't add useless things to the brain department.

This weekend, PK is good, the output is strong, the output distance is the farthest, life-saving skills, PK brush map is correct, very good.

You can use 32A on the way from 32 to 40. Now 32A is very cheap, so it doesn't cost much to settle down. Brush the dog more to get all the heralds. I basically got 2000 for trumpet attack without the help of large-scale strength, which is quite enough. By 40, you can beat the lion slowly, and the equipment is slow. Shooters usually find teams easily.

Heraldry, lethality, life, life, blast, destruction and magic are required, and the other two can recommend iron wall, curtain, unyielding, wisdom or vitality. Choose two of these.

Don't just think about the Ministry of Magic. The Ministry of Magic is actually just PK, painting is far less than physics, and rich people play the Ministry of Magic. We poor people can't pile up such a high magic attack without any effect. So the weekend is king, and the copy can be fully output.

It's all handwritten. If it is helpful for you to remember to adopt it, please continue to communicate when you are free.