Whirlwind Leg (30 skills, no colorless consumption, skill damage is very considerable! ), knee boxing (high injury), swallowing and kicking (high injury), lightning dance (high injury last time) and welcome leg (super advanced injury) are all full!
Without awakening now, I can't test 45 limit damage. In short, now I kick Frost Dragon with ordinary 55 Purple (killer bees) 45 skill, which is more harmful than Valkyria's level 4 awakening!
I'm looking forward to waking up and testing the real damage.
I only put the small skills in front (by the way, it seems that EX skills need to be broken! ), except for the forced kick in the next paragraph, nothing else happened, because this is the only commonly used foot repair.
Generally speaking,' physical crit+10' and' slimming crouching+1'
In addition, ex passively does not choose to kick (although there is a crit bonus! Not nonsense! ), choose the ex passive of the whirlwind leg, and there are also ordinary attacks. My predecessor at GM was a little tangled. I personally order hit. Although many people say that Sanda doesn't lack hits and needs more strength, in fact ... every attack of Sanda will affect the overall output. I think a guaranteed hit is the most reliable!
(pure hand tour, I hope it can be adopted if it is helpful! )