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Playing with Illustrations and Posters-How to Draw Illustrations
The application of illustration elements in commercial posters! (emergency) commercial illustration

The concept of commercial illustration

Commercial illustration is a commercial sales behavior in which the author gives up the ownership of the work and only retains the right of signature in order to draw illustrations for enterprises or products and get related remuneration.

This behavior is fundamentally different from our previous views on painting. Before art paintings are collected by individuals or institutions, they can be published or displayed in various media without restriction, and the author receives a small percentage of fees. However, commercial illustrations can only serve one commodity or one customer. Once paid, the author will give up the ownership of the work and get a larger proportion of the remuneration accordingly, which is the same as the result that artistic paintings are finally collected or auctioned.

However, the service life of commercial illustrations is short. When a commodity or enterprise is updated, this subsidiary work will be declared extinct or terminated. From the scientific definition, the ending of commercial illustration seems a bit tragic, but on the other hand, the brilliance of commercial illustration in a short time is incomparable to artistic painting. Because commercial illustrations spread through advertising channels and have a wide coverage, the social attention rate is many times higher than that of artistic painting. For example, this digital illustration of yogurt packaging (pictured) attracted consumers to buy more than 1 billion in two years of market sales because of its exquisite picture. Imagine that this number will increase before the next product replaces it. How many art paintings can hundreds of millions of people see in two years? Such brilliance is unparalleled!

Commercial illustrations have four components:

(a) commercial illustrations of advertisements

(B) cartoon mascot design

(3) Illustrations of publications

(D) Electronic game art environment

1. Advertising commercial illustrations

Service goods-must have a strong sense of consumption.

Serving advertisers-must have flexible values

Serving the society-we must have a sense of collective responsibility.

2. Cartoon mascot design

Product mascot-understand the product and find the combination of animation and product.

Enterprise mascot-customized according to enterprise CI standard.

Social Mascot-Analyze the characteristics of social activities, cater to them in time, and be easy to popularize.

3. Illustrations of publications

Literature and art-have a good artistic accomplishment and literary foundation.

Children's Books-Have a healthy and happy childlike interest and observation experience.

Natural science popularization-solid artistic foundation and extraordinary imagination

Social humanities-colorful life experiences and dictation skills

4. Electronic game art environment

Image design-emotional expression of personality exchange and separation of form and spirit

Scene Design —— Restoring the combination of micro and macro from a unique perspective

Story script-literary music is embodied by artistic means.

Commercial illustration has certain rules, and it must have the following three elements:

(A) directly convey consumer demand

(B) in line with the public aesthetic taste

(C) exaggerating and strengthening the characteristics of goods

Want to have these three points, it depends on the comprehensive quality of illustrators.

Express commodity information directly, because consumers will not take the time to understand the meaning of your painting. Because human consumption habits are quite persistent, in a dazzling shopping environment, if a consumer doesn't see or be attracted by your illustration within one second, I'm afraid he won't buy this product for a year or several years.

Suppose consumers see your illustration, but they are rebellious about the color composition or image of the picture, which will also lead to the previous results. So; Conforming to the public aesthetic taste is the second hurdle for commercial illustrators. People who can spend with artistic vision are too rare! Your work is too artistic for others to understand, too vulgar for others to look down upon. Only if you can do this can you be considered a qualified commercial illustrator.

With the attention of consumers, your work has entered the third level, compared with products all over the world. If the illustration does not strengthen and exaggerate the characteristics of the goods and is submerged by other goods, then the previous results will also be produced! In the supermarket, we often see the scene of picking it up and putting it down. A commercial illustration can only pass the test after checking out!

Answer the questions of commercial illustrators

Q: What is a commercial illustration? What's the difference between illustration and illustration?

A: As the name implies, commercial illustration is an illustration with commercial value, which does not belong to the category of pure art. Commercial illustration can be defined as the commercial sale of digital works drawn by enterprises or products. The author gives up the ownership of the works and only retains the right of signature. Illustration is a form of commercial illustration, and there are other examples, such as advertising illustration, cartoon mascot design, publication illustration and animated video game scenes.

Illustrations are images expressed by patterns. In line with the principle of unity of beauty and practicality, we strive to make lines and shapes clear and vivid, and make them convenient. Illustration is a universal language in the world, and its design is usually divided into characters, animals and commodity images in commercial applications.

Figures: Illustration is based on figures, and it is easy to hit it off with consumers, because figures can best show cuteness and intimacy, and there is a lot of room for imaginative creation. First of all, the proportion of shaping is the key. In life, the head-to-body ratio of adults is 1:7 or 1:7.5, and that of children is about 1:4. The facial expression of the characters is the focus of the whole, so it is very important to describe the eyes. Secondly, the use of exaggerated deformation will not give people an unnatural and uncomfortable feeling, but can make people laugh and feel happy, making the overall image clearer and more impressive.

Animal image: Animals have a long history as cartoon images. In real life, many animals have become people's pets, and these animals are more popular as cartoon images. When creating animal images, we must attach great importance to creativity and personification. For example, one difference between animals and humans is that their faces don't smile for a long time. Anime images can give animals the same smile as human beings through personification, and humanize animal images. It is easy to be accepted by people to use animal schools that they know and love in their lives.

Commodity image: it is the expansion of animal personification in the field of commodities, and anthropomorphic commodities give people a sense of intimacy. Personalized modeling has a refreshing feeling, thus deepening people's direct impression of goods. As far as the concept of personalized goods is concerned, it can be roughly divided into two categories:

The first category is complete personification, that is, exaggerating the commodity and personifying it by using the characteristics and modeling structure of the commodity itself.

The second category is semi-anthropomorphism, that is, adding hands, feet and heads unrelated to commodities as anthropomorphic characteristic elements.

The above two anthropomorphic molding technologies make the goods humanized and personalized. Through the form of animation, emphasizing the characteristics of goods, its actions and words are directly related to goods, and the publicity effect is more obvious.

Illustrators often draw illustrations for graphic designers or directly for magazines, newspapers and other media. They are generally professional illustrators or freelance artists, and have their own themes and painting styles like photographers. Their professional sensitivity and desire for new forms and tools have led many of them to use cg animation design tools to create illustrations. The software function of Cg animation makes their creative talent play a greater role. Whether it is simple or complex, whether it is traditional media effects, such as oil painting, watercolor, printmaking style or the endless new changes and new interests of digital graphics, it can be completed more conveniently and quickly. Digital photography is the latest development of photography. Photographers shoot objects with digital cameras or scan traditional positive films into computers through scanners, then adjust, combine and create new visual images on computer screens, and finally output positive films or negative films through film recorders. This new photography technology has completely changed the creative concept of photographic optical imaging, with digital graphics processing as the core, also known as' darkroom photography'. It blurs the boundaries between photographers, illustrators and graphic designers. Nowadays, as long as they are talented, they can complete all three tasks on the same computer.

poster;playbill

According to the meaning of the poster, "move" means to attract attention, and "paste" means to post, that is, "attention-attracting post". The English name of the poster is "poster", which means the notice displayed in public places in the Oxford English Dictionary. In the advertising dictionary published by "International Textbook Publishing Company" in London, posters refer to printed advertisements posted on cardboard, walls, large wooden boards or vehicles, or displayed in other ways. It is the main form of outdoor advertising and one of the oldest forms of advertising. Some people interpret the meaning of posters according to their root structure and anecdotes, and think that posters are converted from "posts", which means posts, so posters refer to all notices posted on posts.

The earliest poster in the world is a 20cm×25cm advertisement for missing persons in Egypt 3000 years ago, which is about chasing an escaped slave. This poster is now in the London Museum.

The earliest printed poster found in the world is an advertising poster that appeared in China AD 1 1 century (Song Dynasty) and is now in the Chinese History Museum.

Posters have another name in China, and no Chinese dictionary has given a special explanation to the word "poster". However, it is said that during the Qing Dynasty, foreigners parked foreign goods on seagoing ships at the coastal wharf in China, and put up posters in conspicuous places along the wharf to promote their own goods. Coastal citizens call this poster a poster. If this development continues, all posters with similar purposes and other information will be called "posters" in the future.

As a visual communication art, poster can best reflect the formal characteristics of graphic design. It has the most important basic elements of visual design, and its design concept, expression means and techniques are more typical than other advertising media.

The establishment of international authoritative design institutions, the continuous holding of international poster exhibitions, and the publication of related poster design monographs and poster yearbooks have strongly promoted the development of modern posters to a higher level, making them still in the main position of visual expression. Important international poster exhibitions include: Warsaw International Poster Design Art Biennial; Czech Brno International Graphic Design Art Biennale; Colorado International Advertising Poster Invitation Biennale; Mexico International Advertising Design Art Biennale; Moscow International Advertising Design Biennale, Russia; Lahti International Advertising Design Art Biennale, Finland, etc.

Illustration The skills of how to draw an illustration are mainly embodied in the following aspects: material collection (the source of material inspiration for creation), sketch drawing (quickly recording one's own inspiration and ideas), software modeling (drawing the basic shape with software on the basis of sketch), determining the color tone (determining the color tone of the whole illustration), noise point processing (representing volume, light and shadow, texture with noise points), color correction (correcting the final color tone) and so on.

1, material collection

After the theme is clear, it is best to find some materials related to the theme and draw inspiration from various materials. There are two ways to get the material: one is to go to various websites to collect some illustrations or posters of your favorite style in your spare time. The other is to go to various design websites to find high-quality works related to the theme.

Step 2 sketch

Sketching is equivalent to expressing creativity in the form of painting. You can record your instant inspiration by sketching, especially when you are doing commercial illustration. You can show your customers what the illustration originally wanted to convey in an accurate sketching form, and then you can deal with the details in the next step to avoid repeated rework.

3. Software modeling

You need to use software to further deepen the sketch, and use the software according to your own habits. The software you need is basically PS, SAI, AI, etc. Every software has its own advantages and disadvantages. It is better to use PS to deal with speckles and textures, SAI to deal with lines, and AI to draw geometric figures.

Step 4 set the tone

In other words, to determine the overall tone, different illustrators must have different colors for the same picture. When matching colors, we must abide by the rules of color matching, and the composition of colors, the use of cold and warm colors, and the use of complementary colors need to be taken into account. When matching colors, you can refer to the matching pictures.

5, miscellaneous point processing

Use spots or various brushes to make the sense of volume, light and shadow and texture of objects. Speckle used in the visual center can be multi-layered with strong contrast. The weaker the contrast is, the less layers there are, so the picture can be divided into virtual and real, and there are layers.

6, color correction

The illustration is exported to a large picture format, and then the color correction is carried out with the picture processing software PS, mainly to adjust the brightness and contrast.

What is poster illustration? Illustration means that you draw the outline of your work on drawing paper or drawing board, draw other parts of your work from other drawing paper, cut paper and paste them on the original painting of your work. This is called illustration.