Puncture in 1 shooting talent changed to bleeding.
The damage caused by wild bullets increased from 50% to 80%.
3 Impact barrage: It is no longer effective for general shooting, and 50%/ 100% causes Chimera to shoot or stun the enemy for 4 seconds.
4 Chimera shooting: Blue consumption decreased.
5 Beastmaster Viper's Swiftness is 5.20%.
The surviving TNT only increases part of the skill damage, and no longer gives the blaster a chance to stun the target.
Sniper training: change to stand in place for more than 6 seconds to improve some skill damage.
8 new talent for survival: black arrow trap effect, increasing all damage taken by the target by 6%, collateral damage and the amount of damage affected by ap.
Both shooting and survival talent trees have different degrees of slimming.
3。 1 talent tree, details are as follows.
/talent.shtml#Hunter
Most of the changes cheered the hunters, but the performance of PVP weakened, and the era of double lock was over.