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How many G's are there in League of Legends?
League of Legends has16 g.

In League of Legends games, the computer version of I * * is 16 G, and the mobile version of I * * * is 4 g. The high memory occupation may be due to the fact that the game itself was not fully optimized in the design and development stage. When the game needs to deal with a large amount of data and complex calculations, the memory usage will increase.

The high memory occupation of League of Legends may be caused by other background programs or processes, which may run in the background and consume system resources, resulting in the game not making full use of available memory. Many special effects in the game, such as particle special effects and shadows, will occupy memory resources. Turning off these special effects properly can effectively reduce the memory occupation. Reducing the quality of the game, such as reducing the resolution and turning off anti-aliasing, can also reduce the memory occupation.

Game function

Some heroes in League of Legends have stealth skills, and the stealth effect will last until the hero attacks or reaches the longest duration of skills. When using stealth skills, the hero will have a short "fading time", during which the hero will gradually become transparent, but the enemy can still see him during this time.

Skills are owned by heroes and summoners in the game and can be used in the game. Each hero has four common skills, one of which is the ultimate skill, and each hero also has a passive skill. Players can choose two summoner spells before the game starts, so players always have seven skills available in a battle.

Each hero has five unique skills, four of which are added through skill points, and the other is the passive skill that the hero has from the beginning. At the beginning of the game, every hero will get a little skill point, and every hero will get a little skill point when upgrading. Every skill can be upgraded by adding skill points again after learning.