Noisy Tiangong was officially launched on June 5438+ 10/5, and MOBA+IO brought a refreshing game revolution. Among them, the new
Noisy Tiangong was officially launched on June 5438+ 10/5, and MOBA+IO brought a refreshing game revolution. Among them, the newly opened black game that has attracted much attention? Team? The model was also officially exposed. Let's take a look at the introduction of team play first.
Like all MOBA games, Under its own 4V4 game mechanism, Noisy Palace is the first choice to improve the player's mood and the technical integration of teammates, and it is also the absolute weapon to score in the rankings. In Noisy Heaven, the kernel of fragmented game time makes this system slim according to the needs of players. Small-scale lineup of friends and relatives and high-standard experience rewards make the whole model more practical and accurate.
The sevens have a bonus on the court.
In a noisy paradise, each team consists of at most 7 members. Teammates can increase the experience value of the team by joining the team. The more team members, the more experience value they get. According to the team's experience value, each battle can get an additional experience bonus, but this bonus is limited. The maximum daily experience bonus is 100, and the maximum weekly experience bonus is 500. Level 3 squads lose 200 experience points per week, level 4 reduces 250 points, and level 5 reduces 300 points. When the weekly experience value reaches the upper limit, team members can get a team black card, which can only be triggered if four team members rank together. If the game fails, deduct money first.
Small groups are of great significance
Although there are only seven people in the squad system of "Noisy Heaven", we can screen out the closest teammates with similar skills in the captain's mind through a small-scale net. Under the circumstance that the overall situation of qualifying is unclear and the level of teammates is mixed, the team system of "Noisy Heaven" has found a new way to maintain the strongest comrade-in-arms relationship with the least number of people and the most generous reward. In addition, the setting of black card for the failure of black ranking further deepens the strategic significance of the system. Under the squad system, teams are formed to hone their skills, rank when their skills are mature, and then summarize and improve their playing style when they fail to rank, thus forming a virtuous circle system. Players will not lose confidence in ranking because of defeat, and the skills and feelings of team members will also advance by leaps and bounds together.
Well, this is the squad system of "Noisy Heaven". Call on three or five friends to form a mysterious team and move towards a higher level.