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How to play Alice's sonata Wheel of Destiny?
At first, I suggested giving it to your team members by default. Those people are still ok (by the way, the ninja in the standard has been turned into an archer by me, and I feel that archers are still very useful). The most important thing is that the mage (from God 1 1) immediately changed the blood into a priest, and then changed it back. You will find that the priest has learned to add blood (this is necessary at the beginning, so that you can add three more healing spells at the beginning, which is very important for the early land reclamation. Of course, for more attacks, you can also change your intelligence to 1 1 first. You can add three more fire spells, and then you can go to the task. It's quite simple at first after entering the picture, that is, you can fill it with blood after the middle story, but you must call 1 first, and then call it on the way back. You can also return blood after you have finished. The 1 th visit to the map suggests that you go wherever you can, so that you can upgrade and get more equipment and materials. After completing this task, I suggest not to go to the map training just now, because the strange feeling there is a bit difficult. You can take the next task, that is, the task of digging a tunnel. After this task, you can practice your subordinates there first. The training method there is to go straight from the south. There can be two hidden doors where monsters are located. After killing them, you can go to the east entrance and then go directly to the south exit. You can kill fixed monsters twice on the road, so you can kill at least 4 teams of monsters at a time. The monsters here are relatively simple, and you can generally practice to level 4. By this time, I believe you have some money. This is Morimoto Building. It is suggested to buy more dimensional ropes before going in, and then synthesize three advanced ropes, so that you can use all the places you can when you go in, so that you can have a place that is very suitable for 10 pre-training. The location is to enter the 27th floor, then turn left and go straight, turn right at the middle fork, and enter at gate 1. After you go in, you can see the 1 fixed monster, kill it, and then go back directly from the rope, and then you can find the monster coming out again, so you can easily brush the money back and forth and brush the level. You can also find such a place for training in the future, that is to say, as long as you change a map and go in, those fixed brush strange points will be infinitely painted. After reaching the level of 10, it is basically very simple, and I believe that everyone will not feel that they can't play anymore.

Then say a trick when walking a maze. First of all, the map problem. As soon as I vomited blood, the map would be broken. It is fatal to open the map after it is broken, and only two people who often die in the early stage escape. Later, I found out that the mage has a magic to open maps, and the early stage is usually enough for you. After use, you can open the map for a period of time, which is as convenient as having a map and is not afraid of being broken. Secondly, the magic that a scholar will learn in the future is the forced display of 7X7 maps. The greatest advantage of this magic is that you can see hidden places, such as scattered areas in the ruins at the bottom of Morimoto. From this dish, I know that both sides can go. The following is floating magic, which is also a very useful skill. I remember 1 going to the bottom of the tunnel. At first, I only knew how to use capsules. Later, when I ran out, I used equipment, and the equipment was used again. Finally, I found that I could use this magic.

Finally, talk about the problems in shaping characters. At the beginning, the number of points is between 3 and 8 (higher than anything I have ever seen), so everyone should make at least 7 free points at the beginning, which will make it easier for you to create a character. Except magic, other skills will not be inherited after you learn to change careers (one of my soldiers is like this, once you change careers, you will lose it and you can't go back. It is estimated that it can't be turned back). If you want to inherit them, you may need to master 15. But at the beginning, you need the direct point of God's career advice 1 1, and then learn to treat and then go back, so that you can have three more treatments from the beginning.

There is also the transfer money, as everyone should know, that is, at first, all the points are given to one person, then this person is assigned to the team to be transferred, and then the money is given to anyone in that team, and then he can do it.