9. 1 debris control effect
According to Morgan Day, the chief designer, in an interview with Sloot, these effects can take effect anywhere in the game. This is the effect of our data mining.
Total * * * is divided into three types: blood, frost and evil, and each segment is divided into nine types according to its function: treatment, injury, survival and * * *. At present, the data of command shelter can get up to 8 command slots.
evil
Emerald Fragment-Evil Healing Fragment: Your gain spells and skills have a certain chance to make the target gain an evil aura, absorbing nearby enemies 1 10 health every 2 seconds for 10 seconds.
Fragments of Oz-Fragments of Evil Survival: Your speed is increased by 0.
Deed Fragment-Evil Damage Fragment: Your damage to the target will increase your damage to the target by 0.5%, lasting for 4 seconds, and can be superimposed up to 5 times.
backbone
Ter Fragments-Frost Healing Fragments: Your healing crit will cause the target to absorb 442 damage next time in 6 seconds.
Kyle Fragments-Frost Survival Fragments: When standing still, you get 220 absorption shields every 5 seconds, with the upper limit of 1 100.
Kul Fragments-Frost Fragments: After dealing damage to an enemy you haven't caused yet, your damage is increased by 5% for 10 second.
blood
Raven shards-Blood Shards: Your blood sucking increased by 0.
Jas Fragments-Blood Survival Fragments: Your healing effect is increased by 1%. Your maximum health is increased by 2%.
Baker Fragments-Blood Damage Fragments: If your health is increased by 50% or more, your damage will increase by 8%.
Control Fragment-Rune Language
When you equip 3 pieces of the same type (blood, evil or frost), you will get a "suit reward", which will be activated in Abyss, Togas and Ruling Sanctuary.
Although the specific effect of this "package reward" can't be found in data mining, this "rune word" is mentioned in the buff prompt of imperial runes in the game.