Rating: 3
This talent is still good. This talent is basically a necessary crossing talent before the talent called the evil energy effect appears. But with the effect of evil energy, it is necessary for everyone to re-examine the value of this talent. After all, the talent points of the demon department are still very nervous. This talent can get you 480 HP in a battle, but not much. If every handful eats sugar, then this talent is worthwhile. I ordered 1 to pass by, and I feel that my strength is better than relying on more blood.
Improved imp: Increases the effects of imp's flame arrow, flame shield and blood mark 10%, 20% and 30%.
Rating: 0
Basically, it can be considered that this kind of talent is the exclusive talent of the ravager PVE.
Devil's embrace: endurance increased by 4%, 7%, 10%.
Rating: 5
This talent is much weaker now. Improved endurance 10% is not equal to improved health 10%. But this talent is worthy of its five-star value. I don't believe you, let's see if other professions have the same type of talent and have more blood. !
Evil energy * * * effect:
Rating: 5
This talent is perfect for PVP and PVE. Treat your pet with 15% of the damage you cause. This number can basically level the damage caused by the soul link. It is a meaningful talent in the arena. I don't think it's obvious when I watch PK, because few PK will die because of soul link. . At the same time, if people kill pets, it is not very reliable to rely on this treatment. . But this talent is still full, unless you don't play. .
Strengthen the life channel:
Score: 1
Someone told me that in order to prevent the other side from killing BB, I think it is totally unnecessary. There is a simple reason. Just look at your BB's blood volume. Now BB is hard to kill! Besides, you also have a straight move, so PVP I don't recommend this talent.
PVE, this can be said to be a necessary talent. . Of course, I mean, brush it alone, hehe
Devil's brute force: increased the skill effect of Voidwalker by 10% 20% 30%, and increased the skill effect of Eva Furious by 1% 2% 3%.
Rating: 5
I dare say that this talent is not given by many people. . But I want to give it full marks. . Because few people correctly realize the value of this gift. .
The value of this talent is mainly reflected in the second half of the explanation. Improve the anger effect of EVA by 3%. I think some people can't help asking: raise it by 3%. Isn't that funny? ! Yes . This is a misunderstanding. This 3% refers not to the increase of DPS proportion, but to the numerical increase of a certain skill. Eva's fury skill is to increase attack power by 5% per 1 knife, and increase attack power by 8% after strengthening this talent. This 8% is 60% higher than 5%. I think the initial impression of 60% promotion and 3% promotion is still very different ~ I haven't specifically tested how much this talent actually improves EVA's DPS. But as the only talent to strengthen EVA, I gave this talent full marks. You know, in a PVP battle, the damage caused by EVA can not be ignored! Especially in the injury to the clothing profession.
In PVE, this talent is also sufficient. Increasing the fat man's hatred by 30% means that it can cause 30% more damage and save 30% time. Of course, your brush is safer. It's just that I'm depressed that since this talent has strengthened the ridicule of fat people, why can't I improve the ridicule of EVA by the way? . .
Evil energy vitality: increase pet endurance intelligence by 5% 10% 15%, and increase pet endurance intelligence by 1% 2% 3%.
Rating: 5
Once, these were two kinds of gifts. After the merger, you only need 3 talents to get 6 effects. Improving the HP of pets is always a good thing, isn't it? Of course, it is delicious to improve your HP by 3%. . .
There are three talents in the demon talent tree that can enhance the survival ability of pets. They are the effect of evil energy, the vitality of evil energy, and the tenacity of the devil. I think all three talents are necessary. Full marks.
Strengthen succubus: increase succubus skill effect by 30% and reduce temptation release time by 66%.
Score: 1
This can basically be understood as a gift of destruction. . After all, fighting between demon warlocks and succubus is still a dream. . . Because demons rely on a lot of DOT, succubus is obviously a shit stick, but as a physical DPS, it is not as good as EVA in damage per second. . Of course, this has not taken into account how fragile the succubus was when he was killed. . .
However, the demon talent tree still has many talents to strengthen the succubus, and it is good to play occasionally. For example, 3 charm 3 burns out, and then becomes the devil+halo ending. . . As a spirit of entertainment, give this talent 1 point.
Soul link: 20% of your damage is shared by your pet.
Rating: 5
I won't describe the brilliant history of this talent. . . Even if it is only 20% effective now, this talent is still the dream of all warlocks. This talent can be understood as the essential talent of PVP and the foundation of warlocks. .
Actually, I have a good suggestion for this talent. At that time, BLZ racked his brains to kill BB. In fact, it is good to do something about this skill. Let the soul link become two-way, so that BB will be hard, and it can also effectively prevent boring, killing pets and other hateful behaviors. Why not? It seems difficult for you to modify the formula and add toughness or something. . .
Demon Domination: Reduces the next time you summon a demon by 5.5 seconds and reduces mana cost by 50%.
Rating: 5
The famous instant magic. Sorrow warlocks covet this talent. This talent was originally designed as an "emergency" talent, which can be summoned again after the death of a pet. Now it suddenly occurred to BLZ that the demon talent should "switch BB at any time", so this talent was modified to a 3-minute cooldown (it only takes 2. 1 minute to cooperate with the new talent Nemesis). Of course, this change has not been implemented on us. But it can be said that this talent is strong enough. . . It would be perfect if we could avoid the consumption of soul fragments.
Devil's Shelter: Increases the effect of your evil armor and magic armor by 10%, 20% and 30%.
Rating: 3
This talent used to be so beautiful that it increased your healing effect by 6% and your damage by 30%. . Now I'm undressed, and I don't like this talent very much, because there is no cure for the injury, and there is no way to cure it. Because I think demon warlocks usually use evil armor (only when using magic armor to deal with thieves. I use evil armor PK because I think the blood of evil armor is fierce, and I can get back a 3K in 1 minute, but it's really uncertain whether magic armor can help me absorb 3K damage. In fact, the visual effect of this talent only increases your damage by 30 points, which is not excellent. However, a 30% increase in blood transfusion (every 5 seconds 100) is still valuable.
But the cost of this talent is not included. Whether you like it or not depends on everyone. Of course I can be stronger and my family is full!
Demon Enhancement: Increases your pet's damage by 20%
Rating:. . .
Increase EVA damage by 20%! ! !
But as a passerby, I really don't want to score. .
Summon master: reduces the time to summon pets by 2 4 seconds, and reduces mana by 20% and 40%.
Rating: 5
This talent is dominated by the devil. Actually, I think this talent should be merged with demon domination. Even if it is a waste, it will take up another floor. . Not good for other 2-series warlocks. At the very least, this talent should be placed at the level of demon domination. .
Mana feeding: When you gain mana through life diversion, your pet also gains the same mana.
Rating: 4
To be honest, I didn't expect this talent to be generous to 1 point. . . . . As a pet energy supplement talent, the demon system only needs 1 point, 2 points for pain and 6 points for destruction. You said it was BLZ's quirk. . I admit, don't think this 1 point is not cost-effective, the blue consumption of BB is still considerable, and only in this way can you ensure that your BB can be split!
Sorcerer's Stone Master: Increases the effect of your Firestone Sorcerer's Stone by 300%.
Rating: 5
Once the most rubbish talent, it was denounced and deleted by countless players, but BLZ insisted on it again and again until today. . The pheasant finally turned into a phoenix.
Under this talent, the sorcerer's stone can increase the haste level by 160 points. At this speed, the fear is 1. 16 seconds, and the burn-out is 2.23 seconds (faster than the 2.25 seconds to destroy the warlock).
Flint's critical strike level is also a terrible number. . And personally, it is also very yellow. Because increasing the detonation velocity of 30% will be converted into the detonation velocity of your EVA, which can directly improve the damage of your EVA.
Note: This talent is a demon talent of 2 1. Generally speaking, this talent will be a new skill in other professions, and the demon talent is a powerful digital passive BUFF talent. . . Fortunately, this BUFF is strong enough.
Demon learning master:
Rating:. . .
Since the gift of crossing the street is necessary, I won't comment. Of the four pet knowledge, EVA is undoubtedly the best, reducing 5% of injuries and increasing 5% of your injuries.
Heart of Melting Fire: When your shadow spells and DOT cause damage, there is a 5% 10% 15% chance to increase your fire damage 10%. Duration 12 second.
Rating: 3
This talent once destroyed the second layer. I think this talent is brain-dead from the day it was born. . . It's like destroying SS 10% damage for nothing. In fact, in order to balance the full-time DPS, it is impossible for such a big fat chicken to jump along the street. . The essence of this talent is: forcibly destroying SS and adding DOT to the output loop. So this talent is only suitable for SS that uses both DOT and burn-out spells, that is, devil SS. Demon SSDOT is used in a high proportion, so this talent is really just right. On March 5th, I will dedicate 8 destruction points to this talent. Fortunately, now BLZ has a conscience and moved this talent to the demon talent tree. . This talent is very valuable to the demon SS. Increasing the damage 10% means that the damage of sacrificing aura also increases 10%, which is more violent in PVP. However, the number of demon talent points is very tight, so don't look at the individual. (I don't have+)
Demon Resilience: Your chance of being critically hit is reduced by 3%, and your pet's damage is reduced by 15%.
Rating: 5
As one of the three pet survival enhancement talents. . There is no reason why this talent is not perfect. And this talent also reduces the damage you get (BUFF recently reduced the critical strike rate of spells). If not, can you still call it a demon warlock? !
Demon collaboration:
Rating: 5
The person who passed the ball in front. . That's why.
Talent is powerful and versatile. Not a waste of saliva, but let's comment on the differences between different pets. .
Child: Increases the lethal rate of rockets by 20% for 30 seconds. Kid has the longest kid, just to equalize the gap with EVA. After all, this skill CD is only over 40 seconds, and it can almost be considered as a BUFF in the whole process. But even so, the kid's injury is still not as good as Eva's. After all, EVA has higher single shot damage, faster speed and higher crit bonus.
Voidwalker: A brush is necessary. Besides, I don't comment. .
Succubus: It's basically useless
Dog: It turned out to be useless. . . Every 40 seconds. Where's Dot? . Or clear 1 fear? It is so boring. .
Eva: This is the little red man. Who knows who uses it? . . FS is the most painful. .
Demon knowledge: Increases your spell strength by 12% of your pet's total wisdom tolerance.
Rating: 5
NERF gave this talent once, which shows its strength. This talent is the second of the three "increasing spell damage" talents in the demon talent tree (the first one is strengthening evil armor), which is higher than the 30 spell damage of strengthening evil armor. This demon knowledge has increased by an order of magnitude. It's the same as the demon contract downstairs. Why this talent is so powerful will be incorporated into the demon contract for analysis.
Demon Tactics: Increases the critical strike rate of you and your pet by 10%.
Rating: 4
This talent is actually worthy of full marks, but I only gave him 4 points. Full marks are because the promotion of this talent is too high. This talent has only increased by 5% in the past. Later in a patch, in order to balance the DPS gap between warlocks and other classes, this talent was doubled by BUFF. At this point, it shows the value of this talent. But I deducted one point, because the effect of detonation velocity on SS is halved, at least in PVP. The demon warlock who can get 200% critical strike damage by investing 15 points in the destruction talent is only guided by PVE, so the demon warlock can't naturally enjoy this powerful talent at 100%. Of course, this talent is still very effective for PVP, because it improves the explosion rate of EVA 10%!
Killing: When you are hit by a shadow arrow and burned out, your next soul fire release time will be reduced by 60%.
Rating: 3
Sorry, from PVP's point of view, the score of this skill did not reach the qualified line. If you really use the demon talent PVP, you will find that the trigger probability of this talent is even rarer than the dark night (corrosion glyph). But I will still give this talent, because this talent is very interesting and can add a lot of fun to PVP.
This talent deserves full marks in PVE. .
Improved Demon Tactics: Increases your pet's critical strike rate, which is equivalent to 30% of your spell critical strike rate.
Rating: 2
Not at this stage. Some people say that this talent will not strengthen EVA's crit, but it actually has an effect bonus. But for the current period of high toughness, this crit is directly ignored! How many explosions can EVA see in a battle? . .
Summon the demon guard
Rating: 5
Demon guards who used to be rubbish made many people prefer to bring dogs into JJC, so that the disgusting talent of 27.34 swept S2+S3 for a long time. .
But all this has changed. Let's bravely throw ourselves into the arms of the demon guards!
Nemesis: Reduces the cooldown of Instant Strike, Demon Transformation and Demon Synergy by 30%.
Rating: 5
If you only PK at the door of AG, you don't have to give up this talent. If you want to use demon talent to enter JJC or battlefield without being suppressed by thieves, soldiers, etc., I think you'd better order this.
After noticing this talent, PVP will undergo some qualitative changes:
Transient trick: 2 minutes and 6 seconds CD, you can change it if you want to change the basics (at present, the transient trick is still 15 minutes CD, so this talent still needs 10 minutes to cool down after the transient trick).
Demon collaboration: As far as EVA is concerned, you can keep EVA in the little red man state for 35% of the time, because the duration of the little red man is 15 seconds, while the demon collaboration is 42 seconds.
Demon transformation: the cooling time of 2 minutes and 06 seconds is a qualitative change of 3 minutes! You know, the cloak cooling time of non-keen thieves is now 1 min 30 seconds! What does this mean? Please use brain cells. . . At the same time, because the demon transformation lasts for 30 seconds, the actual cooling time of the talented demon transformation is only 1 min 36 seconds, which is 6 seconds more than the thief!
Evil Covenant: When your pet crits, your teammates will get a spell damage bonus equal to your current spell damage 10%.
Score: PVP 2 PVE 5
Don't underestimate this 10% damage, this is a character of the totem of wrath. (role in PVE)
As I said before, there are always three talents in the demon talent, and the evil contract is the last one. Why do I emphasize these three talents so much? This is because many people don't understand the devil's talent tree and think that the devil can only cut it if he can resist hard. In fact, the damage of demon warlocks is still very high. Throughout the entire demon talent tree, you will find that the demon talent has not been enhanced by any offensive skills of warlocks except strengthening demons. This is the special feature of the demon talent: the pain talent tree will strengthen the foundation of pain spells, such as corrosion, pain curse, destroying shadow arrows and burning out. These basic skills are very effective. Demon talent should naturally strengthen the demon itself, but this kind of reinforcement should not be too high, otherwise BB will be stronger than people (demon guards with warlocks, which I think BLZ doesn't want to see), but if the demon's reinforcement is limited, the overall damage of demon talent will be very low, which will inevitably affect the balance of PVE. Therefore, in order to solve this problem, BLZ has designed a special way to strengthen the demon talent, that is, to add additional legal damage to make up for the lack of conventional skill damage. There are always * * * three skills in the demon talent to enhance spell damage, one is the evil armor skill, which is 130 after strengthening, the other is the demon knowledge, the spell damage should be around 120, and the other is the evil contract. If you wear a set of S4, the extra spell damage you get should be 130. Therefore, the spell damage gained by demon warlocks from talents and skills is120+130+130 = 380. That is to say, the demon warlock has 380 more spell damage than other 2-series warlocks for no reason, which is a gift, in order to balance the damage of the demon warlock. Of course, the condition is that you have to spend at least 3+5=8 talents in the talent tree to get this effect. But personally, I think that 8 talents can be exchanged for 350 dharma injuries, which is simply worth it! You should know that the skill of strengthening a 10% damage (such as strengthening corrosion) is only effective for this skill, while Dharma damage is effective for all skills. As long as you have these 8 points (or 1 1 points), all your skill damage will be upgraded to one level! Including your Eva! ! Many people say, "Can you cut your EVA by 500 yuan? You used 80 EVA? Just blow it, blow it to the sky. " Faced with such remarks, I can only laugh it off. It's funny that some people who don't know anything about the demon talent tree come to denigrate the harm of the demon warlock. They don't know where they are wrong. At present, I think many people don't make bad promises and think this talent is useless. I think this group of people should rethink the positioning and value orientation of demon warlocks. It's a pity to abandon a perfect talent like this.
Of course, I think damage is so important to demon warlocks, so I suggest using PVP of evil armor unless there is special treatment (PS: magic armor now increases the treatment effect by 20%, which has no effect on life absorption)
Although this talent is so beautiful, it is debatable whether it is necessary for JJC to invest five talents to add this talent. I don't recommend JJC to use it.
Demon metamorphosis