Shui Heizhen's treasure is output as a red card monomer, giving the enemy monomer a burning state of 3000~5000 rounds (the effect increases with the OC level).
A skill gives itself an avoidance state every turn.
One round lasts for three rounds, and its own NP gain is increased by 20%~30%, and the charging time is 8~6 rounds.
Second, the skill increases the attack power by 10%~20% in three rounds, giving the enemy 500 burns for three rounds during its general attack, lasting for three rounds, and charging time is 7~5 rounds.
Three skills: one round of red card performance improvement 10%~20%, NP improvement 20%, HP reduction 1000 (side effect), charging time 8~6 rounds.
The red card performance of the level skill freak itself is improved 12%.
Advantages of followers: ① The rare red card mania with direct charging is not high. A jewel Weng who is dissatisfied with the treasure can also open the treasure, and Merlin or Shakespeare can also open the treasure with imaginary dissatisfaction magic. If you have a double merlin, you can easily open the treasure with the commonly used 50%NP gift, which is a low-level substitute for madness. Universal crazy order collocation, 20%NP charging effect without upgrading, is a new player.
② Avoiding multiple rounds at one time can ensure Shui Heizhen's survival in short and medium-term battles. Buff with more attack power can also bring good output for itself, and the attack power of three rounds can be improved. Three Skills Although azazel's playing style is at most 20% in one round, it can be improved to 32% with excellent level skills. As an excellent explosive suit, the fuel efficiency of water black is also very powerful. With the additional burning effect of the second skill, Baoju can bring extremely high point effect to the enemy, and it can continue to play a certain role even if it accidentally leaves the game.
Disadvantages of followers: ① Having certain viability, it is still very dangerous to avoid at one time, and it will be very dangerous to be attacked more than twice in a row. It is even more dangerous to meet an enemy who rises up and attacks. Water black really HP is the lowest among the four-star crazy.
In any case, the probability of a single follower appearing in the weekly session is relatively small, and the difficulty copy usually has more normal restraint levels. After all, it's hard to stand on the hard copy. Under normal circumstances, in difficult copies, it is also necessary to add DOT and then leave safely. Long-term combat still depends on other followers.
Overall evaluation: For players with relatively shallow boxes, Shuihei Town is undoubtedly a panacea, which relieves the pressure of many novice players who lack strong single output. In the next few activities, Shuihei will really have many opportunities to appear, such as the ghost king of Halloween, the magic column of Linis' activity book, and even the future FA-linked multi-round crusade. When there are no other high treasures to export, Shuiheizhen will make huge profits.
Another advantage of Shuiheizhen is that the training cost is not high, and the activities will be given to the skill groups with full treasures and broken materials, so don't bother too much. One skill is not upgraded, another skill is upgraded appropriately, and the third skill is not upgraded.