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Have you known Maya recently?
English motion capture, referred to as Mocap. This technology involves data that can be directly understood and processed by the computer in size measurement, object positioning and direction determination in physical space. Set a tracker in the key part of the moving object, capture the position of the tracker through the motion capture system, and then get the data of love you coordinates in three-dimensional space through computer processing. When the data is recognized by computer, it can be used in animation, gait analysis, biomechanics, ergonomics and other fields.

To put it bluntly, motion capture is to stick the instrument contact to the real person. After sticking them on the joints, the instrument can record the motion trajectories of real joints and contacts. These are all motion capture data, and then the motion capture data is imported into maya, and the motion curve is adjusted and interspersed, so that the animation can be completed efficiently. For example, when a person runs and jumps, it will take a lot of time to use K animation in Keyshot mode, which may be distorted, but it is much more convenient to use motion capture to find a real person to run and jump and then export the data. This is a way for foreigners to make animation in batches, which is relatively seldom used by domestic enterprises.