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DNF70 roaming, adding some important technical processes to find positive solutions.
Now there is no pure body art and pure shooting genre, sp is enough. The so-called body technique is tms, instant kick and floating volley. Now the points must be full, so you can kick around (I don't see that you have the habit of compulsion). At present, the main thing is whether to use a left wheel, mainly to turn left and change the gun flow. These two kinds of adding points are different from making a phone call. Everyone has his own ideas and opinions, so I won't post my own opinions (to avoid being sprayed).

1 The core of the wheel point is the wheel master and the death wheel. These two skills are the foundation, the core skill is the first blow back (explosion), and the output is very high when you die and open left. The revolver is not too bad on average, and the output convenience is better than changing guns. But sp is nervous. Robots and flamethrowers can be strong, but they must be a little unsatisfied.

2 changing the gun stream means not using a left wheel. Because of abandoning the skills of death revolver and revolver, sp has become sufficient, and can be equipped with robots and flamethrowers, with strong suppression. Moreover, each weapon has its own advantages and characteristics, and the play is more flexible. But the output is not as good as rotation. Because there are more sp's, you can open a sniper rifle you stole, which will make the harassment sharper.

Of course, there are many differences in bonus points, and there is no absolute standard. The skills that must be added are: Yue Xiang 1 air shooting 1 step shooting 1 bbq (you can't force yourself and sp). Silver bullet 1 Grenade full (generally full) block 1 (also heightened) counterattack. That seems to be the way it is. Please point out any shortcomings.

Hand ... I'm exhausted.