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How to add some DNF sharpshooters?
There is no doubt that big guns are very powerful in drawing.

Overtaking and overstepping make many professions very depressed.

However, the skills of the big gun are all fixed damage, and the big gun only attacks the output without limiting the skills.

But the cannon was badly misplaced.

If we say that in the early stage, the cannon has always been smooth, but in the later stage, the post-50 s are depressed.

Brush thieves are obviously inexperienced, and there are few people in the basic group.

The newly opened headless map is rarely divided into a cannon street fighter, which is very popular in headless ~!

Talking about ammunition.

Not to mention the previous ammunition, training is slower than big guns.

In the later stage, it should be said that the ammunition after 50 is not only upgraded faster than the big gun, but also surpassed the big gun.

The explosive charge of ammunition is the strongest instantaneous output skill in all DNF occupations.

Ammunition is very popular in the later stage. A group of people are vying to set you up.

You won the headless battle ~! You can see people shouting for ammunition.

Ammunition life skill is explosive Grenade (this skill is also range kill)

Now I'm just depressed about upgrading. .

It is difficult for rabies rats to form a headless team, and no one wants it (even if I know how to get a technical card, no one wants it)

Ammunition is different. . I'm so envious ~!

Of course, you will be strong if you put up with 50 in the early stage.

Having said so much, I believe you can see it.

50 before the big gun upgrade, 50 after the death ~!

Ammunition, which was upgraded 45 years ago, was smooth.

Compared with ammunition, roaming has the advantages of high physical injury and high physical crit rate.

This is terrible in PK, often when ammunition roams, there is not much blood.

However, the ammunition in PK is only powerful when it is electrified.

However, the ice bullet of ammunition in PK is a factor that cannot be ignored.

This freezing probability is not generally high, so the ammunition and roaming PK depend on whether the ammunition is first struck by lightning or first connected to the ammunition by roaming.

Let's talk about painting again.

Ammunition brush drawing can be said to be in the forefront of DNF, but the problem of poor ammunition magic has not been fundamentally solved. Attribute bombs can't be used all the time, so most of them still use Maurega to generate some light and attribute bombs.

Therefore, when magic is limited, the efficiency of ammunition absorption will be greatly reduced, but it still ranks high in DNF.

Besides, roaming is to make a living, so the consumption of magic will not be great.

Moreover, the high physical damage rate and crit rate make roaming and drawing very easy.

So the comparison is similar, depending on how you use it.

However, the technology of roaming drawing is a little higher than ammunition.

You must learn to run, and the coordination between life and human art should be reasonable, so as to brush the picture well.

Finally, add one point. Chapter three, the sweeping flow of ammunition PK is terrible.

I was swept away and only died.