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Dream Westward Journey Gang Challenge
Gang war:

When establishing an opponent gang in a gang, it will consume 50 gang action points;

Gang struggle takes the form of declaring war and fighting. Gangs with war intentions can declare war on rival gangs and achieve the goal of strengthening their own strength and weakening their competitors through fighting.

The basic process of gang warfare includes: declaration of war-confrontation-preparation-fighting-ending.

Declare war:

Suppose that gang A wants to declare war on gang B, first of all, gang B should be designated as a hostile gang, and then the leader will take out 500,000 taels of silver to declare war on manager Suzaku Hall. You can only declare war between 9: 00 and 2 1 every day.

If the other party is currently engaged in war affairs (such as declaring war or fighting). ), temporarily unable to declare war on it;

You can't declare war on gangs above level 2. For example, level 2 gangs cannot declare war on level 4 gangs, but level 4 gangs can declare war on level 2 gangs.

After the declaration of war is successful, the action point of the gang 100 will be deducted, and if it is insufficient, the declaration of war cannot be made. The initial action force of each gang is 100, and it will recover every hour after consumption, with an upper limit of 1 00.

After the declaration of war is successful, the system will give tips on the public channels and gang channels of both sides.

Satisfy:

Within 6 hours after the other side declares war, the leader or deputy leader of gang B can find Jiang Daquan (Chang 'an 368,272) and give him 65,438+2 million silver to choose to participate in the war.

Jiang Daquan will list several preparation times for opponents to choose from. The optional time is one hour, two hours and three hours. After the preparation time, the war will officially begin.

If gang A doesn't fight within 6 hours after declaring war, it will be regarded as giving up fighting, and the treatment of giving up fighting is as follows:

1. The gang that chooses to give up fighting will lose 5% of the gang funds, and part of the reduced gang funds will be obtained by the other party;

2. Gangs that choose to give up fighting will reduce their prosperity to a certain extent, and the reduced part will increase to the other side.

If gang B chooses to fight, members can find Jiang Daquan and send him to the "Chamber of Secrets" to prepare for the war. Only members with a rank of ≥30 who have been in the gang for more than 72 hours can participate in the gang war.

If gang B (the defender) has an alliance with gang C, and the alliance time between the two sides exceeds 72 hours, then after gang B chooses to fight, members of gang C can also join the defender in the war. Players are required to participate in the war level ≥30 and the occupation time is more than 72 hours.

The allied gangs of the attacking side cannot participate in the battle.

Prepare for war:

After choosing to fight, defenders or members of allied gangs can find Jiang Daquan (Chang 'an 368, 272) and send him to the assembly hall in the battlefield for pre-war preparation activities. The length of preparation time depends on the time chosen in the battle. As an attack gang, you can only enter the chamber after the preparation time.

After the preparation time, the battle officially began. At 0 ~ 10, 20 ~ 30, 40 ~ 50 minutes after the battle, the players participating in the war can be transported to the battlefield by "transport messengers" in the secret room. Each transport needs to consume 20% of the maximum physical strength, and each team member will deduct it separately when forming a team. Transportation is not allowed when physical strength is insufficient. If you can't enter the venue at other times, you can find the logistics courier in the lobby to restore your status. Each recovery will consume 1 0,000 two cash and 10% of the upper limit of the body. After treatment, the status of characters and summoners will be restored.

Fight:

There are five NPCs named "organ guards" in the battlefield. As the defending party, Party B must defend at least two organ guards within 1 hour until the end of the battle. Both sides have parliamentary halls, which are independent of each other and serve as places for pre-war preparation.

The leader and deputy leader of the defensive side (excluding the alliance) can talk to the officers and men in the battlefield and move their positions during the preparation period and combat time, and each move costs 5000 taels of silver.

After the defense preparation time, it will enter the combat time, and the system will give a prompt on the public channel. At this time, it is time for the attacker to enter the arena. You can ask Jiang Daquan (Chang 'an 368,272) to enter the venue. Only members with rank ≥30 who have been in the gang for more than 72 hours can participate in the battle. After the entrance, you can ask the "messenger" of the House of Representatives to send it to any place in the battlefield to start fighting (it can only be sent within 0 ~ 10, 20 ~ 30, 40 ~ 50 minutes after the war). If you can't enter the venue at other times, you can find the "logistics messenger" in the hall to restore your status. Maximum combat time 1 hour.

In the battlefield, five NPCs were named "organ guards". After the battle begins, the offensive and defensive sides can occupy and recapture these organs respectively. During the battle, once four guards are occupied at the same time, the battle is over and the attacker wins. If the defender successfully defends at least 2 organ guards until the end of the battle, the defender wins.

Occupation: Attackers can attack the guards in the battlefield and occupy them if they win the battle. If he fails or escapes, he will be sent back to the chamber of secrets, which is not to mention his death.

Retreat: Defenders can attack the organs occupied by the other side, just attack them (shortcut key "Alt+A") and take them without fighting. Every time an official is retaken, it may take a certain amount of physical strength. Consumption is as follows:

When a single person retakes, he needs to consume 40% of the upper limit of physical strength;

Two people form a team, and each person consumes15% of the upper limit of physical strength;

When three people form a team, each person consumes 5% of the upper limit of physical strength;

Four or five people form a team and don't need to consume physical strength.

Alliance gang members who assist in defense can only assist in fighting, but can't recapture the robbed organs.

When the guards are occupied or recaptured, they will be prompted on the channel of both gangs.

If the NPC in the battlefield is blocked by the player or summoner, you can use the shortcut key F9 to unlock it.

Challenge the guards: In the battle with the guards, the gang guardians of the guardians will take part in the battle. The higher the guardian level, the stronger the guardian's ability to participate in the battle.

Attack each other: The offensive and defensive sides can also attack each other. If you fail to fight or escape, you will be sent back to the chamber of secrets, regardless of death. If the number of the garrison is less than 5, there will be 1 gangs and guardians to help with automatic combat.

PK and arresting wanted criminals are not allowed in the battlefield, and related battles are only treated as help wars.

Rules of engagement:

1, it is forbidden to watch the battle;

2. Players will have a rest time of 20 seconds after each battle, and will not be attacked during this time;

3. Players are not allowed to attack guards within 30 seconds after each battle;

4. Office personnel are not allowed to be recaptured by the defending party within 10 second after being occupied by the attacking party;

5. The time interval between the occupation of the second and third organs must be at least 30 seconds, otherwise the occupation of the third organ is invalid.

Members who participate in gang wars can be rewarded for their contributions. Details are as follows:

(1) Once it is transmitted from the House of Representatives to the battlefield, it will get 1 point gang contribution;

(2) Beating the enemy team, each winner will get a certain degree of contribution (depending on the number and level of opponents);

(3) The members of the attacking party will gain 5 gang contributions if they successfully occupy the organs;

(4) The members of the defense team recapture their organs and make some contributions;

How to win or lose a war;

1, the loser is deducted 10% of the gang funds to the winner;

2. The defeated party is deducted a certain degree of prosperity;

3. Both sides will reduce the stability of 100 due to the war. If it is less than 100, it will be reduced to 0;

4. If the defenders don't fight, there is a certain chance that buildings (such as academies and vaults) will be destroyed;

5. Allied gangs assisting in the fighting will not be affected by the above results.