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The glory of the king technology
Hello, landlord.

1. On the point that grades are crucial to the timeline, many heroes have unparalleled explosions in the second level, but some are stronger in the first level. The damage and control of Cao Cao's first-level and third-level injuries are very sufficient in the click. Moreover, the story of the outbreak and maneuver of Diusim in the second pass is very different from that in the first pass, so there is a great chance that one person can kill any mage. Therefore, in the process of line alignment, players must always pay attention to their own and the opposite level. When the first wave of two people go online, the first one who clears the line will often rise to level 2, but at this time, wild players may come to gank, so they should save themselves and pose a threat to the other hero.

Two: Blood volume is a very important thing. To put it bluntly, the main fight is psychological warfare.

If your blood volume is low, you naturally dare not press the thread head; But if you dare to press the line with low blood volume, it may be that your equipment level is high, and the other is to clearly tell the enemy that there is someone behind me!

Moreover, blood volume also affects the release of many skills, such as protection and flash. When using these skills, you must consider your blood volume. If the blood volume is not enough to avoid the enemy's pursuit, then using it is obviously a waste. But it is unwise for players to take such risks. )

On the other hand, if you have enough skills, it's not bad to kill the other side at once. But if you can't do it, you must always remember to grind your opponent's blood. For example, Cao often uses the world to consume the blood of the enemy.

Three: About the amount of blue For the mage who uses blue, the amount of blue is more important than the amount of blood. It is often seen that a remnant AP hides the opponent's skills by walking, and then uses the skills to fight back. However, you won't see that a mage with residual blue can complete the anti-killing. An AP without blue is no different from a basket case.

So when you play wild, you see that the AP on the line is full of blood and not blue, and it doesn't cooperate with your gank. There is no need to complain. On the one hand, the success rate of forcing gank is low, on the other hand, the disadvantage is ours.

Four: About Prediction For those skills that have no direction, you need to predict the opponent's moving direction, then calculate the delay time of your skill casting, and then put the skill in the right position (novices have no position, veterans have skills). Walking, that is, the skill of avoiding disorientation through irregular movements. Usually, when you go online, you will make irregular movements at the same time, making the other person's skills empty.

But be careful not to have frequent contact with Batman. The opponent may cast skills to make up for the residual blood Batman, and the online Batman will also affect your position because of the collision.

On the contrary, when the opponent replenishes the soldiers, he will harass them with skills or flat A, gradually build an advantage and then find opportunities to take it away. In addition, when the opponent comes to gank from the wild, he can use evasive control skills to avoid being killed. If you find that you can't escape, flash decisively. Don't wait for the control skills to flash.

Five: You can use Batman when he goes online. The attack of the small soldiers is definitely a force that cannot be ignored in the early stage of the line. As I said before, you can avoid non-directional skills by walking, and directional skills and Ping A are inevitable, but you can lure him across the line with a pawn and fight him when the opponent wants to attack you. At this time, at most, you will only have the opposite melee soldiers trying to chase you, and your opponent needs to bear all the damage of ranged+melee soldiers, so you will have an advantage.

Six: about the attack of the defensive tower using the tower. The damage of the tower in the early stage is very high. When you are trapped under the tower and your opponent wants to kill you under the tower, look at your state: blood volume, summoner skills, etc. And decide whether to use the tower to defend or retreat.

If you want to defend, once the opposite side starts to attack, if you can cooperate with the damage of the tower, you can often cause counter-killing. Heroes with control skills are more likely to cause counter-killing under the tower: it is best to start hitting you on the opposite side, and hand over control skills when the hatred of the tower begins to change from chess pieces to heroes on the opposite side. The so-called man in the tower is a kind of spirit and wisdom.

Seven: About Skills In many games, players think that the residual blood is hidden under the tower, but they don't want to face each other but they are not afraid of death. You think the defensive tower will kill this fool with joy, and you don't want the defensive tower to fail and bring interference to the opposite side!

In another game, the player saw that there was only a trace of blood on the other side, and he could get the head with only one knife, so he launched all the skills to charge, but he didn't want the other side to take a bite of therapeutic milk. Several enemy heroes jumped out around him, and the tide was gone! Therefore, players must be optimistic about the skills brought by the enemy at the beginning of online. An important skill may save your life at a critical moment or put you in danger.

Eight: The food chain between pilgrim heroes does exist. Be familiar with the characteristics of the heroes you use, and understand the basic characteristics of online heroes: the approximate CD time of skills, the distance of skills, whether there is control, etc. The so-called know yourself and know yourself, and you will be invincible. Of course, these things will naturally be seen when learning the raiders of a single hero. Therefore, a lot of collocation, only familiar with each hero, know his advantages and disadvantages can better pre-empt!

I hope it will help the landlord and wish him a happy game. Hope to adopt.