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Is the martial arts legend Shura awesome? Another method is needed.
-100 shura perfection after nirvana-

Shura, a new profession in the firearms department, is personally considered to be a very lethal profession. I hope that the players after nirvana will try bravely. The following is a summary of the main points of Shura's repeated attempts.

Rookie+Ranger Skill (Lightness Skill' Strength' and Iron Fist must be supplemented)

One *** 19.

Gun Hao skills:

Health 5

Heavy rain 1

Let go of your life 5

Five-level gale

Dark mine 1

Shengsheng 1

No wind 1

Shen Xing 1 (Some people may say that gale is useless, maybe, but after 100 nirvana, the ID will be at least 400 attacks higher than before. All gale plus 120% main attack? That is to say, you can pump 500+ more blood than before, which is still considerable. Besides, there is really nothing better about the skills of gun owners. The second hit was completely replaced by the Luo Huang series ... plus the strong wind.

! )

One ***20 o'clock

Shura skills:

Ling Bing 5 (increasing maximum life)

Blood Face 5 (increase the maximum life of teammates, I think this skill should be used by myself, not by myself. Just two shuras standing together, filling up)

Titan 1 (similar to JS's accelerated blood return skill, omitted)

1 minute excess)

Odin 5( 14 skill points, greatly increasing a person's life limit. People lay down their lives very well, and the cooling time 10 minute is one of Shura's best skills.

World 1 (plus evasion ... to be checked `omitted'.

1 minute excess)

Jintu Yisheng 1 (group attack skills are of little significance ... need to be investigated.

1 minute excess)

Broken sea 10

Empty 10 (two 2-stage blowers, one cooling for 2 seconds and the other cooling for 3 seconds, can be connected, and the extra high vulnerability value. Judging from the effect of 1, it is estimated that these two skills will be higher than the attack power of Feng Ban Ning, which is also the reason why I switched to Shura. I can bid farewell to the JS Daojun era of Feng Ban.

Twelve days and five (14 skill points, dizzy, I think there is no reason not to add it, right? This skill should be similar to Dao Junqun's sleeping, 100%, no vertigo value)

Sumeru Dragon Seal 1( 10 skill point, this skill lasts 10 seconds, which means that you can't die within 10 seconds. On the other hand, the effect should be good before you lay down your life, but the cooling time is longer.

A ***7 1 min