Outline the fashionable human body
First of all, you must be familiar with some proportional rules.
The fashionable human body is measured by "head length", and each head length represents 1 inch. In general, the fashionable human body is basically 10 head length, but it doesn't mean that the head length of 9 or 1 1 is completely incorrect. More often, it needs to be decided according to the characteristics of the clothes painted. For example, loose shirts, big sleeves or big collars, and many details of corsets, you may have a long waist and neck; If it is an exaggerated bat sleeve, the arm should be longer. If it's a skirt, you need longer legs.
Different clothes need different emphasis, and different emphasis needs different exaggeration.
The following is an example of a human body with a head of 10:
1. Draw a vertical line on the paper and divide it into 10 intervals. The top line is 0 and the bottom line is 10.
Each line represents a different part of the human body.
2. Head: Draw an ellipse between 0 and 1. The chin is just on the 1 line.
3. Shoulder and neck: Draw the neck and shoulder between 1~2. Shoulder width is about 1.5 head length (special style clothes may be different).
4. Waist and hip: Draw a line from both ends of the shoulder (shoulder line) to the waist line, and the waist width is about 3/4 of the head length. Draw a line from both ends of the waist (waist line) to the hip (the highest point of the hip is 4). The width of the hip is greater than the head length and waist, but less than the shoulder width.
5. Legs: Draw a tapered straight line from both ends of hips, from 4 to 10.
6. Foot: Draw a triangle on the outside of the lower end of the leg. The base of the triangle is the toe, and on the line 10, the vertex of the triangle is the ankle.
7. Arm: Draw a tapering line down to the wrist at the shoulder line.
8. Hand: Draw the hand roughly with rectangles and triangles, with the fingertips on line 5.
Now a rough basic human body has been drawn.
9. Smooth all parts of the human body. (The head, neck and shoulders are naturally connected, and the lines from armpit to waist, upper hip circumference, buttocks and crotch to ankles, feet and arms)
Regarding the comparison of ideal figure of fashionable human body, we actually need to be flexible and accept the changes of fashion. What looks perfect in one era may look particularly strange in another. For example, if you look at Monroe in the 1950 s by current standards, many people may think that she is a little fat ~
The following criteria determine the "perfect" fashion figure of a certain era:
Models or celebrities of that era
Emphasize the body parts and certain postures of the characters.
Fit clothes and underwear or other decorations, or no decorations.
Generally speaking, the fashionable human body must be higher than the ordinary human body, so as to better display fashion and highlight the effect of fashion in photos or artworks.
Thank you for coming often!
For more wonderful hand-painted tutorials, please pay attention to the follow-up updates. (The article starts with the official account of WeChat WeChat, and you can leave a message saying that you are interested. )
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How can painting enrich my life and make me more self-disciplined? Attached is the watercolor course in August. We have been holding daily punching activities for more than a year. In this process, we often receive messages from many classmates, saying that our life has suddenly become rich, people have become more self-disciplined, more patient and better in spirit. Of course, we can feel their continuous progress and growth from their paintings. Heart sauce summarizes the influence of painting ~
1. In the process of learning to draw, you can not only observe what you draw, but also touch and feel, and your perception ability can be cultivated slowly. Drawing is the best way to cultivate your perception.
2. Every time a painting involves a new content, we should not only accurately observe the shape and color of the object, but also carefully understand the structure and characteristics of everything, analyze the causes of its external characteristics, and cultivate the spirit of exploration. Only when we fully understand what we have painted can we show it accurately, which will inevitably force us to dabble in a lot of knowledge, which is of great help to the accumulation of knowledge.
3. Learn to draw and cultivate imagination and creativity. There are new inspirations constantly, and an excellent thinking becomes its own consciousness unconsciously.
4. Cultivate the ability to think and work independently. The whole process of conception, composition, modeling, coloring and ending in painting is completely independent.
The new issue of 9. 1 Punching is still an old saying. Whether it is zero-based or not, there is no limit to the level and style of painting. As long as you like painting, come.
With regard to punching holes in a painting every day, punching materials can be provided every day. You can punch in according to the material, or you can choose your favorite picture to draw. With the intervention of the deposit system, Man Qin will get a full refund, divide up the bonus, form good habits, harvest 28 days of works, learn materials and make a group of interesting friends. It couldn't be better.
Leave a message in the comments and invite serious friends to join ~
Come back in the second half of August to review the painting course materials.
16/28/7_ Sometimes I come to paint _ I don't know how to recognize shit.
Zero-based watercolor illustration graphic tutorial online celebrity flamingo
1. Draw a shape with a pencil and spread a layer of clear water.
2. Change the color of pink and mix the colors, then deepen the color of mouth, head and body to draw a three-dimensional sense, and the body pays attention to the sense of volume of wings.
3. Highlight the stars, sprinkle gold powder and call it a day.
17/28/7_ Sometimes I will draw shit.
Zero-based Watercolor Illustration Graphic Tutorial _ Send you flowers on Tanabata
1_ Feel free to dip some pigment in the petal part and poke it on the paper. You have to poke out shapes of different sizes.
2_ Add colors to make it rich and layered.
3_ Mix the powder, paint the stem green and tie a bow perfectly.
18/28/7_ Sometimes I come to paint _ I don't know how to recognize shit.
A graphic course of zero-based watercolor illustration
1_ Typing with a pencil, the snowman added a semicircle with his eyes and nose painted on it. Radish nose away from the mouth, because the snowman looks up, otherwise the snowman is not cute. Don't look for me.
2_ The leaves are all connected in a semi-arc shape, slightly symmetrical left and right, and yellow and green change color.
3_ Make an S-shaped bow, which is soft, elegant and perfect.
19/28/7_ Sometimes I come to paint _ I don't know how to recognize shit.
Although the zero-based watercolor illustration graphic course has been in beginning of autumn, the heat in the south has not diminished at all. Have a watermelon.
1_ Draw triangles and handles with a pencil.
2_ Spread water and find a few spots to dye red, yellow and green.
3_ Khaki flat paint handle, call it a day.
20/28/7_ Draw a stool sometimes.
A graphic course of zero-based watercolor illustration
1_ The difficulty lies in the perspective of the umbrella. Oh, draw a semicircle and divide it into four parts, then connect them with semicircles.
2_ Umbrella petals are colored on the other side, so it is not easy to mix colors at one time, and there is no hierarchy. Yellow and orange are mixed from left to right to create a three-dimensional effect.
__2 1/28/7_ Draw a stool sometimes.
Zero-based illustration graphics course
1_ Make sure that bears and rabbits are the main body, simple line drawings and holiday element accessories.
2_ Add materials around the main body for modification, and it is finished.
22/28/7_ Sometimes I come to paint _ I don't know what to do.
A graphic course of zero-based watercolor illustration
Demolition of the house in the way we taught in the first lesson, the next step is to add details. Draw the key points. The green plants in the back are drawn according to the method of free creation in the fourth class. You can draw cactus, flowers or leaves at will. The most important thing is that you are happy.
The watercolor part only needs to be tiled, without any special technical content, and it is completed.
23/28/7_ Sometimes I come to paint _ I don't know how to recognize a stool.
Color mixing and matching exercises in the course of zero-based watercolor fruit graphics
1_ stitching color matching, such as adjacent colors of red and orange, complementary colors of red and green,
2_ Mix colors by wet dyeing and spot dyeing.
3_ Add details after the color is slightly dry, such as the texture of pineapple and so on.
24/28/7_ Draw a stool sometimes.
Color mixing and matching exercises in the course of zero-based watercolor fruit graphics
Draw from the brightest place and apply water+spot dyeing to the pulp part, and the color will change from light to dark.
____
25/28/7_ Sometimes I come to paint _ I don't know what to do.
Zero-based watercolor graphic tutorial: Search for shining stars in Weibo, and there will be a watercolor starry video tutorial.
1_ Set aside the position of 1/4 of the picture to spread water, adjust the blue, purple, pink and yellow, or superimpose from the light color as usual.
2__ When the background color is dry, draw the backlight leaf with black or blue-red, use white ink for toothbrush or pen, and tap it.
26/28/7_ Sometimes I come to paint _ I don't know what to do.
Course construction of zero-based watercolor graphics on slopes
1_ Line draft Pay attention to the length-width ratio of the house and compare it with the reference object.
2_ Eaves, windows and shops need more patience, because there are many levels of details. The main colors of the picture are mainly pink, yellow and blue, and then mixed colors are carried out on the basis of the main colors, and the colors will be rich but not messy.
27/28/7_ Sometimes I come to paint _ I don't know how to recognize a stool.
Spot dyeing practice of zero-based watercolor graphic course
Avoid the same leaf size, and use curves to look soft and natural, and the color can be more moist. Spread green first, then dye a lost red, and then tick off the stem after the picture is slightly dry, and you're done.
____28/28/7_ Draw a stool sometimes.
The course of zero-based watercolor graphics ends with cuteness.
Pay attention to the connection between the lifebuoy and the pig in the line draft. The coloring part is mainly pink yellow, and it is colored by wet and semi-dry coloring methods, especially the facial blush and the pattern on the lifebuoy should be painted after the pigment is dried.
Let more people see your work together and look forward to growing up together, refill.
How to draw an ink illustration 1 through PS, select the "File/New" menu, and open the "New" or Ctrl+N dialog box named: Chinese painting in ink and water towns, with a width of 600 pixels, a height of 480 pixels, a resolution of 72, and a mode of RGB document, as shown in the figure.
2. Execute the menu: Filter/Texture/Texture, and the dialog box for adding texture will pop up. Set the zoom ratio to 100% and highlight it as 8, as shown in the figure.
3. Select the lasso tool in the toolbox, randomly set irregular figures in the workspace, and set the foreground color values as: R:0, G:53, B:4, as shown in the figure.
4. Execute menu: select/modify/expand to pop up the expanded selection dialog box, and set the expansion amount to 20 pixels. Execute menu: filter/stylize/diffuse to pop up the expanded selection dialog box, and the setting method is normal, as shown in the figure.
5. Select the mobile tool in the toolbox, hold down the Alt key of the keyboard, select the layer 1, hold down the left mouse button and drag out the copy of the layer 1, as shown in the figure.
6. Select the daubing tool in the toolbox, select the layer 1 and daub it in the workspace, as shown in the figure.
7. Execute the menu: Filter/Blur/Dynamic Blur, and the dialog box of dynamic blur selection will pop up. Set the angle to 0 and the distance to 48 pixels, as shown.
8. Select the brush tool in the toolbar, and set the brush to 3, normal mode, opacity to 100% and flow to 100% in the brush tool property bar, as shown in the figure.
9. Select the daubing tool in the toolbox, set the brush to 17 in the daubing tool property bar, set the mode to normal and the intensity to 50%, and daub in the workspace.
10. Select the gradient tool in the toolbar and set a reference in the gradient toolbar properties, as shown.
1 1. Set the layer blending mode to positive overlay, and set the opacity to 100%, as shown.
12. Select the pen tool in the toolbar and draw the shape of a ship in the workspace, as shown.
13, set the foreground color to black, and then stroke, as shown.
14. Select the brush tool in the toolbar and set the brush to 13 in the brush property bar. Normal mode, opacity 30%, flow 100%, as shown in the figure.