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Zhu Xian 2 didn't fly to Qingyun, the perfect point and the gobbledygook (high score)
There is no doubt that the attack of Qingyun group is too awesome. The ways to add points before flying are: one skill, ice 2, health care master 3, Changyou 5, Wuqi Chaoyuan 8, mysterious mirror 6, one ***24 (my point). This is not too controversial. Generally speaking, it is a question of whether the health care master adds or not, and whether it is 4 or 5. Let me talk about my own feelings about these skills first. ◎ Health preservation is mainly based on 3 passive skill points, and 3*40 points of blood can be added in coordination with Tianshu blood harmony. I think the more the better. Wandering freely, it used to be useless to use mounts, but now it is different with the battlefield. It's convenient to kill and escape. Anyway, at least 4, 5 is full, so forget it. ◎ Ice curse. Comrades who don't add health care and leisure all take a fancy to the slowdown of this skill. Although it has been perfectly weakened a lot, it is still the first choice for hanging up. Those who often hang up can choose to point to 6 or even 9, because its deceleration effect is really good, especially when 9+ 1 hangs up, and there is basically no blood near you. If you hang up often, I highly recommend it. The blue consumption of level 9 is only 62 points, and the red medicine saved is not a little bit. Double skill Xuan Bing 3, refining qi and restoring energy 8, protecting the body with genuine elements 3, Nanhua Heart Sutra 6, Bing Xin definitely 4, a ***24 points (my plus point), which is very controversial, because the skill of good state and the magic breaking of Shaoyang are all here. I will say each skill one by one, and everyone will choose according to their own preferences and points. ◎ Shaoyang Shock Wave is one of the only two attack skills that can be used before Qingyun. Before fixing and slowing down, it was our imaginary PK play, and then it was completely different in actual combat. But then a gobbledygook was published, and the effect was much enhanced. This is a very controversial skill. Let's talk about the reason why I don't add-1, the rice in the single P is useless, the attack is low, the skill preparation time is long, and people are often set near others, which can cut me. PS, I didn't add a gobbledygook, and I didn't book a 9-level battlefield PK of Shaoyang and 1 12. 2, the effect in group P is not very good, because the biggest advantage of Qingyun is group injury, and there are too many skills in the fourth and fifth years, so Mi Kong uses this. 3, you need too many skill points. Generally, people are only willing to add exactly 24 points. If you want to refuel and refresh yourself, there is no extra point to spend on this skill. I'll talk about the benefits of refining gas to restore the spirit later. Besides, if you want to add it, you have to fill it up. 9, it's not obvious to add only a few points, just don't add it. Reason for adding-everyone should add gobbledygook from the beginning, what's more, gobbledygook has strengthened this skill a lot, staying for more than 10 second, and gobbledygook wasted 3 points, so it's a pity not to use it. This skill can effectively prevent the enemy from fleeing back to the city when playing 1, hehe. Breaking the spirit of the magic sword is my favorite skill. Cooperate with gobbledygook, take off your weapon and wave your hand, and the enemy's blue color will be empty in an instant. If he resists, take up arms and kill him. If he doesn't resist, stay in M Blue. Especially for the enemy of Qingyun, use his strange time to draw out his 1W blue to ensure that he cries to death. And this skill 1 sec is released, and the moves are very fast. Unfortunately, there are too many skill points in the early stage, and the gobbledygook needs to add 4 points, so we have to give up. But it makes sense to think about it. If YD skills were added to every Qingyun, the world would not be chaotic. In infinite fantasy, there is a post in the forum devoted to this skill. In the past, it was definitely a junk skill, but with the help of gobbledygook, it became a golden skill, and this gobbledygook is a necessary skill, which will be wasted if not used. Tell me how I feel. I only ordered 5 before, and I never used a bottle of blue medicine to hang up. I'm going to increase it to 8, and the magic weapon to 9. Even if I use the angry sword when I hang up, I probably don't need a bottle of blue. If you are not super rich, it is strongly recommended that you add, and the poor must add skills. If you are super rich, it is also recommended that you add 1, which will increase the skill damage by 6% after using it with gobbledygook. What is the use of rice at ordinary times? When using Absolute Holy Truth, you can increase your skill damage by 18% with the nun's full level, and there is another corpse on the ground. ◎ True yuan protects the body, which I personally think is an absolute garbage skill. All previous posts said that this skill can absorb as much blue as gobbledygook, which is very useful when PK attracts monsters. However, this skill has a fatal problem, or a perfect BUG. After providing N points of Qi to leave the shield, you will lose Qi every time you are hit by a monster, and it will drop badly. Red is much cheaper than blue, so it is better to let the monster hit it a few times to eat red than blue. Besides, there is still a road ahead. Unless you are super rich and often make up the big blue, don't add it again. ◎ If the ice heart is determined, you must add skills to clear the cooling time of the body and refine the gas to restore your spirit. The dispute lies in adding 1 point and 6 points. I used to be inclined to add 1 point, because even if this skill is added with+18% defense, it will not have much effect on Qingyun. If you always use fairy to deal with monsters, 1 point is enough. But because I don't add shaoyang, I have more skills, and more prevention means more prevention. Hey hey, choose according to your own situation. ◎ The South China Heart Sutra is generally filled in. However, if someone takes the route of Demonbane, they can get less points or no points. Save skill points and break the magic. HOHO, I don't think it is BT Qingyun, so everyone will take a detour when they see it. Triple skills: Thunder Strike 1, Sword Heart 4, Immortal Protection 5, Emperor's Internal Classic 3, Furious Sword Flower 9, Flying Immortal 2. A ***24 point (my plus point) is also controversial. There are many passive skills and some offensive skills. I'll provide two more ways to add points, and then I'll talk about my views on each skill. 1, 1, 6, 6, 6, 6, 6, 7, 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6. The reason why I don't add much, first of all, adding 2 points to the mark will only add 22 points of attack, so it's better for me to learn to play when I'm bored outside the sky. When level 7 is full, add 36 points of defense. Touch me 1 if there is a fairy protector anyway. If you don't open it, hundreds of injuries will always float. It's really a loss to use 7 skills to return to 36 defense points. Secondly, the blood harmony nine passive points only give 360 points of blood. Maybe you will say that many a mickle makes a mickle. However, the shoes of 150 are from 8: 00 to 9: 00, or it's better to add Yin Tian's skill or magic weapon to limit blood, or I won't add more Buddha's blood. ◎ Thunder and fury, this skill used to be a standard garbage skill, but it needs to be strengthened. And it's strengthened a little bit, so there's a reason to add him. 10.3 second group immobilizing effect is enough for you to beat monsters by half even if you use it. Group P can also play a great role. ◎ Thor's Cone, if you add thunder and fury, then add more points to this skill point. 10 meter attack range, opening a fairy anti-monster group will make you comfortable to death. You said you had a physical attack. No, the actual combat told me that the attack range of 8 meters often made me open a true fairy anti-strange group when there were several strange groups. The point is not that the range is less than 2 meters, but that it is a physical blow or an unfamiliar environment and Raytheon's cone is beside you. 120' s 6-second group attack preparation time is too long, so Raytheon is much better. ◎ Bloody swords, I like this skill. Less blue consumption, high attack, especially the effect of continuous blood loss. Anyway, it is Demonbane's fate to strengthen the skills, so you must add 50 more attacks for each level. I like it, so I fill it up. However, one of the other five Qingyun brothers is that the triple attack skills are not enough, depending on your own preferences. Fei Xian, from outer space, was once the spiritual pillar of Qingyun Sect at the level of 90, and thought that the use of outer space and ice together could slow down the enemy to a level equivalent to immobility. Practice has found that this is our fantasy, the attack is not high, it is useless to slow down, and strengthening the gobbledygook is not an essential skill to express Demonbane's fate. Just add 2 points to remember. - ! Four skills: Dance of Frost and Snow 3, Sky Xuan Bing 6, True Yuan Wah Flash 7, Secret Seal 6, Extremely Deep Cold 7, Benevolent Heaven and Earth 1, Invisible Avenue 3, Tenchu Shock Wave 9, Decisive Dragon 9. A ***5 1 point (my plus point) is basically not controversial, and basically everyone puts the main skill points in this weight. Talk about techniques that may be controversial. ◎ Extremely cold, expert in harming people, killing the black sheep, accurate in one harm, and YD personnel will have all skills. You said you were a good boy? Then throw one when you kill BOSS, and throw one (36 meters) far away when you are in group P, who knows. ◎ Tian Xuanbing, the first skill after self-destruction, is also the skill to bring depressed opponents back to life in a duel. In short, there are many usages. Suggest filling it up. ◎ Secret seal, many people say that it is of little use and the deceleration effect is not obvious. I think it may still be useful in group P, which is the only array anyway. I'll tell you when I find out when it works. ◎ The world is ruthless, the recruitment time is long, the skill growth is not high, and you can use it casually if you are a little strange. There is nothing to say about other skills, except frost and snow dance, all others are full! Need to talk about the five skills? Of course it's all full, a *** 17. Add some points to the gobbledygook: Imperial Sword 12, Leng Mengyan 1, Mang of Wind Sword 2, First Appearance of Shaoyang 3, Heart Robbery of Angry Sword 2, Star Feather of Evil Sword 2, Heaven, Relatives, Road 2 and Xiu Yuan, all except the third column. The following is an enhanced version of the soaring mind demon. The magic weapon Qingyun is used for fighting. If you don't resist, the amount is really a bit wasteful: ice spells +3 leisurely trips +5 health claims +3 five-qi Yuan Chao +8 mysterious mirror +6 (magic Qingyun frost shock wave +9)25+9 pairs: Xuan Bing thorn +3 air defense +3 true qi returning to the spiritual practice +8 true yuan protector +3 (Buddha 0 Shao Yang firm but gentle +6 broken magic sword spirit +9 (magic). +6 (Qingyun Fairy +9) Seven Robbing Dragons +9 (Magic Qingyun) Seal of Heaven and Earth +6 (Buddha Qingyun) Ruthless Heaven and Earth +9 (Qingyun Fairy) Five-fold: Full of luck is a problem. If you have enough money, you can point to the average player, then you can point to the lucky point and then point to something else.