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What are the characteristics of the glory of the king Wild King?
The glory of the king's wild routine, support and mentality analysis.

1 As an excellent wild player, you must first have a good attitude. Wild players are a kind of existence that is both father and mother. For any economy that doesn't take the head and eat the road, it will be hit by garbage. Therefore, if you want to fight wild, you must have a good attitude. Support is also important. Personally, I think it is very important to observe our and the enemy's lineup at first, so that you can determine your wild line and ensure that you can give your teammates an advantage by supporting that line when the first wave has a big level 4. I still need help clearing three lines. I have to say that this is a game of pushing the tower. A good route can guarantee our tower number advantage and our turnaround advantage once the game is deadlocked. 4 dragons, the dragons mentioned here are all kinds. Whether in the early or late stage, fighting dragons is very beneficial to the whole team, which can not only improve the economy, but also increase the attributes. If conditions permit, dragons must be brought. 5 defense against the wild, this depends on the opening situation. If the start is good, I can go to the opposite side, so that I can know the dynamics of the opposite side well and ensure that I will not be attacked by the other side. Hello, I'm Samadze Jun. What qualities must a wild king possess? I think there must be several points:

(1) We should have a strong sense of economy, be clear-cut, but not rigid. You have to brush the wild area to catch people, so you will miss the opportunity. You should try to control the crabs and dragons and rub the thread properly. Only when your economy is high can you have the capital to help your teammates, even with them. If you have the strength, you can try to invade the opponent's wild area, but you should pay attention to the position of the enemy on the line and not collapse the wild area. If you collapse, the wild area will become someone else's.

(2) Arresting people online: observe the overall trend of small map control, cut the screen to observe the advantages and disadvantages of bilateral alignment, then decide the gank goal, arrest more people, help teammates to establish advantages, support or harvest in time when there is crossfire online, guess the enemy's wild movements, remind teammates to pay attention, and choose to squat or put the wrong person according to the situation;

(3) Find the rhythm: No matter where you brush the wild field, the enemy will guess your position to be vigilant, and it is also easy to be killed by the enemy. If the time of death in the wild field is different, it is very likely that the initiative in the wild field will be lost and the game rhythm will be lost. You should decide where to catch according to your teammates' ability to keep people, the enemy's position and the means of escape.

Glad to answer this question, I hope I can help you!

The importance of playing wild can be said to be self-evident. As the rhythm driver in the game and the core figure of the team, the victory of a game can be said to be playing wild. For other positions, playing wild can also be said to be too busy. The single position is to guard the tower, and the single position is to guard the tower, develop the road, assist wandering, and fight the wild. The task is to clean up their own wild areas, reverse the wild, and support online. Let me talk about it.

1 lineup and mentality

The lineup has a hidden bonus to the victory or defeat of a game, so it is particularly important to choose the right lineup to play wild according to the lineup, but it is also related to the player's hero pool, so the hero pool is very important, and then the player's mentality. It can be said that it is difficult for many players to maintain a stable mentality when playing games. Teammates grab positions, grab positions and pits, scold you when the pit is over, and report you when the pit is over. The report was also a success.

2 General situation

The overall situation is the basic operation of a high-level player. Many players only look at the present and only look at what they see. A slightly better player will look around carefully and pay attention to the enemy's movements. A better field can span almost half a map or the whole map. So what is the overall situation? The premise of the overall situation is to be able to determine the enemy's position, such as showing up in the middle of the wild road and then going to the upper part of the wild area. Then he should get red. At this time, he can crush the tower, judge the enemy's position, action and intention according to the map, and then make plans and actions.

3 Teammate communication

Teammate communication is the most basic operation in the game, but it can be said to be a very important one for playing wild, because playing wild is basically very fragile. If you team up first, you will easily die, so you need the cooperation of your teammates. Whether to let teammates start the team or seduce teammates, you need to let teammates know through communication, so if the team communicates properly, it will at least improve the winning rate by 30%.

4 master the time point

For field combat, it is a compulsory course to master the time point, such as how long it takes for the first tyrant to refresh in a few minutes, how long it takes to clean up the second half of the wild area, how long it takes for BUFF to refresh, how long it takes on the road, and when there is online support, so all friends can see that the professional players are busy in the field, because once they start the field battle, the benefits of the whole team can be raised.

Generally speaking, you must learn to improvise when playing wild. Play guerrilla tactics. Cooperate with teammates to catch the head!

I wish everyone a happy game!

Efficient and economical operation, seize the ADC of the other party and support teammates!

Seeing this problem, I am actually very entangled. Do you want to share my 83-star shooting skills with you? Share it and everyone will learn. Won't it make it harder for you to go to the high-tech park? Forget it, for the sake of high quality, I intend to share it without reservation, just once.

Playing wild positions requires wild monster resources to maintain the economy, but no matter how you brush it, the economy can't beat shooters and singles, because the economy of the line will be much higher than that of wild monsters, so if you want to grow into a top wild king, you must find ways to cooperate with your teammates to kill more enemies.

First of all, you can imagine that when you brush the field, you should brush it according to a fixed route until Big Bird is just level 4, and the opposite side is doing the same action, but the opposite side is brushing on the road, and you are brushing on the road. At this time, as a top consciousness, you need to call the grass signal in time to inform the teammates on the road to retreat, or voice typing to inform the enemy that the field is near the big bird on the road, and be careful not to press the line. And I can find an opportunity to cooperate with the gank enemy of the cross-country duo. Even if it doesn't succeed, at least I will scare the enemy's flash and then queue up with our cross-country duo, which is already at a disadvantage. In the early stage of high-end games, because of your lack of flash, your lineup collapsed, and you didn't dare to go up and fight, and you didn't dare to make up for the soldiers. Before the last minute, he will be afraid that we will squat in the wild and wait for a serenade of 20 gold coins. You will find that the enemy shooter's economy is about 500-800 behind our shooter's economy. We call it the snowball effect, and we can give full play to our advantages without killing each other. Let's go back to just now. Some people may ask, why should the other party remind the order to retreat when playing wild? I'll tell you why, because I'm arresting people on the road, and I don't know if I can kill them successfully. Suppose, as I said, I didn't kill the enemy with my teammates, but the enemy fought in the wild and cooperated with my teammates to kill us with a single ticket, then am I very deficient? Because I knew there would be such a script, but I didn't tell my teammates with actions, so my mind in the wild needs to consider many things. I don't brush in the wild all the time and then occasionally show my face online.

Let's talk about what needs to be done after helping the highway to play its economic advantages. There are two situations. One is to look at the opponent lineup. If the line speed ratio is fast, you can cooperate with your teammates to take the lead, help them share the line speed pressure, and try to keep them from going astray. Second, if you use multiple routes, you can choose to win the hegemony. After all, the tyrant's experience, gold coins and the temptation to hurt buff are higher than those of the master. Note that we can only choose one dragon to start, and high-end games rarely allow you to win two dragons at the same time. More importantly, one side can only be forced to win the dragon that has nothing to do with us.

After the dragon fight, we can go to the side branch to win soldiers or invade wild areas, because the enemy is on the other side of the river at this time, even if it takes time to get here, we can take advantage of the time difference to steal as many wild areas as possible, and then go to the side branch to eat two waves of soldiers, so that the wild economy will not fall behind. At least if you rank in the top two in the team, you will be considered to have immediate combat effectiveness. Otherwise, the economy of the opposite C is more than 5,000, and you are only more than 3,000. Even if we catch it, it's only 1v 1. The other party doesn't give you any advice at all, because your economy determines whether the other party is positive or negative.

When the wild economy can rank in the top four among 10 summoners, what you need to do is to judge the trend of the other party's C position and find opportunities to kill each other. For example, the next line of soldiers gather by the river, or you find that the enemy's blue buff has not been played for a long time. Is it possible that the other party wants to leave it for a single person? These are all good opportunities for anti-preemption. Only by killing the opposite C position can the team fight guarantee the chance of winning.

Maybe many readers can't understand what I'm saying because I'm not good at writing. Let me summarize the above passage into several simple sentences.

1, when brushing the field, think about where the enemy is playing now and what they will do next, so as to make immediate strategic adjustments.

2. When you want to do gank, tell other teammates to pay attention to retreat, so as to minimize the risk of gank this time.

3, depending on the situation, choose which dragon can bring the greatest benefit to the team.

4. Try to show your face as little as possible after playing wild economy, so that the enemy can't judge your movements, which can effectively reduce the development space of your opponent and provide yourself with more anti-squatting positions.

5. Multiple signals play the advantages of small-scale team battles with teammates and win more map resources, thus snowballing.

Finally, because typing is too tired, this article does not explain how to play against the wind. This article only explains how to play from the 55-game to the dominant game. As long as you master three of them, your position will definitely have a qualitative leap, at least more than 2 stars.

Hello, I'm Lan Ling, God of War.

I like to fight wild, and assassins like to fight warrior Lanling.

I think there are four characteristics of playing wild.

① Anti-wild: opposite to Han Xin, a brittle monkey, anti-red. If Zhao Yun goes against the sky. If it's Dian Wei and real armor, it won't be reversed.

(2) Fight the Dragon: Fight for hegemony whenever possible. In the early stage, you dominated the station line, and in the later stage, you have nine dragons to increase the online advantage and quickly destroy the tower.

③ Support: In the early stage, we mainly focused on catching shooters, which inhibited the development of shooters. Later, after the group war, play out and cut the back row.

4 hero restraint: know yourself and know yourself, win every battle, and restrain the hero of the warrior Lan Ling. On Shan Jia and Kuang Tie, the story of Sean and Diusim, the shooter Li Yuanfang and Yu Ji, the assassin the Monkey King and Li Bai Xuance and Sima Yi assisted the Eastern Emperor Taiyi.

Wild king ",what is a wild king? I just want to be your boyfriend. Asking if you want a wild king is an ambiguous way. If he plays games with you, he will say, "I play wild!" " "Generally speaking, people who claim to be wild kings are good at playing wild. Basically, more than five of the ten games can fly with the whole audience!

Han Xin is a hero that many players believe in. The operation is not particularly difficult, but it requires high consciousness. Especially with rhythm, although the upper limit is very high, the lower limit is also very low, and the intensity depends entirely on the summoner. If you can only brush the wild, you can't even rank T3. Only Han Xin who knows rhythm can be the real T 1 and T0 Han Xin.

However, in the S 18 season, the intensity of Han Xin has been greatly improved, because the refresh time of ordinary wild monsters has been prolonged, the income has become higher, the effect of red buff has been greatly enhanced, and the prophet masters and tyrants have been refreshed at the same time. Han Xin's super mobility allows him to constantly run to clear the field, push the tower, catch people and control dragons, and his rhythm ability is second to none.

Installation suggestion:

Inscription recommends Duo Cui *9 Hunting * 1, Hawkeye, Evil Source *7 Unique *3, the main skill.

The inscription with 1 hunting is used to block the attack speed threshold. The threshold of attack speed means that the attack speed will increase in a certain gear and will not be reflected in the next gear. The attack speed threshold of Han Xin is 0/110.2/21.2/51.

Core three-finger operation:

Video cover 00:04

The main difference between ordinary Han Xin players and expert Han Xin players is the three-finger operation. After mastering the three-finger operation, you can attack flexibly outside the enemy's field of vision, greatly improving the success rate of killing the enemy:

Details of core skills:

1, Han Xin can fly the target in the fourth general attack, but if you use the skill twice during this period, the number of general attacks will be reset. So if you want to trigger the fly-picking effect when fighting in situ, don't use the second skill.

2. Improve the fluency of Han Xin's skill use through operation settings;

① To exchange one or two skills, click "Settings" in the upper right corner of the main interface, click "Interface Settings" first, and then click "Enter Custom Panel" in the lower right corner.

After entering the "Customize Panel", exchange the keys of one or two skills.

② Adjust the sensitivity of the skill roulette to the highest level in the game, adjust the exhalation position of the skill roulette to follow the finger pressing position (suitable for sliding), and then adjust the skill cancellation mode to slide out a specified distance (advanced).

③ Turn on the high frame rate mode.

Before adjustment:

After adjustment:

After all the adjustments are made, the triple jump with Han Xin will be much smoother than before. Before the adjustment, when Han Xin moves to the lower right, the displacement distance often becomes shorter or the operation becomes slower. It will hardly appear after adjustment.

3. The sweep damage of Han Xin's second skill is range damage, so you can find the right angle and attack multiple enemies at the same time in a team battle. Sweeping damage can also be used as a partition attack, which can not only be used to hunt down the enemy, but also accelerate the speed of clearing and fighting the wild, and grab the buff and the dragon at the critical moment.

4. Han Xin has the effect of dominating the body and avoiding injury in the process of using the big move. Although the dominant body can be immune to control, it cannot be immune to harm. The actual combat effect is as follows:

Prevention of common hard control skills: such as da ji's two skills and Su Lie's big move.

Anti-ordinary repelling skills: For example, the big move skills of Mo Xie and Gongsun Li.

To prevent Zhong Kui from taking the bait: Zhong Kui took the bait. If you don't have the skills to run, you can make a big move, eat the hook and leave.

Guard against Musashi Miyamoto's deception: Musashi Miyamoto is locked with a big move. You can wait for him to land with a big move and jump off three times at the speed of light.

To prevent being accused of death by Emperor Taiyi: Make a big move before Emperor Taiyi uses it, and exchange blood with him to reduce the time of being controlled. But this trick can only be used when the blood volume of Donghuang is low, otherwise it is tantamount to accelerating suicide.

5. Han Xin can pick up one or two skills during the big move to complete the seamless displacement.

Common tricks:

Before level 4:

1, two skills+one skill+general attack+one skill+general attack+general attack+general attack.

2. Two skills+general attack+general attack+one skill+general attack+one skill+general attack+two skills+general attack.

After level 4:

1, two skills+one skill+general attack+big move+one skill+general attack+general attack+two skills+general attack.

2. Two skills+general attack+general attack+one skill+general attack+big move+one skill+general attack+general attack+two skills+general attack.

Play with creativity:

In the primary stage of field painting, if you choose red, you can catch a wave in the second stage. In S 18 season, the effect of Red buff is greatly enhanced, and second-class Han Xin has a stable offensive ability as long as it has Red buff.

At the beginning of the arrest, the judgment ideas are as follows:

1. It is suggested to squat down in the grass before clearly grasping the enemy's vision, and at the same time look at the small map every 3-5 seconds, otherwise it is easy to miss many good opportunities to kill, fight wild, push towers and control dragons. The skill of squatting on grass is to judge whether the enemy has his own visual direction and whether there is any way to judge his general position by observing the small map. If you sneak into the wild area and walk from your red area to your blue area without meeting the enemy, then the enemy has no vision of his own; Or observe the small map to judge the approximate position and walking route of the enemy. For example, if the enemy suddenly disappears, and there is no one in his own wild area, no one on the road, and no one on the road, then the enemy is likely to move on. There is no point squatting in the grass leading to the road at this time.

2. Look at the line of soldiers before arresting people and catch the road with deep enemy lines. If the line of soldiers is in the enemy tower, then if you want to kill the enemy, you have to choose to kill the tower, which is too risky; It will be much easier to kill the enemy if the line of soldiers is close to his defensive tower, that is, the enemy has a deep line. At the same time, it depends on whether the damage of yourself and your teammates is enough to "fight home" the enemy on that road. We don't have to kill them, but we can make them give up guarding the tower. After returning to the city, the enemy can cooperate with his teammates to push the tower, and after pushing the tower, he can cooperate with his teammates to take the dragon, further establishing the team advantage.

3. Help the superior but not the inferior, or you can start thinking about who this game is mainly about at the BP stage. Each lineup has weaknesses, such as crushing the enemy Mulan when the road to self-confrontation is crazy; Our own development path is Kelpolo, which was crushed by the enemy Gongsun Li. That is to say, we mainly focus on Mulan and expand the advantages of the superior road. Mulan was weak in the early stage. Grasping him can make him economically unable to get up, and coupled with the crazy iron, it can quickly push up the team economy. If we can control the dragon again, our own team can lead the enemy team by thousands of dollars in the medium term, and then we can fight as a team without fear of the enemy Gongsun Li.

In the 2-minute dragon brushing stage, it is not recommended to open the dragon blindly, which is extremely risky and easy to be robbed. If you have a clear view of the enemy, you can open the dragon even if you have residual blood. If the enemy is killed in the wild or appears on the other side of the map, the vision of others will be exposed, which is the best time to open the dragon.

At the same time, it is suggested that friends who play Han Xin should try not to have all three displacements when brushing wild dragons, and at least leave one displacement to deal with emergencies.

Entering the stage of brushing money, as mentioned above, the main gap between ordinary Han Xin players and master Han Xin players is the three-finger operation, and the other is the anti-wild. Counterattacking the wild often requires three-finger operation, and the refresh time of the wild monster should be remembered. If you can't remember all of them, at least remember the refresh time of buff.

S/kloc-refreshed in 0/00 seconds after Buff was killed in 0/8 season. If the buff is killed after 0 minutes and 40 seconds, the next buff will be refreshed after 2 minutes and 20 seconds. The abbreviation is: those less than 20 seconds can be recorded as "1+40". If the buff is killed in 1 min 10 second, the next buff will be refreshed in 2 minutes and 50 seconds; Anything over 40 seconds can be recorded as "2-20". If the buff is killed in 3 minutes and 40 seconds, the next buff will be refreshed in 5 minutes and 20 seconds.

If you want to give full play to your advantages successfully, you must think against the wild. But the real anti-wild thinking does not mean that stealing wild monsters from enemy's wild areas is called anti-wild. After all, if Han Xin goes to fight wild, the enemy can also come to your wild area to fight wild. It's just the exchange of wild resources between the two sides, which has no benefit. The correct way should be to calculate the refresh time of each monster, and then seize the refresh time of the monster to clear the wild resources on both sides before the enemy hits the wild, and firmly stabilize their own advantages by controlling buff and dragon, while expanding the team's economic and rank advantages.

If you are unfortunately at a disadvantage, you must know how to use containment tactics, that is, four teammates get together to hold a group, and Han Xin goes to the Belt and Road alone. If the enemy catches you, teammates can force a group of four strikes, two strikes and three strikes or push the tower to get the dragon; If the enemy doesn't catch it, you can take the line yourself and find an opportunity to push the tower. The main points of play are as follows:

1, try not to cross all three displacements when running the map, and leave at least one displacement to deal with emergencies.

2. Look at the small map every 2-3 seconds. Although Han Xin is very mobile, he is still afraid of being double-teamed. Looking at the small map often can keep abreast of the enemy's movements, judge the safe escape path before the enemy forms an encirclement, and avoid the displacement skills jumping into the enemy's face.

Team game:

Ring game:

1, enter the venue to play a set of continuous running, and then enter the venue after killing the small soldiers or wild monsters.

2. Catch up with the enemy's core output in seconds, and enter the stadium again after killing the small soldiers or wild monsters.

3. Wait for the team battle to break out for 3-5 seconds before entering the field, or wait for the enemy hero with control skills to hand over his control skills before entering the field for harvesting.

Sacrificial stream playback:

Be a resurrection armor, start a group and enter the arena directly, then destroy all the damage and fall down. One second after resurrection, he becomes a golden body and then a famous knife. The specific operation is to set the famous knives into a preparation group separately:

Make the resurrection armor first, then pre-order the moon spot, and the preparation group will switch to the column with only famous knives. In this way, you can enter the store to sell resurrection armor while waiting for resurrection, and then immediately exit and click Yue Hui at the quick exit. During Yue Hui's active skills, she can enter the store and sell Yue Hui, then immediately quit and click on the famous knife at the quick exit.

The glory of the king, the Almighty, will answer this question.

The glory of the king Wild King. What is a wild king? As the name implies, it is the leader of the team, the wild core. It is the real thigh to lead the team to victory with Kerry. She is the dream lover of female players and the ultimate companion of Yao and other assistants.

Now let's talk about the qualifications of a qualified wild king.

The first is the depth of the hero pool, which can adapt to any season and can take the version of a strong hero.

Second, the overall situation is the basic operation of the wild king. Many people only look ahead, don't pull a small map, don't look around carefully, and don't pay attention to the enemy's movements. Wild Wang Neng judges the enemy's position, action and intention according to the map and the hero's characteristics of the other side, and then makes plans and actions, sends out signals, or directs teammates to carry out targeted deployment attacks and interceptions.

Third, control the dragon, help the tower and push the tower! A qualified wild Wang Neng accurately calculates the time of the wild monster in the opposite wild area. Master, tyrant time, according to the ever-changing battlefield situation to decide whether to arrest people, fight wild or control dragons. Be able to understand the level of teammates and provide timely support to help teammates establish their early advantages. According to the heroic characteristics of teammates, you can decide whether to push the tower quickly or postpone the victory until later.

Fourth, the details of the hero's operation, in fact, this is the most important key of the wild king. For example, the amazing Tianxiu luna can really play five.

Hello! Let me answer your question! What qualities do wild kings in the glory of the king possess? First of all, the mentality quality, as well as the technical quality of the game, I will list one or two in general summary!

With a technical quality, a wild king needs to dominate all kinds of dragon kings in the middle and late stages if he wants to clean up the "wild monsters" and cooperate with his teammates to arrest people and suppress the "other side"! It can be said that a wild king has many aspects to take care of, and it can be said that it is a highly operational post with too high technical requirements. He should have a big picture and manage his waistline in the later period. If a wild king does not have these qualities, it can be said that his title of wild king is not worthy of the name.

Second, mental quality. After all, everyone in the glory of the king has different ideas and skills, and they are ever-changing and flexible. For example, the high-end bureau refused people in the early stage, or the operation error led to the loss of the head. The low economy in the early stage leads to a vicious circle, and more and more people are sent, which will be ridiculed by teammates for their poor skills. At this time, the shielding function in the settings is turned on, and the ridicule of teammates can't be seen. Playing games silently is the right choice. After all, who wins or loses this game will not be determined until the end. Being ridiculed by others still affects the mentality.

Third, to sum up, in order to play the wild king well, we must quickly clean up the lines of soldiers. We should also catch people online, and we can catch them wherever we go in the wild. At the same time, by the way, take the tyrant to increase the rhythm of all gold coins, and later take the dragon to play the group. This is the standard of playing a wild king well. It can be said that the wild king is very tired. Having the above qualities is the qualified wild king. Of course, this is only if you are skilled enough in the operation of your own assassin. With these, we can create a team's sense of rhythm. I hope my answer can solve your doubts!