Current location - Health Preservation Learning Network - Health preserving class - Detailed explanation of DNF guiding fatigue reward
Detailed explanation of DNF guiding fatigue reward
In fact, if you want to have unlimited pl, you should not only accept a large number of apprentices, but also accept apprentices with high quality and efficient drawing. Each character can only learn from one player. Each grade has a different upper limit for the number of apprentices.

1. 10-19 5 people;

2.20 -29 8 people;

More than 3.30 10 people;

In the past, everyone used this table to ask the relationship between fatigue: intimacy 1: apprentice consumption 120 ~ 156 fatigue. . Master gains 1 point fatigue.

Intimacy 2: Apprentice consumption 100 ~ 130 point fatigue. . Master gains 1 point fatigue.

Intimacy 3: The apprentice consumes 70 ~ 90 points of fatigue. . Master gains 1 point fatigue.

Intimacy 4: The apprentice consumes 50 to 60 points of fatigue. . Master gains 1 point fatigue.

Intimacy 5: The apprentice consumes 35 to 50 points of fatigue. . Master gains 1 point fatigue.

Intimacy 6: The apprentice consumes 25 to 35 points of fatigue. . Master gains 1 point fatigue.

Intimacy 7: The apprentice consumes 20 to 25 points of fatigue. . Master gains 1 point fatigue.

Intimacy 8: Apprentice consumption 15 ~ 18 point fatigue. . Master gains 1 point fatigue.

Intimacy 9: Apprentice consumption 12 ~ 14 point fatigue. . Master gains 1 point fatigue.

Intimacy 10: The apprentice consumes 7 ~ 10 points of fatigue. . The master gets 1 point fatigue, but often the apprentice consumes pl, but he doesn't have much money at all. It's really puzzling. Through the experience of countless apprentices. Obtaining pl is not only related to the pl consumed by the apprentice, but also related to the training speed of the apprentice. That is to say, in 10 minutes or so, the relative intimacy pl of the apprentice brush can rise, otherwise there is only money.