Keep fit and increase the character's physique by 4/8/ 12 points! Terran's point body is 6 points of blood, speed is 0.3, plus a little mental strength. I don't remember exactly how much (ask the data party to answer). 12 points, the body is 72 points of qi and blood, including 120, the physical strength is 150+ qi and blood, and the speed is 3 points. This property is quite awesome for friends who are not particularly good at hardware in the new district! !
When Jingyue was resting, the damage he suffered was reduced by 4/8/ 12 points. It should be said that the damage suffered in the rest round is reduced after sweeping. Netease, some things are not clear. Are all injuries injuries? Have hidden weapon damage and fixed damage also decreased? ) This property is insignificant for people with DT of 69. 12 points feels neither painful nor itchy, and personal feelings have little effect! Sweeping the floor is inherently degrading. Now is the sixties when death is rampant, and few DTs dare to sweep it unscrupulously.
When the wind is light, when the character defends, the physical damage suffered is reduced 10/20/30 points. This attribute looks worse than the Jingyue above, but it is not. I think this should be quite useful when DT is a single P, and the role of the group should be greater than that of Jingyue, because the option triggered by this thing is in your hands.
Iron arm, the damage result of each physical attack increases by 3/6/9 points. For DT, this property should be higher than that of gemstones forged above 2, and the specific data needs to be tested.
Lightweight increases character agility by 4/8/ 12 points. The benefits of agility are very low. 12 point agility is similar to the first-class black gem. But for DT with little hardware in the new area, it is undoubtedly a fate attribute. A qualified DT must not only have high damage, but also keep up with the speed!
Wrist control increases the hit rate by 2%, 4% and 6% in normal attacks. The odds are too much to see, and it is not cost-effective to add so much.
I won't make a detailed analysis because there are only 7 dry yuan Dan's skills in the two devices. Two instruments need 6 points in advance, and only one point is allocated to you in the two instruments.
Distribution of specific 69:
For the new area with poor hardware, it is suggested to add attributes to improve their own attributes, lose weight by 3/3, and choose a point from the wrist and iron arm.
In the middle and late stage, 69DT is equipped with speed DT in hardware. I give two suggestions. The first addition to increase survivability is 3/3 wind and 3/3 shield 1/4. This addition method can effectively improve the survival rate of DT. The second increase in damage per second: the iron arm controls the wrist by 3/3, and the obsession is 1/4. The third addition of skull DT: the iron arm is 3/3 lighter, and the strength of 3/3 is 1/4.
69DT who took the route of blood tolerance in the middle and late stage. (non-WJB, the kind that shines on the belt) Personally, I suggest giving up the speed with the other party directly and increasing my viability. The main output means are flat cutting and special effects. (Anger stunts are not just for the dead. ) the first type: fitness 3/3 wind light 3/3 shield 1/4 the second type: iron arm 3/3 wrist control 3/3 obsession 1/4.