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Staff fun sports meeting plan
# Planning # Introduction Staff Games can enrich the spare time life of all staff, enhance their physical fitness, and cultivate team awareness and cooperation and communication skills. The following is an unorganized fun sports meeting staff plan. Welcome to read!

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I. Guiding ideology

In order to enliven the life of faculty and staff, better carry out national fitness activities, and advocate the concept of "fitness for one hour every day and healthy life for a lifetime", the trade union of our park specially held this autumn fun sports meeting. There are eight fun games in this fun sports meeting. I hope that all trade unions will actively participate and sign up.

Second, the theme of the event

Good health, full participation.

Third, the grouping list

Personnel arrangement: XXX

Moderator: XXX

Referee: XXX

Scorer: XXX

Background layout: XXX

Proper preparation: union leader

Fourth, the venue

XX kindergarten dongyuan playground

Verb (abbreviation for verb) participant

All union members

Sixth, the holding time.

8: 00 a.m. on 20XX x month x day

VII. Mode of competition

1. Take the trade union group as the unit to participate in the competition, and each faculty member shall participate in at least one project. Please register with the team leader before 30 days so that each group can arrange personnel. Individual teachers can't attend the activities due to special circumstances, so please ask for leave from the trade union leaders in advance.

2. According to the total score, the first, second, third and fourth place are 5, 3, 2 and 1 point respectively. Finally, the score is calculated based on the total scores of the eight projects.

Eight. Active link

(1) Admission of athletes: Take the trade union group as a unit, use simple instruments, and arrange simple rhythms and slogans. Group in the order of 1-4.

Athlete oath

Referee's oath

Director Tang announced the start of the game.

(2) Competition events

1. Turn the hula hoop and blow the balloon:

Rule: send four people to each group. Everyone turns hula hoops and blows balloons. If the hula hoop drops the ball halfway and then blows, each person will blow three balloons instead of one person. When the last person plays the game, the ranking will be decided according to the length of time.

2. Take the local race:

Rule: send four people to each group. The bicycle runs on the designated track (about 50 cm wide and about 15 m long), and whoever runs slowest wins.

Touching the ground with one foot and pressing the line are all fouls.

3. Kangaroo Jumping Relay:

Rule: send four people to each group. Each person puts the ball between his two calves (thigh can't be over the knee and calf can't be lower than ankle) and goes back and forth for 20 meters. On the way, the ball falls back to the starting point of the round trip and is transported again. One group is finished, and the other group is shipped with the same ball. At the end of the game, the ranking is determined by the length of time.

4. Beads:

Rule: send four people to each group. The competition is conducted in the form of relay. After hearing the order, each team ran to the finish line first, put on five plastic colored beads, hung them at the designated place and ran back. The second person continues, and the team that finishes first wins.

5. Fixed-point pitching competition:

Rule: send four people to each group. Participants throw the ball at the designated position. * * * Throw five balls, and the one who scores the most wins.

6. Catch the "pig" race (it is faster to catch two balls with a short stick);

Rule: send three people to each group. The distance of the race is 20 meters round trip. The ball and the person can't return until they reach the round trip line. When both the ball and the person reach the finish line, the person who reaches the finish line in the shortest time will become the winner.

Equipment: 1 badminton racket, 2 red and green balls, 2 markers.

7. Trim relay:

Rule: send four people to each group. Each team prepares a dress with five buttons, puts on clothes at the starting point, the referee gives the order to run to the finish line, takes off his clothes and puts them on his teammates, then runs from the finish line to the starting point, and so on. Win in the shortest time.

8 group skipping:

Rules: Two rope throwers in each group, and five other players are invited to jump rope. Five players jump rope at the same time, which is 1. According to the number of partners, judge 1-4 players.

Five people jumped over the rope at the same time and began to count.

(3) The scorer will count the scores, and Director Tang Yuan will announce the results of the competition and award ceremony. Announce the closing of this autumn sports meeting.

Nine. Safety and security

1. Participants should try to wear shoes and clothes suitable for sports and pay attention to their own safety.

2. Please make full preparations for sports before the activity to avoid sports injuries.

X. If there are any unfinished matters, please give feedback to the teachers in time and inform them separately.

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1. Activity purpose: to enrich teachers' campus life, create a healthy, civilized and positive campus atmosphere, enhance the cohesion and cooperation consciousness among teachers, and make teachers develop physically and mentally healthily.

2. Activity time and place: 20 19 12.29 4: 00 p.m.15, our school.

Third, participants: all teachers

Four. Activities:

Individual events 1: badminton throwing competition equipment: badminton, waste paper basket.

Competition rules: 1. Competition distance and process requirements: the pitching distance is 4 to 5 meters, and the competition is completed in turn. 2. During the competition, the players stand in the designated area line, each holding a 10 badminton, and put the badminton into a fixed wastebasket with different scores by hand. You can throw badminton at any position, and you can choose any basket you throw at a time. 4. Badminton takes the first place in the total score of waste paper basket, and others take the second place in the total score of waste paper basket.

Personal event 2: Cross the river by feeling the stones. Competition equipment: hollow bricks.

Competition rules: 1. Competition distance and process requirements: the starting and finishing distance is 5 to 8 meters, and the competition is completed in groups in turn. 2. There are 4 players in each group, and two players are at the starting point and the finishing point respectively. 3. Before the start of the competition, the team members stood on the 1 and No.2 bricks at the starting line, holding the third brick. After the referee gave the order, the players stepped on the bricks in turn and moved forward alternately. Calculate the score according to the total time required to complete the marching task. During the competition, athletes are not allowed to touch the ground with their feet during the start and finish, otherwise it will be considered a foul.

Personal event 3: bowling equipment: solid mineral water bottle and rubber solid ball.

Rules of the game: 1. The pitching distance is 8 to 10 meter. Put the 10 solid mineral water bottle into a triangle and throw the ball in turn according to the group. 2. Each person can vote three times, and the total will add up. 3. Players standing outside the specified area line must roll the ball by hand, and the party with the most bottles wins the first place, and the others are ranked according to the number of hits.

Team event: snowball team relay equipment: starting point and end point benchmark

Number of participants: 10 people/team

Competition rules: 1. Race distance: the distance from the starting point to the finish line is 20 meters. 2. During the competition, each column is lined up at the starting line (limited by the track of the sports ground), then the first one runs forward quickly, bypasses the finish mark and runs back to the starting point, then turns back to the starting point hand in hand with the first one, and then pulls the hand of the third one to run forward hand in hand, and so on until the whole team runs hand in hand to the finish line and turns back to the starting point. There is no limit to the arrangement of the team when running, but you must hold hands and don't let go. Those who return to the starting point must bypass the starting point hand in hand and finish the race hand in hand. 4. Each team shall not exceed the runway limit, which will affect the competition of other teams. Don't deliberately block the progress of other teams in the game, if you block it, it will be judged as a foul. According to the rules, the team that didn't violate the rules and finished the game in the shortest time won the first place, and the other teams ranked second in the order of completion time.

5. Competition discipline: the referee should be absolutely obeyed in the competition, and the referee's penalty is final.

Intransitive verb activity rules and ranking admission: 1. Each teacher can submit 1 individual projects, and each project has the top 6 awards. 2. Each trade union group will send 10 people to participate in the group project, and the top three will win the group award.

VII. Team and Registration

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1. Competition time and place: plastic playground of the school.

2. Competition Group: Group A (Grade One) and Group B (Grade Two)

3. Participants: faculty and staff of the whole school

Four. Activity: 1. Individual events: jump rope for one minute, shoot at a fixed point for one minute, shake the hula hoop for two minutes and kick the shuttlecock for one minute. 2. Team events: kangaroo jumping, invincible hot wheels, ten people with nine feet, driving a train.

Four. Forms and requirements of activities:

2. The winning team in a single event will score one point, and the system of best of three games will be adopted. The winning team will win the first prize, and the other couple will win the second prize.

Verb (abbreviation of verb) activity form:

1. Take part in the competition as a group, and each faculty member shall take part in at least one individual event except the group event.

2. Vice President Wei Wu, the leader of Group A, is responsible for the arrangement and registration of players, while President Zhong Lintong of Group B is responsible.

3. Before the competition, each team member decides to choose at least one event in all the individual events by temporary lottery, yes, to participate in the competition.

2. A few days ago, please register all the faculty and staff with the team leader so that each group can arrange personnel. Individual teachers can't attend the activities due to special circumstances, so please ask for leave from the trade union leaders in advance.

5. Event: Heart-to-heart correspondence (two people hugging a balloon). There are 4 people in each team and 2 people in a cooperative group. At the beginning of the game, in the first cooperative group, two people ran and held a balloon, bypassed the finish line and returned to the starting point. They violently clamped the balloon. Then the second team continues the game. The second team returns to the starting point first, and the team that catches the balloon first wins.

Rules: Balloon lands, keep running forward, no score; If the balloon in the first cooperative group is not caught by the balloon, the people who leave in the second cooperative group will not get points.

2. Catch the basketball relay race (Wang Yukun)

The first person holds a wooden stick, pushes the basketball forward 15 meters to the other end, bypasses the sign and drives the basketball back; The second person repeats the previous process after receiving the stick, and so on. The team with less time ranks first. You are not allowed to touch the ball with any part of your body during the game. If the ball goes out of bounds, it will be regarded as a foul and the opponent will win directly.

Invincible hot wheels: 12- 15 A group of people use newspapers and tape to form a closed circle that can accommodate all the players and set it up. All the players stand on the circle and roll in big circles while walking.

Ten people and nine feet: Team Seven. There are ten people in each team, five men and five women fork into a horizontal row, and the adjacent people tie their legs together and run to the finish line together. The one with the shortest time wins. Divide into three groups and draw lots to decide the order of the competition.

Kangaroo Jump: Several cloth bags. The cloth bags used in each group are of the same specification, and the starting line and runway line of each team are clearly marked. The distance between the starting lines of Team A and Team B is 30m, and the width of each runway is1.2m. ..

Rules:

Four teams from each group participated in the competition, each team 10 people, all of whom were boys. Each team is divided into two teams on average, marked as Team A and Team B, and each team is opposite in a single row. Before the start of the game, the first player of each team A will wrap the bag around his waist and walk to team B after listening to the referee's order. The bag must not be separated from his legs halfway. When he got to team B, he took off his bag, and the players of team B put on their bags and went to team A, and so on until the last player.

During the competition, if you fall, you can get up by yourself, but the bag must always be on your leg. If you fall, you must put it on again to continue the game. From the beginning of unpacking to the next competitor's bag, the whole handover process must be carried out outside the runway end line, and it is not allowed to cross the line. After all the teams' competitions, the top three teams are arranged in a shorter order.

Driving a train: The game has six participants. The left leg of the person in front is lifted by the left hand of the person behind, and the right hand is put on the right shoulder of the person in front, forming a small train. The last student should jump forward on one foot instead of landing on both feet. Draw a starting line and a finishing line on the court with a distance of 30 meters (based on the width of a basketball court, back and forth). At the beginning of the game, each team starts from the starting line, jumps forward, bypasses obstacles and returns to the starting point. The first one to reach the starting point wins. Rank by time, score by ranking.

Rules: (1) During the game, players must leap forward and are not allowed to let go (always keep lifting the left leg of the person in front) to prevent fracture. Team fracture must be reorganized, and the game must be restarted from the starting point. If you don't rearrange and move on, the score will be considered invalid and recorded as 0; (2) The last student of each team crosses the finish line; (3) During the competition, each team must compete on the specified track and must not occupy the road. If a foul is committed, 2 seconds will be deducted and accumulated in turn.

Beads travel thousands of miles: each member of the team holds a semi-circular ball slot, keeps hitting (rolling) the ball into the ball slot of the next member, and quickly arranges it at the end of the team, and continues to pass the ball from the previous member until the ball reaches the designated destination safely.

6. Registration method:

1. Individual competition mode: The organizing committee will uniformly formulate and distribute the tickets for the competition, and each faculty member can play two designated individual competitions at will within the specified time with two tickets.

2. Team participation mode: The Organizing Committee distributes the template of the registration form to all departments, and the relevant person in charge of each department informs all the faculty and staff of the department to register, and carefully fills in and proofreads the grouping. Once each group is handed over to the organizing Committee, it may not be added or modified. If grouping errors are found in the competition, the results of the competition will be cancelled and make-up exams will not be allowed.

Seven, reward method:

1. Individual projects will be awarded the first, second and third prizes respectively according to their achievements, with 2 first prizes, 4 second prizes and 5 third prizes in each group.

2. The first, second and third prizes will be awarded by the top three teams, and the list will be provided by the heads of all departments.

3. All the contestants who signed up for the competition won the grade award and can receive it repeatedly; Those who have not won the grade award will be awarded a commemorative award.

Eight. Remarks:

1. All faculty and staff must participate in the competition at the designated time and place, and those who are late will be given a waiver.

2. If tickets are transferred to others or players cancel their personal achievements, only commemorative prizes will be issued.

3. All referees are arranged and executed by the Organizing Committee in a unified way, and the referee work should be fair, just and open, so that the teaching staff can participate in the competition in a pleasant and harmonious atmosphere.

4. The final interpretation right of this competition regulation belongs to the organizing committee.

School trade union