This "super comic sketch technique" should be the basis of teaching comic sketch, while the "ultimate guide to comic sketch technique" is to teach various applied techniques in comics.
If you are a beginner, learn the first one, and then learn the second one.
If you are good at sketching and the proportion of characters is accurate, look at the back one.
What kind of book is better for you to learn comics? I remember reading Yousulan's when I first started learning comics, and there was a set of books published by Joe ... (I admit I am very old ...)
Actually, it feels good. The best one is the one with flowers. Now I've read it all. In fact, the flowers in Yousulan are really beautiful. ...
The best way to learn to draw cartoons is to read cartoons and look at people's illustrations. It is of little use to buy cartoons and teach them. It's a good idea to learn from people who draw cartoons around you. Some books are hard to read and it's very troublesome to practice.
Ask for a book to teach this kind of cartoon. Just buy a book to teach stick figure.
What good books are there to learn to draw comics?
Recommend a good book to teach comics. If you study online, it is recommended to go to some forums with tutorial posts. You will make faster progress by watching the tutorial. Recommend a place with a good atmosphere that I often go to:: bbs. Vulcan./
There are many tutorials in the "Technology Frontline" forum, which you can browse. In addition, it is also helpful to look at other people's works in the "original painting club" and absorb their advantages and strengths.
There are many such forums, and search keywords with search engines, such as tutorials, how to draw cartoons and so on. There are also related results.
In the final analysis, learning this thing still depends on hard work ~ ~ ~ the landlord cheers.
Where can I find books to teach comics? Editor-in-Chief of Animation Creation Skills: Hu Yi
Editor-in-Chief of General Material Library for Comic Painting: LULU, Mars Wheat Field, etc.
Cartoon technical guide
(Beautiful girl charm performance) (Beautiful girl performance is everywhere) Editor-in-Chief: Huang Lin (Japan)
In addition, read more comics and magazines and copy more.
I recommend You Man magazine. Cute 100 "bimonthly 9 yuan is mostly a cartoon for domestic girls.
Xinmantang bimonthly 15 yuan
Hua Meng 1 1.8 yuan, about this price. Half published. Mainly girls' cartoons.
Beauty Crazy Season is a monthly magazine of 10 yuan. Mainly in beauty category.
My favorite is 10 yuan's monthly magazine, which focuses on beauty.
"Girl IC" is a monthly magazine of 10 yuan, which focuses on girl cartoons. The popular Alice College is also serialized on it.
Dream Angel is a monthly magazine of 13.8 yuan. Girls' comics are the mainstay.
New Ideas was published in 6.8 yuan for half a year. Sometimes there are serials (not introductions, but serials) of popular cartoons at that time.
Animation Frontline Monthly 10 yuan. There are girls' cartoons and teenagers' cartoons. What is a gentleman's alliance, a silver soul and so on?
Basically, these sales are relatively large, and they buy a lot ~ most of them are serialized Japanese comics ~
Of course, these can be ordered online ~
The teaching cartoon "Cartoon Cartoon Techniques" (bound volume) is 38.00 yuan.
Book number: ISBN 7-5006-4578-3/j.465.
It is divided into five parts: modeling, expression, dynamics, action and role.
Black and white printing
Naoki Naokawa/Editor
Very detailed! Highly recommended!
The latest cartoon technology is 39.00 yuan.
Book number: ISBN 7-5006-5671-8/j 618.
It is divided into five chapters: modeling foundation, expression description, dynamic capture, beautiful girl modeling and Q version of characters.
Black and white printing
(Japanese) Editor: Huang Lin/Yagi Li Zesui.
The above two books are published by China Youth Publishing House. If you can't find it, you can go to the bookstore to buy it according to the book number. I hope I can help you!
I want to buy a book to teach comics, a super comic series. Edited by Huang Lin, Masahiko Matsumoto and Morita Yamaaki. You can have a look. However, you should draw more cartoons and exercise more.
Basic articles on drawing techniques of super comics, primary lectures on super comics and comparison of drawing techniques of super comics.
Books that teach people to draw cartoons teach you to draw cartoons.
Cartoon technology
etc
Go to the local book city by yourself.
You can find similar books at the general art counter.
The structure of human body
children
Children's heads are relatively large, usually three to four heads high.
adult
The standing posture of the human body is seven heads high (standing seven), the sitting posture is five heads high (sitting five) and the squatting posture is three heads and a half (squatting three heads and a half). When your arms are drooping in standing position, your fingertips are located in your thighs.
the aged
Due to the contraction of bones, the proportion of the elderly is slightly smaller than that of adults. When drawing an old man, you should pay attention to the fact that your head should be slightly close to your shoulders and your legs should be slightly bent.
Basic characteristics of human gender
Male: Male shoulders are wider, clavicle is flat and firm, limbs are stout, and muscles are firm and full.
Female: Female has narrow shoulders, steep shoulders, thin neck, slightly smaller proportion of limbs, thin waist, hip breadth and full chest. (LSMH finishing)
The proportion and expression of human body in comics
In order to express the beauty of the human body, cartoons often use some exaggerated drawing methods, that is, some deformation treatment is done in appropriate parts, and some exaggerated methods are often used to lengthen the figure of the character, but the deformation is based on the basic structure of the human body. Usually the heroine has seven heads and the hero has eight heads. It is very important to master the proportional relationship of characters properly for drawing cartoons.
woman
Girls are characterized by rounded and soft body curves, and attention should be paid to the carving of breasts and buttocks. Hands, arms and legs should be slender, wrists and thighs should be in the same position, and elbows should be close to the waist. When you draw a profile, you should pay attention to the relationship between joints, hips and thigh roots, and it will be natural to draw the position of the arm on the shoulder accurately. (LSMH finishing)
Human perspective
Just ahead.
First of all, the human body can be regarded as a rectangle, that is to say, the perspective of the human body from different angles is also a perspective of different right angles. Then divide the rectangle into eight sections with perspective by segmentation. Draw the diagonal of the rectangle first, then draw a parallel line at the intersection of the diagonal according to the geometric division, and so on, draw eight segments. Because the characters in comics are generally eight heads, each section of the rectangle is one head high, while the length of the chest, elbow to fingertip and knee to sole is two heads high.
neglect
When drawing from the angle directly above the front or back, we should consider the perspective relationship. That is to say, the head is the biggest, the toes are getting smaller and smaller, the head is big, the shoulders are big, and the hands are slightly longer than the feet.
Obliquely above
The angle diagonally above feels the deepest. The shoulders are raised, the shoulders are slightly tilted parallel to the feet, the face is down, the head is big, the neck is invisible, and the lower it goes, the smaller it is, giving people the feeling that the feet are short and the body is long. If you draw a shadow on the ground again, the effect will be more prominent, and you can obviously show the feeling that your legs are perpendicular to the ground.
Look up
Look up below and draw the feeling of neck on your shoulders. Face up, relatively small, legs are longer and thicker than the upper body, feet are the largest, and they get smaller as they go up, giving people the impression that feet are long and feet are short, and looking down is the opposite of looking up. When you draw a human body, you must be "intentional".
First of all, you should consider what the characters you want to draw are doing and what specific actions they have. Secondly, you should consider what kind of perspective to use to express the dynamics and personality of the characters, and gradually build a moving, intuitive and clear picture of the characters in your mind. (LSMH finishing)
Body proportion
Every time we talk about the proportion of the human body, we have to play with the "eight heads" set ... In fact, no matter how many cartoons we can draw, eight heads are the most popular. In fact, it's amazing that a real person has seven and a half heads ... people use cartoons from two to a dozen heads. Although the head count is small and cute, but the hands and feet are short to a certain extent, many movements can not be done. On the contrary, when there are dozens of people, they look handsome, but just make a gesture.
There is a common saying that girls have longer legs and higher waists. Actually, this statement is specious. Maybe girls do have long legs in proportion, but the feeling of high waist is mainly because the thinnest part of men's waist is slightly lower than the navel, while women are above the navel and below the ribs, which is the biggest difference between men and women. Others are men with wider shoulders and women with wider hips.
From the age point of view, the head size of children to adults has not changed much, so the proportion of children's heads is large (isn't this common sense? ) Usually, when practicing, we start with the proportion of real people, which is easier to observe and easy to change and adjust after proficiency. (LSMH finishing)
Role modeling
In order to accurately introduce all the characters in the story to readers, we should master the painting methods of people of different ages and genders. In addition, in order to leave a deeper impression on readers, we should try our best to show the hero, beauty and kindness of the positive role to the extreme, and the cruelty and cunning of the negative role should also be exaggerated, so it is very important to avoid the moderation of the characters. A large part of the significance of rambling lies in its exaggeration, which should be followed when designing character modeling.
Portraits of people of different ages:
Baby: chubby, chubby, with a very big head, a wide forehead, no neck, equal length and shorter feet.
Child: The head is bigger, the lines of hands and feet are thinner and shorter.
Young women: delicate lines, slightly inclined shoulders, bent body, thin waist, chest, big hips and thin ankles.
Young male: Strong lines, broad shoulders, fan-shaped chest, narrower waist than shoulders, thick neck and big feet. Middle-aged women: pay more attention to curves than young women, with slightly smaller eyes and slightly fatter ankles.
Middle-aged women: pay more attention to curves than young women, with slightly smaller eyes and slightly fatter ankles.
Middle-aged men: slightly fatter than young men, with sparse hair.
Older women: hunchbacked, shoulders slightly inclined, knees slightly bent.
Old man: hunchbacked, legs apart, slightly bent, shoulders narrow, and drawing a crutch will make him look even older. (LSMH reposting finishing)