Enrage (2-3 rounds of opponents repeat the last round of skills)
LV 18 or 19 (2-to-5 attack, 15)
LV22 or 23 energy shield (improve your magic defense 1)
Level 26 Crushing Strike (40)
Level 29 or 28 bluff (armor class increased by 2)
LV3 1 split strike (70, increasing fatality rate)
LV34 countered (60, let's go first)
LV37 counterattack (equivalent to Searle's restraint)
LV43 near-death counterattack (the less your own blood, the greater the damage, with a minimum of 20.