I believe many people were shocked by Alice when they first typed this picture, and I am no exception, but forgive her cuteness. Uh-huh ... She's off course. Although Alice is small, the mechanical giant bear she manipulates is too big to be warned, so it is easier to be hit. The bear's head and Alice are both weaknesses. As long as you keep a good distance from her, you won't be hit by the bear.
After entering the picture, Alice will control the bear to attack a small partner. Its common attack range is small, and it can be easily avoided as long as it keeps moving. Is it a skill that basically all BOSS will know after ordinary attacks? Collision, because it is larger, so the damage range is wider and the release speed is not too fast. When you see the boss rushing in your direction, you can easily avoid it by moving. You will jump after the collision. This skill range is small and easy to hide, but it is quickly connected with collision skills and requires friends to have certain reaction ability. However, as long as you observe the direction of the giant bear, you can pass without injury.
Alice's love attack will move with the movement of friends, and people have as many hearts as they have. Although this love can't kill us, it can't hold a big number. As long as you meet more than two, you will be GG. So when you see this skill released, try to stay away from your teammates. As long as you keep moving, it's easy to lie down, and after a while love disappears.
The death spin of Alice and the giant bear lasted for a long time. Because of their large size and random trajectory, they will be trampled to death as long as they make mistakes in walking, and this skill is also difficult to attack, so it is better to concentrate on avoiding skills. After the rotation, the ballet will be connected with one leg rotation. This skill will last for a round trip, and the trajectory will be random, so it is best for friends to stay away from the BOSS, otherwise they will only GG if they are stepped on.