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How to play the Three Kingdoms Kill?
Welcome to the world of Three Kingdoms Killing! This is a table game suitable for people above 12 and 4 ~ 10. In the game, one player is the master, and the other players have a hidden identity-loyal minister, anti-thief, or traitor. Master needs to unite loyal subjects to destroy anti-thieves; The purpose of anti-theft is to assassinate the owner; The mole is waiting for an opportunity to destroy others. Each player will also play a role in the Three Kingdoms, and each role has unique role skills.

Official rules of the Three Kingdoms Kill Game

~ game accessories ~

Three Kingdoms Kill * * * has 160 card.

10 ID card

Game card 104

25-angle color card

Physical strength card 10

And 2 blank ID cards, 5 blank role cards and 4 blank game cards (King of Size).

~ distribute id cards ~

Before the game starts, firstly, several ID cards corresponding to the number of players are randomly selected and distributed to each player. If you get a master's degree, you need to show your ID card immediately. In addition to the owner, the identity of other players must be kept secret.

Number of players

Your Majesty

Loyal court officials

Anti-thief

An enemy/traitor hidden in the ranks.

~ victory conditions ~

The conditions for winning are determined by the ID card obtained:

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The victory condition of the master and loyal subjects is to eliminate all anti-thieves and spies.

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An anti-thief can win by killing his master. Therefore, the important duty of loyal subjects is to protect their masters.

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A traitor can only win if he destroys everyone except himself (including other traitors).

~ pick a color card ~

The Three Kingdoms Kill has a 25-angle color card, and each character is a Three Kingdoms Kill character, and each character has its own character skills.

The number of jade hooks on the character card indicates the upper limit of this character's physical strength. The physical limit of the master is to add a little bit to the physical limit of the character he chooses.

The nationality on the character card will be used when using the master skill; It will also involve advanced reincarnation rules.

First, the owner chooses the role card.

Give master players "Cao Cao", "Liu Bei" and "Sun Quan", as well as two other randomly selected role cards and a ***5-angle color card. The main player chooses a role-playing and shows the selected role card to other players.

Then other players choose character cards.

Randomly issue 3-opening color cards to each player except the owner (2 cards to each player in the game of 10 player). Everyone chooses one of these three roles to play. Put the selected character Kolor in front of you, and all players will open it at the same time after selecting it and show it to other players.

Master and loyal minister are not necessarily from the same country, but anti-thief and master may also be from the same country ~

~ ready to start ~

The remaining ID cards and role cards are put aside for the time being. Then, mix the game cards, put them face down in a pile and put them in the center of the table (called a pile of cards)

Each player draws four game cards from the game pile as the starting hand, and then distributes a physical card to each player. The number of jade hooks on the physical strength card also indicates the physical strength value. Put a face equal to your character's maximum physical strength on the table. The initial physical strength is equal to the upper limit of physical strength. After deducting physical strength every time, a jade hook will be blocked with a role card.

~ play games ~

The game starts from the master, everyone plays a game and takes turns to play. After a player's game turn is over, the player to his right starts his turn.

Each player's game round is divided into four stages: judgment stage, card-touching stage and card-discarding stage. Sometimes, you may need to make a judgment. Touch two cards from the pile of cards. Lightning can play cards repeatedly until you don't want to play cards or can't play cards again, and discard cards (cards in hand) that exceed the current strength value.

In other words, a character's current physical strength value is 2, and when the player has three cards in his hand, he needs to choose one to discard.

There is no need to discard a hand beyond one's physical strength outside the discard stage. When the number of hands is less than or equal to the physical strength value, you can't actively discard the cards.

For example, Zhou Yu's skill is to touch three cards, so in his card-touching stage, he should touch three cards instead of two special instructions: role skills when rules conflict with card characters; Game card text > game rules

If this pile of cards has been touched, then the cards in the discarded pile will be remixed and recycled.

~ death ~

At any time, if a character's physical strength is reduced to zero, the character will die.

The hands of the dead character and the equipment cards already equipped in front of the character, as well as joy and lightning, were thrown into the discard pile. The player whose character is dead shows his ID card and quits the game. When you need to calculate the distance in the future, ignore the dead role.

Whoever kills an anti-thief can get a reward of touching three cards. If the master kills the loyal minister by mistake, he needs to discard all the hand cards and equipment cards.

If the death of the character leads to the victory of either side, the game ends immediately.

~ game card details ~

Game cards include kill, flash and peach, as well as trick cards and equipment cards. All game cards must be discarded after use (put into the discard pile), except for the equipment card, happy not to think about lightning.

Used in the card killing stage to attack a player (except himself) within the attack distance. If the attack is successful, the attacked player loses 1 physical strength.

When unarmed, the player's attack distance is 1. When equipped, the attack distance is the attack distance of the weapon.

A player can only attack with one kill in a round.

Flash When other players kill you or shoot ten thousand arrows in unison, you can use flash to avoid a kill.

Use peaches to give yourself a little strength in the stage of playing cards. Physical strength value shall not exceed the upper limit of physical strength at any time.

Peach can also be used by any character when he needs to deduct the last bit of physical strength to offset a little physical damage.

For example, under normal circumstances, players can only use peaches to supplement their physical strength in their own rounds. Unless the character is about to die: if a character has only 1 physical strength, he will be killed in another player's turn, and other players or himself can use peaches on him to offset a little physical damage; For another example, if a character has 2 physical strength values and is injured by lightning, it takes 2 peaches to recover to 1 physical strength value.

Toolkit card: a card marked "Toolkit"

The following is a detailed description of the trick card:

Any player can use the duel platform except himself. Starting from the target player, both sides take turns to kill, one at a time, until one side does not kill (or does not kill). Players who don't kill (or can't get out) lose a little strength.

In the stage of kicking off the bridge, for any player except yourself, randomly draw a hand card from the other side, or choose a well-equipped equipment card, be happy and forget it, and discard the card.

In the card stealing stage, use it on a player with a distance of 1, randomly draw an opponent's hand, or choose a well-equipped equipment card, be happy and lightning, and put it into your own hands.

Equipping horses can change the stealing distance, but the stealing distance has nothing to do with weapons.

Ten thousand arrows are used in the stage of playing cards and range attacks. All players need to flash except themselves, and those who don't flash (or don't flash) lose a little physical strength.

Used in the play stage of Naman invasion, range attack. All players need a kill except themselves, and players who don't kill (or won't kill) lose a little physical strength.

Out of thin air, used in the stage of playing cards. Touch two cards from the pile.

It is used in the poker stage in Fengdeng, Gu Wu. Take out the cards equal to the number of existing players from the pile and put them face up on the table. Starting from the player, each player chooses a card in counterclockwise order to win the hand.

Taoyuan Jieyi is used in the stage of playing cards, and all players add a little physical strength. Physical strength value shall not exceed the upper limit of physical strength at any time.

Used in the card-playing stage, borrowing weapons cards that have been equipped by any player except himself, using the attack distance and skills of the borrowed weapons, and returning them in the card-discarding stage. If you are equipped with weapons at this time, you don't have to abandon them. You can choose one to use. You can't match the attack distance of another weapon with the skill of one weapon.

Impeccably cancels the influence of a card on the player.

(1) can be used to offset shoplifting, dueling and having fun. (2) Offset the effect of Nannan invasion on one player, but Nannan invasion is still valid for other players. (3) counteracting the effect of lightning on one player and transmitting the lightning to the next player of that player. (d) set-off is impeccable.

Judgment: judgment is often needed in the game. Judgment refers to touching a card from the top of the pile, the color and number (hearts, spades, etc. ) This card is the result of judgment. The cards turned over from the top of the stack are called decision cards.

In the stage of playing cards, any player can use it except the master. After use, the target player placed horizontally in front of the target player needs to judge whether he is happy or not in the next round-if the judgment result is red heart, he will act as usual and give up happiness or not; If the decision result is not hearts, the round skips the card-playing stage (touching and discarding cards as usual) and gives up happiness.

After the verdict, you can use impeccable cancellation and abandon music.

The lightning stage is right in front of you.

From your next judging stage, you need to judge the lightning first-if the judgment result is a card between 2 and 9 of spades, you will lose three points of physical strength and discard the lightning; Otherwise, pass the lightning to the player on the right. The player on the right needs to make the same decision in the decision-making stage.

The impeccable use before judging can transmit lightning to the current player's next home; After the decision, if you are struck by lightning, you can use impeccable to cancel and discard the lightning.

In the judgment stage, if you need to judge whether you are happy, you must first judge whether you are happy, and then judge whether you are happy.

Equipment card: a card marked with the word "equipment" and put it in front of you after use. The following is a detailed description of the equipment card:

Weapons (marked "Equipment/Weapons")

Every weapon has weapon skills, and only the "unconditional use" weapon skills are used in general rules.

The attack distance of a player equipped with a weapon card is the attack distance of the weapon-players can attack players within this distance with a kill.

Each player can only equip one weapon at a time. If new weapons are equipped, the original weapons must be scrapped.

For example, you can't equip Zhuge Lianyi and Tian Fang Ji Hua at the same time.

Weapons have weapons skills. The weapons that use weapon skills in general rules are:

Zhuge Lianyi: attack distance 1. After being equipped, you can kill at will at the stage of playing cards.

Green steel sword: attack distance 2. After equipment, when killing, the opponent's gossip array is invalid.

Other weapon skills are used in advanced rules.

Ma+1 is a defensive horse. When attacked by killing, the distance to the attacker is equal to the current distance plus 1. -1 is an attack horse. When attacking other players by killing, the distance from the opponent is equal to the current distance minus 1. The calculation of the distance from the horse to the thief is also effective.

+1 horse and-1 horse can be equipped at the same time, but not two or more horses with the same function at the same time, such as two+1 horses.

Military formation in the form of gossip

In the stage of playing cards, you can choose to judge when you need to flash (when you are killed or attacked by a thousand arrows). If the judgment result is a red suit (red heart or square), it is equivalent to playing a flash; Otherwise you need to flash again.

When attacking in unison), you can choose to judge. If the judgment result is safflower color (red heart or square), it is equivalent to a flash; Otherwise you need to flash again.

~ the first game ~

If you play the Three Kingdoms Kill for the first time, please divide it into four piles according to the ID card, role card, game card and blank card. Blank cards (including big and small kings) are used as supplements and are not used for the time being.

Pick out the cards of J, Q and K in the game card and put them aside for the time being.

Prepare for the competition in the order of "distributing ID cards", "selecting role cards" and "getting ready to start" in the instructions.

The skills on the character card can't be used for the first time, so when choosing a character card, try to choose a character with 4 physical values.

After you understand the purpose of killing, flashing and peach, you can start the game. When playing cards, you will encounter cards you don't understand, and then turn over the instructions.

Play as many cards as possible to familiarize everyone with the purpose of each card.

After playing a game, you can join the cards and character skills of J, Q and K and enjoy the Three Kingdoms Kill!

~ detailed explanation of character skills ~

Liu Bei Rende: At the stage of playing cards, you can give the cards to other players at will (you can give all the cards to one person, or you can give several cards to several people respectively). Other players join after they get it. Every time two cards are played, Liu Bei adds a little strength. Less than two, no physical strength.

Give it to one person, or give it to several people respectively). Other players join after they get it. Every time two cards are played, Liu Bei adds a little strength. Less than two, no physical strength.

For example, Liu Bei gave Guan Yu, Zhang Fei and Zhuge Liang one card each, Sun Shangxiang two cards, and a * * * gave five cards, so Liu Bei * * * can supplement two physical strengths.

Master skill: When Liu Bei needs to kill people, he can ask (but can't force) other Shu players to help him kill people.

The main skill refers to the skill that can only be used when the player is the master.

Guan Yu Wusheng: When you need to kill, you can use any red suit (hearts and diamonds) or equipped equipment card instead of killing.

General Feifei Zhang: At the stage of playing cards, you can kill any number. You can still increase the attack distance after being equipped.

Zhuge Liang stargazing: Before the card-touching stage, look at the three cards at the top of the pile, put any number of cards at the bottom of the pile in any order, and put the rest at the top of the pile in any order. Touch two cards as usual in the card-touching stage.

Empty city: when there is no hand, it is not affected by killing (including killing in duel).

Zhao Yun Gentian: You can use flash instead of kill, or you can use flash instead of kill.

Ma Chao Equestrian: Regardless of whether a horse is matched or not, it is always regarded as riding-1 horse and+1 horse. But he can only equip one more horse at most (including the two horses he has been riding and one * * * three horses).

Huang Yueying Gichi: When she plays a trick card, she immediately touches a card from the top of the deck to join the hand.

Wizard: There is no distance limit when using any unique card, such as stealing.

If Yue Ying uses unique signs, such as Wan Jian's volley, to harm Sima Yi, Yue Ying should first touch a card from a pile of cards, and then let Sima Yi draw one.

Sun Quan Balance: In the discard stage, if the current number of hands is less than the current physical strength value, the number of hands can be added to the current physical strength value; You can also actively discard any hand in the discard stage (generally, you can't actively discard cards), and then replenish the hand to the current strength value (the supplemented hand can't be used immediately at this time). Can only be used once in a round.

Master skill: You can ask (but not force) the martial arts characters to give Sun Quan a hand card in their respective turns.

Gan Ning Copper Bell: You can show your ID card at any time. After showing it, the upper limit of physical strength and the current physical strength will be increased by one. You can only use one game.

For example, when he has only a little physical strength left, he can choose to identify himself when he is attacked by a killer, so the current physical strength value is increased by one (after adding one, it is still 1), and the upper limit of physical strength is also raised to 5. If physical strength plus one is still not enough to make up for fatal injuries (such as lightning), it is hard to go against destiny. .

Gan ning can't be the master. (When selecting a candidate, if there is Gan Ning in the standby card of the main player, another card is randomly selected to join the standby role, and Gan Ning is put back into the role card pile.

Lv Mengkeji: If there are no kills (including those used in duels) in the playing stage, there is no need to discard cards in the discard stage, that is, there is no upper limit for this round of hands.

Any time you forget to use your character skills or game cards, they will expire.

Huang Gai risks: In the stage of playing cards, you can actively reduce your physical strength and pile up two cards from the cards. You can use this skill many times in your turn.

But if you have only a little physical strength left, you should not use this skill, even if you have peaches in your hand.

Zhou Yuyingzi: Touch three cards (not three more) in the card-touching stage.

Borrowing a knife: In the card playing stage, players can be forced to borrow a weapon card equipped (just like the effect of killing people with a knife). This skill can only be used once in a round.

Da Qiao National Color: In the card-playing stage, you can put any card with a square suit horizontally in front of the target player and use it unhappily. This card has the same effect as Happy, and it can also be cancelled perfectly.

Relocation: At any time, when you are attacked by a killer (excluding duel), you can discard a card and transfer the target of the killer to a player within your attack range (this player must not be the attacker himself).

Lu Xun is modest: he doesn't enjoy stealing.

Win in a row: At any time, as long as you have no cards in your hand, you can touch one card from a pile and add it to your hand.

If the physical strength of Sima Yi is deducted from Lu Xun's killing in the end, then Lu Xun should touch a card before Sima Yi takes it away.

Cao Cao: You can get all the cards that cause physical damage to yourself immediately. Including killing, duel, archery, barbarian invasion, lightning, and some cards used by characters instead of these cards, but not including the killing of both sides in duel.

Cards. Including killing, duel, archery, barbarian invasion, lightning, and some cards used by characters instead of these cards, but not including the killing of both sides in duel.

Mastering skills: at any time, Cao asked (but not forced) Wei to help Cao Cao flash.

Sima Yi's feedback: If the player causes physical harm to himself, randomly draw a hand from the other side and join his own hand. If the opponent has no hand at this time, this skill is invalid.

Ghost talent: any player (including himself) can immediately play a card from his own hand as a new judgment card and the color on this card as the judgment result. Discard the original decision card.

If Sima Yi used a genius in Guo Jia, then Guo Jia took Sima Yi as a trial card and put it in his hand.

Xia Houdun is strong-willed: When the player causes physical harm to Xia Houdun (including the use of arrows and the invasion of barbarians), the player needs to make an immediate judgment. If the result is black suit (spades and clubs), the player needs to reduce his physical strength or give up his two hands (if he has no hands or less than two hands, he can only deduct a little physical strength).

Zhang Liao Raid: In the card-touching stage, you can choose not to touch cards, but to randomly select a card from one or two players to add to your hand (if there is only one other player left, you can only select one card from one player and get only one card in total).

Chu Xu Naked: During the playing stage, if he is not equipped with a weapon card, after a successful killing attack (excluding a duel), his opponent will suffer two physical injuries.

Guo Jiatian is jealous: You can add all your judgment cards to your own hands. Including the cards that Sima Yi used to change the verdict.

Legacy: Every time you suffer a little physical injury, you can draw two cards from a pile and give them to any one or two players, including yourself.

Zhen Ji Luoshen: In the judging stage, you can take the initiative to judge. If the judgment result is black suit (spades and clubs), the judgment is successful and the judgment card is added to the hand; If the judgment result is red suit (red heart, square), the judgment fails and the judgment card is discarded. The judgment can be repeated until the judgment fails. This skill can only be used once in a round. The use of Luo Shen skill has nothing to do with lightning, happiness and gossip.

For example, in the Zhen Ji Round, in the judging stage, she used Luo Shen's skills to open a card first, which is a plum blossom suit, and then she will receive this card in her hand; Turn out another card, spades, and continue to stop; Found another card, a heart, and the judgment failed. After discarding this card, the judgment stage is over.

If there is lightning in front of Shinji or he is happy, it is still necessary to judge whether he is happy or not, and finally execute the skill of Luo Shen.

Pour the country: you can use any hand instead of flash.

Hua tuo first aid: at any time, discarding a red card (hearts and diamonds) can offset a little damage to any player, including yourself.

Green Bag: During the playing stage, you can discard a hand card or an equipment card to increase your strength, and you can use this skill many times.

Lyu3 bu4 unparalleled: When using the slay attack, the opponent needs to use two flashes to dodge. If the opponent uses Bagua array, he needs to judge twice; When using the tactics of range attack (such as archery, barbarian invasion), everyone needs to throw away an extra arbitrary hand besides flashing or killing, otherwise they will lose a little strength.

The story of Diusim Guan Yue: Touch a card to join the hand after the discard stage.

Dissociation: You can discard a card in the card-out stage, and then assign two male characters to duel (that is, the effect of the unique card of duel). The story of Deusim will determine the killing order (the gender of the characters has nothing to do with the gender of the players). Can only be used once in a round.

Sun Shangxiang Gan Kun: Ignore the effects of any equipment cards of other players, that is, weapons cards, horses and gossip of other players. But role skills still work for her.

Xiang Xiang is not only the military commander of Shu, but also the military commander of Wu. MM has my cards from The Story Of Diu Sim, Da Qiao, Huang Yueying, Zhen Ji and Xiangxiang, and the other cards are all male character blocks, which can offset a little damage of any player, including himself.

~ advanced rules ~

If you are eager to challenge the more difficult Three Kingdoms Kill, you can consider adding the following advanced rules:

Advanced weapon skills peerless weapons always have peerless skills, and weapon skills bring more possibilities to each character. As a general rule, only "unconditional use" weapon skills can be used. Advanced rules can use the skills of the following weapons.

Men's and women's double swords: attack distance 2. Skills: When the character chosen by the attacked player is the opposite sex-after the killing attack is successful, the attacked person chooses to discard a hand or let the attacker touch a card from a pile of cards.

Stone axe: attack distance 3. Skills: When your character's maximum physical strength is greater than 3 points (excluding 3 points)-after being evaded by the opponent's slaying attack (using flash or gossip array), the attacker can discard two cards and forcibly hit the opponent, and the opponent cannot evade it.

Dragon crescent moon blade: attack distance 3. Skills: When your current physical strength is greater than 2 points (excluding 2 points)-If the first kill attack is dodged by the opponent, the attacker can add another kill attack and the opponent can dodge again.

Zhangba snake spear: attack distance 3. Skills: When your current physical strength is greater than 2 points (excluding 2 points)-in a duel, you can use any hand instead of killing.

Tian Fang painted halberd: The attack distance is 4. Skills: When you kill your last hand-you can attack up to three players within the attack distance at the same time.

Kirin bow: attack distance 5. Skills: When the distance from the attacked person is greater than 2 (excluding 2, the influence of the horse must be calculated)-if the attack is killed, the opponent needs to abandon a well-equipped horse.

Recurrence rule

Calling for Song one after another, how many days do we have? When one character dies, the cycle of another life begins quietly.

After the character dies, put the hand of the character and the equipment card, lightning and happiness into the discard pile to show his identity, but the player does not quit the game. Role cards are put into the role card pile for shuffling.

Other players can choose to give him a hand as a sacrifice every turn. Each player can only sacrifice once per turn.

When the dead character's hand reaches 4 cards (4-5 players and 3 cards), the player immediately reincarnates-mix the unused character cards together and put them in a pile, and open the first card with the same nationality as the player from the top of the pile, that is, the reincarnated character (if it is a character from other countries, the first card opened is regarded as its reincarnated role). Put the role card before reincarnation back into the unused role card pile.

The initial physical value of the reincarnated character is 1. After reincarnation, it is regarded as participating in the game. Next time it's his turn, you can act normally.

Players are treated the same as other players after reincarnation, but other roles cannot be sacrificed.

Because the player's ID card has been turned over, the character is still considered dead when judging the winning conditions. Killing the reincarnation thief will not get the reward of touching three cards, and the master will not be punished for killing the reincarnation loyal minister.

For example, there are 1 masters, 1 anti-thieves and a reborn anti-thief. If the master kills the thief at this time, even if there is a reincarnation of the thief on the field, it is still regarded as the master's victory.

Players can cycle again and again.

If there are no characters of the same nationality in the unused character group, they cannot be reborn (in rare cases). In this case, the player can keep four cards that accept the sacrifice, but can't accept the new sacrifice.