Enter the perfect international \element\userdata\character folder, find the folder corresponding to your occupation, put the obtained code file into the folder, and then enter the game. In the custom image on the left, a preset image named after the file name you just entered will appear. Click it to apply.
Correspondence between occupation and folder:
00 (male martial arts) 0 1 (female martial arts)
10 (male mage) 1 1 (female mage)
40 (Monster) 3 1 (Demon)
60 (male feather) 6 1 (female feather)
70 (male feather) 7 1 (female feather)
Eye makeup can be really deep, and it can be deepened with a little eye shadow. As for slimming, it is the last paragraph of the code, the one marked [body]. The lower limit of the normal method seems to be 1 10. Many people like to round to 90 or even below, thin is 0, and fat is 255.
The normal method is to put the code in the corresponding folder and click this configuration directly when shaping. If the code is changed to an abnormal range, an error prompt will pop up when it is applied. Three methods are usually used:
1, use Kingsoft Ranger, by switching between two profiles to search for changing values, and then manually writing the values to be rounded. The disadvantage is that you can't show the effect directly in the game, and you can only see it after the plastic surgery is confirmed. This is the most primitive method and the most troublesome method.
2. Someone has made special software for plastic surgery, and I can't remember the website. You can look for it in the forum map area. It may still be there.
3. Modify facedata.pck with pwpack20080320 to relax the plastic limit. After downloading pwpack, the modification method should be accompanied by instructions. Decompress facedata.pck according to the method. It's simple. Remember to back up before modifying.