Before analyzing this kind of technological props, I want to popularize an alternative trick first. Every time you pick up the REACT prop box in the map, the number of supplementary props is based on your initial number of props. That is to say, you will bring three flash bombs when you enter the arena, so you will add three at a time. But if you bring six flash bombs when you enter the arena, add six directly every time you replenish them. Knowing this mechanism, we have to pay attention to the role of ammunition bags and explosive straps. First of all, the ammunition limit of this game is extremely high. As long as there is enough ammunition in the map, it is almost impossible for you to shoot all the bullets except for special operations. Monsters in special operations are basically endless, so there is a great demand for ammunition. If you are an agent in charge of fire output in a team, consider adding ammunition packs to your props column. Blasting zone is to add three props to the initial number of props. Combined with the props supplement mechanism mentioned earlier, I strongly recommend that players who carry props such as flash bombs and paralyzing grenades in the team be equipped with explosive straps.