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World of tanks -8. 1 Edition Ten-level Vehicle Guide for Various Departments.
This paper mainly introduces the situation of the national service class 10 tank at this stage, and also gives a reference to newcomers.

Re-honest articles:

FV2 15B

Britain attaches great importance to the fire control and firing rate of ghost animals.

Armor: Talk is better than nothing. For a 9-class and 8-class car, this cargo armor is like paper. Most cars of Class 8 can also pass through the front smoothly. The paper armor on the front is as hard as the defense 180mm level, not to mention the possibility of fire and driver death. However, the blood volume as high as 2600HP ensures the survivability in the case of enemy fire collection.

Speed: Although the top speed is only 34KM/H, it has excellent starting ability and excellent adaptability to the track! With the adaptability of this track, the steering is also very reliable!

Firepower: It can be said that the characteristics of this car are excellent firepower output capability and fire control system. Mobile shooting ability is the same as that of 62A, and mobile shooting is completely fine! With its 120mm artillery with 8 rounds per minute, it is simply the firepower possessed by a full-time TD.

Use Guide: Shan Ye directly uses it as TD with turret, so be careful in street fighting. The limitation of the rear turret makes its street fighting ability worse than other cars. However, because there is notched armor on the edge of the track, it is a good choice to clamp the wire in the opposite direction. Fighting in a team can follow the teammates to block the gun, and it is very comfortable to concentrate on the output. The application of United front and territorial warfare is located in the second-line output, which is similar to TD, but it can also make a cluster charge like Chongtan because of the turret and exert its mobile shooting power.

T 1 10E5

The typical representative of American Chongtan and MBT is an all-around player who can fight and spell.

Armor. The frontal armor is very reliable, that is, the head is facing down, and the top of the turret is a weakness, but hitting at a long distance is luck. Tracks with wide sides can be used to sell tracks, but chrysanthemums and engines are extremely weak, so they are invited to make big-caliber fire bombing for their own money. Blood volume is neither too much nor too little, 2200, medium level.

Speed, with a top speed of 37 per hour, is considered as a medium-slow level, the track adaptability is above average, and the starting ability of heavy platform is also excellent, turning 30 degrees, but not losing.

Firepower: Before the appearance of FV2 15B, this car was the fire benchmark of the 10-level heavy tank. The lethality brought by medium caliber, high firing rate and high rotation speed lock ring is also excellent in various occasions! Moreover, its American cars have always been excellent in pitch angle and really adapt to all kinds of terrain.

User's Guide: You can fight in a single game, as long as it's not impulsive, rubbing blood everywhere also has good benefits. Team firepower is also very reliable. Because of its frontal armor, the charge also has a high survival guarantee. Manchester United and the territory are the core of the main force and the heavy team. It can also be said that playing 1 10E5 is equal to playing a standard heavy platform!

AMX50B

French beach is characterized by four 120mm guns with extremely high speed and unparalleled turrets.

Armor: Unprecedented brittle turret, 120mm turret front. Although there is notched armor in some places, it is true that cars above level 7 will wear it whenever they see anyone. Contrary to the turret, the first armor is unparalleled. But who is so boring when playing with the turret?

Speed: up to 65KM/H, with its 65,438+0,200 horsepower, the full-weight track is the fastest and has excellent transition ability.

Firepower: 120mm gun with 4 rounds and 2 guns. The interval is 5, the long charge is about 27, and the instantaneous explosive power is excellent, but the fire control is a little slag, and the mobile shooting is basically hopeless. Better stop and play four rounds and get out of here.

User's Guide: As the saying goes, French car is the monitor and the whole family is the crematorium. The performance of this car is obvious. It can live to the end. Basically, people stop killing Buddha, killing Buddha. It's natural to give people away from the beginning. Many people say that this car can't be used alone, but actually it doesn't sell teammates to provide export opportunities for themselves. You must have a poor heart to play with this car. The United front is the same as territory, and the value of hatred is the same as artillery. Basically, if we can stir it up, we will definitely set fire to 50B first. So it's also the kind of obscene thing that knocks the sap and hits the second and third line black guns. But I can keep up with the Zhongtan team to grab food and easily deal with the opposite Zhongtan.

Rat type

Germany Chongtan, Germany's mobile fortress, a sandbag, the most reliable tank for all-round defense in the whole game.

Armor: Rats are famous for their defense, and they have excellent all-round defense ability, and basically have no particularly weak armor parts. Eight-class cars should be pierced with silver coins and eggs, or they should be chrysanthemums, or they should face their heads, buttocks and sides. For all cars, posing as a mouse is an unpleasant nightmare. Up to 3000HP in the game, the fighter in the sandbag.

Speed: Because of its defense, the speed is also the slowest among the top heavy tanks, only 20KM, but because of the adaptability and horsepower of the track, the starting speed is very good. Turn around. So 15 degrees

Firepower: 128mm has a slightly lower firing rate and a good shrinkage speed (because of its slow speed). Accuracy has always been excellent in Germany, but the penetration depth is not strong. But the position of the mouse is like this.

User's Guide: the meat of the field team artillery, the spokesman of the bulldozer. Fixed-point single-line defense of United and territory. Rats are reliable, and it is also very useful if they are slowly propelled with thick blood armor like E 100!

E 100

German heavy tank, the largest caliber gun in the top heavy tank, and the deepest silver coin egg.

Defense: Omni-directional defense is quite reliable, the front is weak, and the penetration depth of 220mm can penetrate the front. However, it is no problem to pose. Wide skirts and tracks on the side are very reliable for selling tracks. But the side of the turret is very thin, so be careful. The blood volume of 2700 is only lower than that of mice. He is also a bulldozer.

Speed: The top speed is 30 per hour, which is actually about 24-26 when driving at ordinary times. The car is too heavy, but it has good adaptability to the track and is still at a medium speed.

Firepower: E 100, 150mm main gun, very reliable, it is a heat. The damage to the enemy car body and parts/personnel after the failure is very terrible. The firing rate and fire control are not very good because of its large caliber, but because of German guns, the firing rate is still better, but the gun speed is slightly slower. And because of the large caliber, it will have a good effect on he eggs of French cars.

Use Guide: The wild team is similar to the mouse, but the firepower is much stronger than the mouse. He can also be used to rub blood, if you can't get through. When a French car encounters something that may be posted. In the application of United front and territory, it tends to push forward, especially on some street fighting maps. Two or three E 100 pressure all the way, quite effective.

IS-7

The representative of the Soviet Union emphasized frankness, which was extremely ghostly in frontal defense and severe frankness in charge.

Defense: A large area of frontal inclined armor brings unparalleled defense, but always pay attention to the angle of the car body to the enemy. The head is slightly thinner, but the area is relatively small, and the problem is not big. Gap armor with Soviet characteristics on the side will have a surprise effect.

Speed: Although the maximum speed is 50KM, in fact, the speed is around 34KM most of the time, and the maximum speed can only be reached when going downhill. The track has poor adaptability, and the turning speed is only 28 degrees. When turning, it will feel almost as slow as German E 100.

Firepower: 130mm main gun, but the fire control is extremely poor and the firing rate is slow. Even if the moving camera is close to 30M, it may fly, and the lock ring is not generally slow. In addition, Soviet artillery always likes to play the track, so it is really depressed.

Operate guidebook: Wild team, your task is to level the defense line, meet the enemy head-on, and fight with people if necessary! Because you can only lean in front. Relying on some downhill acceleration can make your charge more fierce. United and territory also have the same meaning, but because of the appearance of T 1 10E5, its main position was greatly shaken and dropped to the second line. However, to attack and charge, IS7 is still your best choice. Rush up to resist the enemy and let other cars of teammates attack the enemy.

IS-4

Soviet attack meat shield

Defense, the whole vehicle defense is very uniform, and the front is a whole piece of 140mm oblique armor. Although the first one is crisp, it can still jump eggs at a good angle, and the blood volume of 2500 is also guaranteed. There is also clearance armor on the side!

Speed: the highest speed is 43, and the actual average speed is about 3 1. The adaptability of the crawler is still very poor, with Soviet characteristics. The turning speed is slightly lower than that of IS7, but it is not much different.

Firepower: 122mm gun, compared with IS7, is a very reliable gun with medium speed, medium locking speed and medium precision. Behave yourself. No problem!

Operate guidebook: In fact, this car is IS7 sacrificing the high bounce rate in front of it for the sake of blood volume, and the card position promotion and defense are not lost. The single-line anti-sideways card position effect is surprisingly good. Wing and territory are another choice for defense and slow advance. The actual performance of 122mm main gun is quite good, which is a good intermediate supplement for IS7 and E 100.

TD article:

E 100 tank destroyer

Germany's top TD, nicknamed Little White Rabbit, is equipped with the most powerful main gun among non-artillery.

Defense: The car body is exactly the same as E 100, and the front of the battle room is also very reliable, but because it is the rear turret, be careful that the hood of the car body is hit by shells.

Maneuverability: TD is only slightly faster than T 1 10E3, and the track adaptability is good, but the overweight body seriously limits the practicality.

Firepower: 17cm main gun, the hammer of Raytheon! The top-class car was really disabled when it was sprayed, and the fire control and accuracy were all excellent levels of large caliber. However, the loading time of nearly 20S is still quite depressing.

Operate guidebook: This car won't lose money if it hits the enemy three times in the opposition team, but the problem is how to let you drive it three times. It's a good choice to find a position to squat at first. The enemy's defensive position is so large that no one wants to go up and eat 1000+. Top-connected and territorial vehicles are also rare, but they are mostly used for defense and single-line propulsion.