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DNF men's judo technical injury percentage?
Snatching guns can push away enemies that can't be grabbed and cause damage enhancement-knee strike increases the attack range and damage of knee strike. Violent robbery is the same as women's judo. After opening, grab multiple units and throw secondary damage. When grabbing, it will cause damage to surrounding enemies, and then kick out and slide. Grab is the same as women's judo, and the sight distance is shorter than women's judo. When grabbing from the enemy's back, increase the attack power, break the neck, and move faster than women's judo. The effect time is shorter than that of women's judo. Brutal collision is only harmful to the enemy who is hit, and there is no collision between the enemies. When the empty hammer catches the enemy in the floating state, the attack power increases: 30% of the thunder kicks and catches an enemy in front, and gives a powerful floating lingyun kick to catch an enemy in front, jumping up and hitting the ground to generate shock waves. Hot wheels caught a monster and kicked it out. Rotating to hit other monsters, the drag distance is shorter than that of the female bucket, and the gathering of monsters will be relatively poor. The percentage of EX savage collision increased by 72.4%-1159%, the fixed damage increased by 4,244-6,797, the attack power of EX monster cradle increased, and LV2 vertigo increased by +20%. Vertigo level 66 EX Catch a comet, and the attack power of all attacks is increased. In the advanced version of savage sprint and savage collision, a hungry wolf pounced on food and violently hit it, much like JiNing Bagua Palm. After many attacks, buoyancy kicked the ground, men's judo woke up crazily and quickly, and all kinds of punches were brought back. Men's judo passive awakening level 9 has no contract expiration, and the grab attack power is increased by 27% after breaking the move. This is the related skill description and injury percentage, judo skill percentage injury skill. Extra points: brush the back 10, PK full throw and PK full, brush Figure 5 to strengthen wrestling skills, slide full of violence and hammer PK or brush the picture as high as possible. This skill growth is not high, but it receives 30% bonus in the air, and the damage is considerable. EX air hammer full spiral full cradle full EX cradle full passive awakening full cracked stone PK 1, brush drawing full awakening 0 or 8 (personal suggestion, measure it, or add it at the end of SP point), elbow stroke+1, neck fracture at least 16, as high as possible (see SP point), and diamond breakage damage is also considerable. When using PK, look at the technology as full as possible. It is recommended that 5 PK be full when drawing. If you are forced to smash the diamond and force the spiral pK, you can brush the picture without any points. You can also brush the picture by forcibly leaning back and forcibly PK. Look at SP point, slim down and crouch, 1, physical crit, full EX force, 3 EX hitting, physical back, full whirlwind leg, 1, and even use a sledgehammer to draw a picture like me. Violent crouching PK can be seen, feeling that there is no need to brush the picture. If you want to use the avatar PK, you should fill up the sleep points that SP is not used to. Keep asking if you have any questions.