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Extraction and Modification of ai3 Character Model
Simple course of character design

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(attach some personal experiences)

(.mqo files are 3D files of people or clothes, which can be opened and edited through Metaseq. )

I think other people's characters have good skin.

Use SB3Utility to extract the skin of that character (or you can use photoshop to make it yourself, which is convenient for me to change others), and you will have perfect skin after ps.

I want someone else to make a thin face or something.

Decompress the pp file of the character with AG3Decrypt.

Head.xx indicates that the face can be replaced in js3_00_02_00. PP, or in People's pp files.

HairB.xx is a latecomer.

HairF.xx is forward.

Hairs.xx is lateral hair.

Body.xx is the body.

(Introduction to English Version of sb3 Practical Software)

Grid options: some 3d resource files (for example, o0 1_kao is 3d of human face, and there are other eyebrows to control, etc. , the corresponding file can be fully understood by opening it with Metaseq).

Object tree option: resource file list, which displays resource files more intuitively in a tree way.

Material options: related property files.

Texture options: picture resource files, pictures used for people's clothes, etc.

Extract it and replace the related files.

(.tga is also an image file, which can be edited by photoshop.

As long as you know how to process images, use your imagination.

Extraction Options: Extract the selected file, replace the file, and delete the file.

(photoshop, Metaseq, don't talk about these two softwares, or you won't finish talking all night. )

Metaseq is a 3D model that can change characters, and files can be extracted by SB3Utility.

For example, 3d models of hair and skin, if photoshop is not satisfactory, use it for 3D models.

The clothes are made in such a big way. )

Download related tools

SB3Utility-select the replacement tool.

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Metaseq-a tool similar to max

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The following is a post I sent, and some resources hope to be helpful to you. Take a good look at the characters and clothes made.