First, identity choice.
Randomly give the player the identity cards of the owner and traitor, and decide the identity of the battle accordingly. ?
Second, choose military commanders.
Randomly select 10 military commanders, and show them to the players with 6 military commanders facing up and 4 military commanders facing up.
Third, the battle stage.
1. After the general is selected, four starters will be assigned, and each side will play 1 military commander.
2. Players with traitor status play cards first, and the number of cards contacted in the first round is-1, and then play cards normally.
After all three military commanders of both sides were killed, the other side won.
Anti-thief is the driving force of the whole game.
According to the story, if thieves don't rebel, there will be no Kill of the Three Kingdoms. If the anti-thief doesn't appear, the game will be deadlocked. So at least one anti-thief with strong attack ability should take the initiative to appear and attack the master. If he is about to succeed, other anti-thieves should cooperate with each other and go straight to Huanglong, instead of easily attacking loyal ministers and dispersing firepower.
Don't pretend to be a good person, hide and do nothing, or even attack the anti-thief who attacked his master. If you don't have the ability to cope, you will wait for the opportunity. In this game, one of the biggest advantages of anti-theft is that there are many people. The first and second rounds are the best time for anti-thieves to attack experts. Therefore, the first anti-thief (that is, the first anti-thief who plays cards) should seize the opportunity and often jump back decisively to gain the support of his associates.