Foreword:
In fact, the work "Slam Dunk Master" should be divided into comic version and comic version, but overall, the plot of comic version is basically the same as that of comic version, so generally speaking of "Slam Dunk Master" will not specifically say which version. However, there are still some differences between the two, the most obvious of which is the first match against San Pu Taiwan that Xiangbei participated in. In the comic version created by Takehiko Inoue, there is no Tieru Naito, and the increase set by this person is the biggest bug in the comic version. Listen to Feng's analysis:
0 1
Judging from the physical condition of Tieye Naito, he is not from the earth.
(1) The height of Tetsuya Naito 196 cm is actually 155 kg, which is simply an alien invasion of the earth. First of all, the above data are directly displayed in the animated version. Naito was already 190 cm tall when he was a freshman. Although tall people in Japan are rare, it is understandable. Even if Naito grows to 196 cm, it is acceptable. The key point is that his weight actually reached 155 kg. What is this concept? Well, Shaquille O 'Neal is 2 16cm tall and weighs 147kg. Naito is 20 centimeters shorter than him, but 65,438+00 kilograms heavier than him. How can this be the earth person? This constitution is estimated to be comparable to the peak O 'Neill, right?
Reference is also Morishige Hiroshi slam dunk 199 cm and 100 kg, killing in all directions, Naito is missing a whole hundred Jin! The fattest Mikio Kawata is 2 10cm and 130kg. How do you think Naito's physique is not as big as Owada's?
(2) If Naito's weight can still make you smile, your speed will definitely collapse when you see him. As a rugby player, Naito Tieno was proudly recruited into the basketball team by the coach of San Pu TV Station, and the coach of San Pu TV Station definitely has proud capital, because Naito has a record of 100 m and1sec. The length of the standard basketball court is 28 meters, so Naito can rush from one baseline to another in less than 3 seconds. Imagine how you felt when a giant weighing 365,438+00 pounds rushed at you at high speed. The weight of this 3-second counterattack is simply a teleport on the basketball court. How can people who want to live not be afraid to see this monster?
02
Compared with Naito's physical fitness, the coach designed the most wonderful play for him.
(1) As a power forward, Naito's main function is to carry the ball until he scores. At present, it is difficult for someone to do this all the time in professional basketball. It is understandable that some guards in NBA can be a one-stop train. It is quite unacceptable for an insider to score every time without the help of his teammates, and no defender can solve every ball by himself. Naito's style of play can be said to be directly transplanting football to basketball. This design idea is very bug. If it is really realized, Naito is a bug without solution for his opponent.
(2) It is unreasonable for such a powerful player to be easily cracked by Rukawa Kaede. Rukawa Kaede saw Naito's weakness of simply dribbling the ball but not controlling it, and directly stole Naito's role. What is hard to understand here is, does Naito have to dribble and score by himself? Can you press directly under the basket with his height and weight? This weight and strength is equivalent to O 'Neill playing in the Japanese high school league. I'm afraid even Akagi Takenori can't hold Naito, and Sakuragi hasn't started to upgrade. It is impossible for an insider to dribble halfway across the court. This setting is really wonderful.
At worst, the height and weight are not weak, rebounding is always possible, and defense is no problem. It is quite unreasonable to change from a secret weapon with no solution to a waste.
03
The most likely explanation is that the editor of the animated version doesn't know much about basketball. He thinks the plot is thin and adds Naito.
(1) The animation editor may want to describe every game in detail, so he added some factors that Inoue Takehiko did not set in the comic version. Inoue didn't continue to draw dunks for many reasons. For example, he thinks that the beauty with defects is the most perfect, or he doesn't want to add any strong teams, because with the competition getting stronger and stronger, Xiangbei will eventually compete with the NBA All-Star Team, and it is not even sure whether it will compete with aliens in the future. Another important reason is that the animation version of the game is too long, slow and long.
It is estimated that the editor of the animated version saw that the work was too hot and wanted to make a long-term series, so he slowed down the game and every ball could get an episode. And the editor wants to make every game a classic, especially the first official game. The editor thinks that San Pu Station, which is only the village rain in the cartoon, is too weak to be a strong team ready to duel with Hainan, so he adds Naito, an alien.
(2) Animation editors may not really know basketball, so the added plots and characters are neither fish nor fowl. Let's just say that the editor who joined Naito is more like a layman than Hanamichi Sakuragi, and Naito's playing style is completely imitated by rugby. In order to build a strong opponent, the editor did not hesitate to pat his head and set Naito's unrealistic physical data. It is estimated that the editor has been engaged in the production of fighting animation for a long time and applied the data of a fighting villain in an exaggerated way, so that Naito, an alien, appeared on the earth.
(3) Naito was slightly modified. In fact, it is also possible that the basketball player with the highest potential didn't know that it was Morishige Hiroshi painted by Inoue, which was referenced by the animation editor, and Naito was added in advance, or Naito was painted by Inoue in series. These two characters are very similar. Therefore, if Naito practices his internal skills well in the second year of the plot year, it is estimated that not only Kanagawa but also the whole country is invincible with his physical quality. If slam dunk can continue, the second year will definitely be difficult. Only Xiangbei Ridge South will dominate Kanagawa, while traditional strong teams such as Hainan and Xiangyang will be defeated by Naito because there is no strong inside line.
Feng's conclusion:
Maybe Naito's tie is too bug. If you give him a year's sunshine, he may be brilliant. The next year, he was so puzzled that Hanamichi Sakuragi, the comic version, directly transferred a slam dunk given to Cunyu by the comic version to Naito. Basketball is too dangerous, Naito Tie might as well go back to play football with peace of mind.
PS: What is the above content? Fengmujun animation? Original starting, I am Feng, an animation explorer wandering in the second world. Pay attention if you like. More exciting animation information is invited to share!